Menu

Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

Build a paper

Topics (none ticked: all of them)
Question types (none ticked: all of them)

Practice paper

10 questions · 21 marks

Pick again
Print
1Multiple choice1 markCharacter Sets Swap Remove

A text file stores each character using 7-bit ASCII.

Identify the denary ASCII code for the space character.

[1 mark]
  • A32
  • B33
  • C48
  • D65
Mark scheme
  • A 32 (1)
  • The only correct answer is A. The correct answer is 32.
  • B is not correct because 33 is the ASCII code for the exclamation mark (!)
  • C is not correct because 48 is the ASCII code for the character 0
  • D is not correct because 65 is the ASCII code for the uppercase letter A
Example answers and how they were marked
Full marks1/1

A 32

Why: Correct option: the space character has the ASCII code 32 (1).

No marks0/1

C 48

Why: Near miss scoring 0: 48 is the ASCII code for the character 0, not the space character.

No marks0/1

D 65

Why: Misconception scoring 0: 65 is the ASCII code for the uppercase letter A, so a well-known code is given but not the code for a space.

2Multiple choice1 markSound Swap Remove

A sound file is created by sampling an analogue sound wave.

Identify the term for the number of samples taken each second.

[1 mark]
  • ABit depth
  • BSample interval
  • CSample rate
  • DSample resolution
Mark scheme
  • C Sample rate (1)
  • The only correct answer is C. The correct answer is sample rate.
  • A is not correct because bit depth is the number of bits used to record each sample
  • B is not correct because the sample interval is the time between each sample
  • D is not correct because sample resolution is another name for the bit depth
Example answers and how they were marked
Full marks1/1

C Sample rate

Why: Selects the only correct option (1).

No marks0/1

B Sample interval

Why: Near miss: the sample interval is the time between samples, not the number of samples per second (0).

No marks0/1

D Sample resolution

Why: Misconception reported in examiners' reports: sample resolution means the bit depth, not the number of samples per second (0).

3Short recall1 markImages Swap Remove

A bitmap image has a resolution.

State what is meant by the resolution of an image.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • The concentration/density of pixels in an area (1)
  • The number of pixels per inch (PPI) / pixels per unit area (1)
  • The width and height/dimensions of the image in pixels (1)

Do not accept the number of pixels in the image on its own, without dimensions or an area, e.g. 'the total number of pixels'

Do not accept colour depth / the number of bits used per pixel / the number of colours

Do not accept file size in bytes / the amount of storage the image uses / screen size / image quality

Example answers and how they were marked
Full marks1/1

The concentration of pixels in an area, such as the number of pixels per inch.

Why: Gives the density/concentration of pixels in an area, and pixels per inch (1)

No marks0/1

The number of pixels in the image.

Why: A bare total pixel count is not accepted without dimensions or an area

No marks0/1

The number of bits used to store each pixel's colour.

Why: Describes colour depth, not resolution, and colour depth is not accepted

4Describe2 marksSound Swap Remove

An analogue sound wave is sampled and stored as binary.

Describe how the amplitude of the sound wave is represented in binary.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The height of the wave is measured at each sample (1) and stored as a binary value (1)
  • The amplitude at a sample point is converted into a binary number using the bit depth (1) so each sample stores the height of the wave (1)
  • A larger amplitude is stored as a larger binary value (1) so louder parts of the sound are represented by higher values (1)

Do not accept answers that only define amplitude as the height/loudness of the wave.

Do not accept answers about the number of samples taken each second (sample rate).

Example answers and how they were marked
Full marks2/2

The height of the wave is measured at each sample point and this height is stored as a binary number.

Why: Gives the linked points: amplitude measured at each sample (1) and stored as a binary value (1).

Some marks1/2

The amplitude is measured at each sample.

Why: Gives the first point, measurement at each sample (1), but does not link it to being stored as a binary value.

No marks0/2

The amplitude is the number of samples taken every second.

Why: Confuses amplitude with sample rate; neither creditworthy point is given.

5Describe2 marksSound Swap Remove

Sound is converted into binary using a limited bit depth.

Describe one limitation of representing a sound sample with a limited bit depth.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Only a fixed number of amplitude values/levels can be represented (1) so the amplitude is rounded to the nearest available value/level (1)
  • Fewer amplitude values/levels are available to choose from (1) so similar/close amplitudes cannot be stored as different values (1)
  • The exact amplitude often falls between available values/levels (1) so the stored amplitude is not exact/less accurate (1)

Answers must relate to the number of bits per sample (bit depth) and the amplitude values/levels it can represent.

Do not accept answers about the sample rate, sample interval or the number of samples taken, or that confuse bit depth with the number of samples.

Do not award 'lower quality'/'more detail'/'less detail' unless it is linked to the number of amplitude values/levels.

Do not accept 'the sound cannot be played/stored' without a linked limitation.

Example answers and how they were marked
Full marks2/2

Only a fixed number of amplitude values can be represented, so the amplitude is rounded to the nearest available value and some detail is lost.

Why: Linked points: fixed number of amplitude values (1) and rounding to the nearest available value (1).

