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Edexcel GCSE Computer Science (1CP2) Exam Questions

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10 questions · 21 marks

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1Multiple choice1 markSound Swap Remove

Identify the term for what is measured each time a sound wave is sampled.

[1 mark]
  • AAmplitude
  • BBit depth
  • CSample interval
  • DSample rate
Mark scheme
  • A Amplitude (1)
  • The only correct answer is A. The correct answer is amplitude (the height of the sound wave).
  • B is not correct because bit depth is the number of bits used to store each sample
  • C is not correct because sample interval is the time between samples
  • D is not correct because sample rate is the number of samples taken each second
Example answers and how they were marked
Full marks1/1

A Amplitude

Why: Selects the only correct option (1).

No marks0/1

C Sample interval

Why: Near miss: sample interval is the time between samples, not what is measured at each sample (0).

No marks0/1

D Sample rate

Why: Typical confusion: sample rate is how often samples are taken, not the measurement taken at each sample (0).

2Short recall1 markCharacter Sets Swap Remove

A computer can store a maximum of 80 bits for a text message. Each character is stored using 7-bit ASCII.

State the maximum number of whole characters that can be stored in the message.

[1 mark]
Mark scheme

Award one mark for:

  • 11 (characters) (1)

Allow 11 remainder 3.

Allow 80 ÷ 7 = 11.428... rounded down to 11.

Do not accept 11.4 or 12 (rounding up or giving a decimal answer).

Do not award an unevaluated calculation such as 80 ÷ 7 with no answer.

Example answers and how they were marked
Full marks1/1

11

Why: Correct: 80 ÷ 7 = 11 remainder 3, so 11 whole characters can be stored (1).

No marks0/1

11.4

Why: Near miss: gives a decimal result rather than the number of whole characters; the mark scheme does not accept 11.4.

No marks0/1

12

Why: Rounds up to 12, but 12 characters would need 84 bits, more than the 80 available; the mark scheme does not accept 12.

3Short recall1 markSound Swap Remove

Digital sound is made up of samples.

Define the term 'bit depth'.

[1 mark]
Mark scheme

Award one mark for:

  • The number of bits used per sample (1)

Allow bits per sample

Allow the number of bits used to record/store each sample

Do not accept the number of samples taken per second (sample rate)

Do not accept the number of bits used to store the whole sound file

Do not accept the number of levels/amplitude values a sample can take

Example answers and how they were marked
Full marks1/1

The number of bits used to record each sample.

Why: States the number of bits per sample (1).

No marks0/1

The number of samples taken each second.

Why: Defines sample rate, not bit depth; do not accept.

No marks0/1

The number of amplitude values each sample can take.

Why: Gives the number of levels/amplitude values, not the number of bits per sample; do not accept.

4Short recall2 marksCharacter Sets Swap Remove

ASCII is a character set that uses 7 bits to represent each character.

Give two limitations of 7-bit ASCII when it is used to represent text.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • (Only) 128 different characters can be represented / 7 bits give 2^7 = 128 different codes (1)
  • It cannot represent characters from languages other than English / non-English alphabets, e.g. Greek, Chinese (1)
  • It cannot represent accented characters, e.g. é, ñ (1)
  • It cannot represent symbols or emoji that are not in the ASCII character set (1)

Award a maximum of one mark for the last three bullets, as they are all examples of characters that fall outside the 128 ASCII codes.

Allow 'it can only represent 128 characters, so some characters are missing' for the first bullet.

Do not accept 'it uses 7 bits' / 'it only uses 7 bits' on its own, without saying what this limits.

Do not accept 'it can only store a limited amount of text' / 'it can only store short messages', as 7 bits limits the number of characters available, not the length of a message.

Do not accept 'it can only represent the characters in the ASCII character set', as this repeats the question.

Do not accept 'it is old/out of date' or 'it cannot store numbers'.

Example answers and how they were marked
Full marks2/2

Only 128 different characters can be represented, so it cannot store characters from other languages such as Greek.

Why: 128 character limit (1) and characters from other languages (1); two separate creditworthy limitations.

Some marks1/2

It cannot show accented characters like é and it only uses 7 bits.

Why: Accented characters (1); 'only uses 7 bits' is not qualified, so scores 0.

No marks0/2

It only uses 7 bits, so it can only store a small amount of text.

Why: Scores 0: text length is not a limitation of 7-bit ASCII, and 'only uses 7 bits' is unqualified; both Do not accept lines apply.

5Short recall2 marksImages Swap Remove

Bitmap images are stored as a grid of pixels.