Some marks1/2

Only a fixed number of amplitude values can be represented.

Why: Gives the first linked point only (1); it does not develop what this limitation leads to.

No marks0/2

A lower bit depth means fewer samples are taken, so parts of the sound are missed.

Why: Confuses bit depth with the number of samples/sample rate; no creditworthy point about amplitude values is given.

6Explain2 marksCharacter Sets Swap Remove

ASCII uses a fixed number of bits to represent each character.

Explain one reason why ASCII uses 7 bits to represent each character.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • 7 bits give 128 different codes/combinations (1) which is enough to represent all the characters on a keyboard (1)
  • 7 bits allow 128 unique characters (1) so uppercase and lowercase letters, digits and punctuation can all be represented (1)
  • 6 bits give only 64 combinations (1) which is not enough for the number of characters on a keyboard (1)
  • A keyboard needs to represent more than 64 different characters (1) so 7 bits are needed to give the 128 combinations required (1)
  • A fixed number of 7 bits gives 128 possible codes (1) which is enough for the characters ASCII represents, so more bits are not needed (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'because ASCII is 7-bit' or 'because 7 bits is enough' as these repeat the question without giving the number of combinations or saying what they allow.

Do not accept '7 bits give 256 characters'; 256 combinations come from 8 bits (extended ASCII).

Allow 'ASCII has 128 characters/codes' for the 128 point.

Example answers and how they were marked
Full marks2/2

7 bits give 128 different codes, which is enough for every letter, digit and punctuation symbol on a keyboard.

Why: Gives the point that 7 bits give 128 codes (1) and links it to the reason that this is enough for all the characters on a keyboard (1).

Some marks1/2

7 bits give 128 different combinations.

Why: Gives the point that 7 bits give 128 combinations (1) but does not say what this number of combinations allows, so the linked reason (1) is not earned.

No marks0/2

Because ASCII uses 7 bits so it can store 256 characters.

Why: Repeats the question and gives the wrong number of characters (256 is 8-bit extended ASCII), so there is no creditworthy point.

7Explain2 marksCharacter Sets Swap Remove

The ASCII code for the uppercase letter A is 65, which is stored as the 7-bit pattern 1000001.

Explain why the lowercase letter a is stored using a different 7-bit pattern.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The computer needs to tell/distinguish the uppercase A from the lowercase a (1) because each different character has its own unique 7-bit code/pattern (1)
  • A and a are different characters (1) so each needs a different 7-bit pattern to be stored and displayed correctly (1)
  • If A and a had the same 7-bit pattern (1) the computer could not tell which character to display (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'because they are different letters/cases' without saying they need different/unique codes or that the computer must tell them apart.

Do not accept 'because A is a capital letter' on its own.

Do not accept 'because the codes are different numbers' or '65 is not 97' without linking to the need to tell the characters apart or to unique codes.

Example answers and how they were marked
Full marks2/2

Each character needs its own unique code, so the computer can tell that A and a are different characters and display the right one.

Why: Gives the point that the computer must tell A and a apart (1) and links it to the reason that each character needs its own unique code (1).

Some marks1/2

The computer must be able to tell the difference between uppercase and lowercase letters.

Why: Gives the point that the computer must tell the two characters apart (1) but gives no linked reason about unique codes or different 7-bit patterns.

No marks0/2

Because A is a capital letter and a is lowercase.

Why: Only states that the letters are different cases, which the mark scheme says is not accepted without saying they need unique codes or that the computer must tell them apart.

8Explain2 marksSound Swap Remove

Analogue sound is converted to binary by sampling at regular intervals.

Explain one reason why increasing the sample rate improves the quality of a digitised sound.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • More samples are taken every second / the sample rate is higher (1) so the digital wave follows the shape of the analogue wave more closely (1)
  • The amplitude is measured more often / at shorter intervals (1) so fewer changes in the sound are missed between measurements (1)
  • The sample interval is shorter (1) so less of the sound wave is lost/goes unrecorded between samples (1)
  • More data points are recorded for the same length of sound (1) so the digital representation is a closer copy of the original sound (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the quality is better/higher' or 'the sound is clearer' as a point on its own without a reason such as more samples or more detail.

Do not accept 'the samples are more accurate' or 'more data is collected' without saying what becomes more accurate or what the extra data records.

Do not accept 'the file size is larger' as a reason for improved quality.

Do not accept answers about using more bits per sample, as these describe bit depth, not the sample rate.

Example answers and how they were marked
Full marks2/2

More samples are taken every second, so the digital representation follows the shape of the analogue wave more closely.

Why: Point (more samples each second) (1) with linked reason (follows the analogue wave more closely) (1).

Some marks1/2

More samples are taken every second.

Why: Creditworthy point (1) but no linked reason about what the extra samples achieve, so stays on one mark.

No marks0/2

Each sample is stored using more bits, so every measurement is more accurate.

Why: This describes bit depth, not the sample rate, so neither mark is awarded.

9Explain2 marksSound Swap Remove

Each sample of a sound wave is stored in binary using a fixed number of bits.