Define the term pixel.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • The smallest element/area of a bitmap image (1)
  • The smallest identifiable part of an image (1)
  • Stores/represents a single colour as a binary value (1)
  • Stores/represents a single colour using a number of bits/colour depth (1)

Allow 'picture element' for element/part in the first two bullets, but not on its own

Allow 'bit depth' for colour depth

Do not accept 'picture element'/'pixel' on its own

Do not accept 'a group of pixels' or 'a dot' on its own; allow 'dot' only when it is described as the smallest element/area of the image

Do not accept 'single colour' on its own for the second mark; it must be linked to a binary value/number of bits

Do not accept 'lots of coloured dots' (it contradicts a single colour)

Example answers and how they were marked
Full marks2/2

The smallest identifiable area of a bitmap image, which has one colour stored as a binary value.

Why: Smallest identifiable area (1) and single colour stored as a binary value (1)

Some marks1/2

The smallest part of a bitmap image, made of one colour.

Why: Smallest part (1); no credit for the second mark because the single colour is not linked to a binary value or number of bits

No marks0/2

A picture element made from lots of coloured dots.

Why: 'Picture element' on its own is not accepted and 'lots of coloured dots' contradicts a single colour

6Describe2 marksCharacter Sets Swap Remove

A computer uses 7-bit ASCII to represent characters.

The character M has the ASCII code 77. Describe how the character M is represented in the computer.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The denary code 77 is converted to binary (1) to give the 7-bit pattern 1001101 (1)
  • The character M is represented by a unique ASCII code/number (1) that is stored as a 7-bit binary pattern (1)
  • 7 bits are used to store the code for M (1) so 128 different characters can be represented (1)
  • The binary pattern 1001101 is stored in memory (1) using one 7-bit code for each character (1)

Do not accept answers that only state the ASCII code 77, as this is given in the question.

Do not accept 01001101, as this is an 8-bit pattern.

Do not accept ASCII described as a programming language or a method of encryption.

Example answers and how they were marked
Full marks2/2

77 is converted to binary, giving 1001101. This is stored using 7 bits for the character M.

Why: Linked description: converts the code to binary (1) to give the 7-bit pattern 1001101 (1).

Some marks1/2

77 is changed into binary so it can be stored.

Why: Gives the conversion of 77 to binary (1) but does not give the 7-bit pattern 1001101 (0).

No marks0/2

ASCII is a programming language that stores letters as numbers.

Why: Describes ASCII as a programming language, which the mark scheme says is not creditworthy; no linked description of how M is represented.

7Describe2 marksImages Swap Remove

A bitmap image is stored using 2 bits for each pixel.

Describe why using 2 bits for each pixel can limit the image.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Two bits give only four possible binary values (1) so at most four colours can be represented (1)
  • Only 2^2 = 4 colours can be stored (1) so colours in the original image may be lost/changed (1)
  • There are not enough bit patterns for more than four colours (1) so the image cannot show all the colours it needs (1)
  • Each pixel has a limited set of codes (1) so similar colours may become the same colour (1)

Do not accept 'the image will be low resolution' or 'it will be poor quality' alone.

Do not award responses about file size.

Example answers and how they were marked
Full marks2/2

Two bits give only four binary values, so the image can use at most four colours.

Why: Point (1) that two bits give only four binary values and development (1) that at most four colours can be represented.

Some marks1/2

Two bits can only represent four colours.

Why: Point (1) that only four colours can be stored, but no linked development about colours being lost or changed.

No marks0/2

The image will be low resolution because there are not enough bits.

Why: No credit: 'low resolution' alone is not accepted as a limitation of using 2 bits per pixel.

8Describe2 marksSound Swap Remove

Sound is converted into binary using a limited bit depth.

Describe one limitation of representing a sound sample with a limited bit depth.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Only a fixed number of amplitude values/levels can be represented (1) so the amplitude is rounded to the nearest available value/level (1)
  • Fewer amplitude values/levels are available to choose from (1) so similar/close amplitudes cannot be stored as different values (1)
  • The exact amplitude often falls between available values/levels (1) so the stored amplitude is not exact/less accurate (1)

Answers must relate to the number of bits per sample (bit depth) and the amplitude values/levels it can represent.

Do not accept answers about the sample rate, sample interval or the number of samples taken, or that confuse bit depth with the number of samples.

Do not award 'lower quality'/'more detail'/'less detail' unless it is linked to the number of amplitude values/levels.

Do not accept 'the sound cannot be played/stored' without a linked limitation.

Example answers and how they were marked
Full marks2/2

Only a fixed number of amplitude values can be represented, so the amplitude is rounded to the nearest available value and some detail is lost.

Why: Linked points: fixed number of amplitude values (1) and rounding to the nearest available value (1).

Some marks1/2

Only a fixed number of amplitude values can be represented.

Why: Gives the first linked point only (1); it does not develop what this limitation leads to.

No marks0/2

A lower bit depth means fewer samples are taken, so parts of the sound are missed.

Why: Confuses bit depth with the number of samples/sample rate; no creditworthy point about amplitude values is given.

9Explain2 marksSound Swap Remove

Analogue sound is converted to binary by sampling at regular intervals.

Explain one reason why increasing the sample rate improves the quality of a digitised sound.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • More samples are taken every second / the sample rate is higher (1) so the digital wave follows the shape of the analogue wave more closely (1)
  • The amplitude is measured more often / at shorter intervals (1) so fewer changes in the sound are missed between measurements (1)
  • The sample interval is shorter (1) so less of the sound wave is lost/goes unrecorded between samples (1)
  • More data points are recorded for the same length of sound (1) so the digital representation is a closer copy of the original sound (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the quality is better/higher' or 'the sound is clearer' as a point on its own without a reason such as more samples or more detail.

Do not accept 'the samples are more accurate' or 'more data is collected' without saying what becomes more accurate or what the extra data records.

Do not accept 'the file size is larger' as a reason for improved quality.

Do not accept answers about using more bits per sample, as these describe bit depth, not the sample rate.

Example answers and how they were marked
Full marks2/2

More samples are taken every second, so the digital representation follows the shape of the analogue wave more closely.

Why: Point (more samples each second) (1) with linked reason (follows the analogue wave more closely) (1).

Some marks1/2

More samples are taken every second.

Why: Creditworthy point (1) but no linked reason about what the extra samples achieve, so stays on one mark.

No marks0/2

Each sample is stored using more bits, so every measurement is more accurate.

Why: This describes bit depth, not the sample rate, so neither mark is awarded.

10Discuss6 marksImages Swap Remove

A school is creating a small logo to display on its website. The logo is stored as a bitmap image. Each pixel in the logo is stored as a binary value.

Discuss how the bitmap image of the logo is represented in binary.

Your answer should include:

  • pixels
  • binary values
  • the grid of pixels.
[6 marks]
Mark scheme

Indicative content

Pixels

  • A bitmap image is made up of picture elements, called pixels.
  • Each pixel is the smallest identifiable area of the image and has a single colour.
  • The logo is stored as a grid of pixels, and its width and height in pixels give its dimensions.
  • Each pixel is stored separately, so a larger grid needs more pixel values to be stored.

Binary values

  • Each pixel's colour is represented by a binary value.
  • The number of bits used for each pixel is the colour depth.
  • With n bits per pixel there are 2^n different binary values, so 2^n possible colours.
  • A black-and-white image can use one bit per pixel, with 0 for white and 1 for black.
  • More bits per pixel allow more colours to be represented in the logo.

Grid

  • The binary values are stored in order, row by row, so the computer can rebuild the grid.
  • The resolution is the number of pixels in the image, for example width × height.
  • A higher-resolution grid stores more pixels, so the logo can show more detail.
  • The image file stores the pixel values and data such as the image dimensions.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must cover both pixels and binary values.

Do not accept resolution as the number of colours.

Example answers and how they were marked
Full marks6/6

A bitmap is a grid of pixels. Each pixel is one small area of the logo and has a single colour. The width and height of the grid are measured in pixels, so the logo's dimensions tell us how many pixels it contains. Each pixel's colour is stored as a binary value. The number of bits used for each pixel is the colour depth, and with n bits there are 2^n possible values, so 2^n possible colours. For example, 3 bits per pixel would allow 8 colours. The binary values are stored row by row so that the computer can rebuild the grid. A larger grid stores more pixel values, but it can show more detail. More bits per pixel let the logo use more colours, such as the school's colours.

Why: Covers pixels as the smallest areas of a grid (AO1), binary values with colour depth and 2^n colours (AO1), and applies these to the logo's grid and colours (AO2). Sustained and structured, so Level 3.

Some marks4/6

A bitmap is a grid of pixels. Each pixel is a small square with one colour. Each pixel is stored as a binary value. The logo needs a binary value for every pixel, so a bigger logo has more values. More bits per pixel means more colours.

Why: Gives pixels and binary values, with a simple link to the logo's size. Points are mostly independent and not developed into a full discussion, so Level 2.

Some marks1/6

A bitmap image is a grid of pixels. Resolution is the number of colours in the image. Each pixel is stored as a letter, so the logo can use any colour.

Why: One basic point: a bitmap is a grid of pixels. The rest is incorrect: resolution is not the number of colours, and pixel values are stored as binary, not letters.

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