Explain one limitation of representing an analogue sound wave in binary when only a small number of bits is available for each sample.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Only a limited number of different amplitude values can be stored (1) so each sample is rounded to the nearest available value and the digital wave does not match the analogue wave exactly (1)
  • The wave is continuous but only a limited set of values can be represented (1) so amplitude detail/accuracy is lost (1)
  • Quiet and loud parts of the sound may be stored as the same value (1) because there are too few values to tell them apart (1)
  • The range of amplitudes that can be represented is limited (1) so the loudest/quietest parts of the sound cannot be stored accurately (1)

For both marks, the expansion must follow/associate with the statement.

Do not award marks for answers that say the sound cannot be stored or heard at all.

Do not award answers about the number of samples taken/sample rate, as the number of bits limits the amplitude values, not how often the wave is sampled.

Do not accept 'lower quality'/'less accurate'/'less detail' on its own without a link to the amplitude values that can be stored/the number of bit combinations.

Do not accept 'the file size is smaller' without a link to the accuracy or the range of values that can be stored.

Example answers and how they were marked
Full marks2/2

Only a small number of amplitude values can be stored, so each sample is rounded to the nearest value and does not match the original wave exactly.

Why: Point (limited number of amplitude values) (1) with linked reason (samples are rounded and the wave is not exact) (1).

Some marks1/2

Only a small number of amplitude values can be stored.

Why: Creditworthy point (1) but no linked limitation such as rounding or lost accuracy, so only one mark.

No marks0/2

The sound cannot be stored at all because there are not enough bits to hold every sample.

Why: Misconception: the sound can still be stored, just less accurately, so no mark is awarded.

10Discuss6 marksSound Swap Remove

A toy company is designing an electronic keyboard. The keyboard can store and play back short recorded sounds. The memory chip in the keyboard has very little space, so each sample is stored using only 3 bits.

Discuss the limitations of storing the recorded sounds using only 3 bits per sample.

Your answer should include:

  • the range and number of amplitude values that can be stored
  • the accuracy of each sample that is stored
  • how the limitation could affect what the user hears.
[6 marks]
Mark scheme

Indicative content

Range and number of values

  • With a bit depth of 3, the keyboard can store only 2^3 = 8 different amplitude values.
  • The 3-bit codes run from 000 to 111, so the loudest and quietest amplitudes the keyboard can record are fixed by those codes.
  • Because only eight levels of loudness are available, the keyboard cannot store the full variation in amplitude of the original recording.
  • Any sound in between two of the eight values cannot be stored at all, so much of the detail of the original sound has no code to represent it.

Accuracy of the stored sample

  • Each true amplitude must be rounded to the nearest of the eight available values, so the stored sample is not the same as the amplitude that was measured.
  • The difference between the true amplitude and the rounded value is the quantisation error, which makes every stored sample less accurate.
  • The eight values are far apart, so there is a large step between one stored amplitude and the next and the stored sound rises and falls in big jumps rather than following the original wave.
  • A quiet sound whose amplitude is smaller than one step may be stored with the same code as silence, so that part of the recording is lost.

Effect on the user

  • When the keyboard plays back the recording, the large steps between stored amplitudes are heard as distortion or noise rather than a smooth copy of the original sound.
  • Quiet parts of the recording may not be heard at all, because they are stored as the same value as silence.
  • The reproduced sound may not be recognisable as the instrument or voice that was recorded.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must explain that 3 bits gives only 8 amplitude values and link the large steps between those values to the distortion or the loss of quiet sounds that the user hears; an explicit binary range of 000 to 111 is not required for Level 3.

Level 2 requires one point to be developed with a reason, e.g. eight values means each amplitude is rounded to the nearest and the quantisation error is large enough to be heard; stating 8 values, reduced accuracy and distortion as separate basic points without a reason is Level 1. Do not accept bit depth described as the number of samples taken per second, or a bare statement that the quality is worse with no explanation.

Example answers and how they were marked
Full marks6/6

With only 3 bits per sample, the keyboard can store just 2^3 = 8 different amplitude values. Each recorded amplitude has to be rounded to the nearest of these eight values, so the stored sample is not the same as the original and a quantisation error is created. The eight values are far apart, so the stored sound moves in large steps instead of following the original wave. A quiet sound smaller than one step is stored as the same code as silence, so it is lost. When the keyboard plays the recording back, the user hears these large steps as distortion and noise, and quiet parts of the music may not be heard at all, so the sound is not a faithful copy of the original.

Why: Level 3 (6 marks): explains the 8 values from 3 bits, rounding creating quantisation error, the large steps between values, lost quiet sounds and the distortion the user hears, all applied to the keyboard.

Some marks2/6

With 3 bits, there are only 8 values that can be stored, so the amplitude is rounded to the nearest value. This makes the sound less accurate than the original recording. The user might hear distortion when the keyboard plays it back.

Why: Level 1 (2 marks): gives basic points (8 values, rounding to the nearest value, less accurate, possible distortion) but states them separately, without explaining why the eight far-apart values cause a large quantisation error or why that is heard as distortion, so it does not reach Level 2.

No marks0/6

3 bits means 3 samples per second, so the keyboard cannot store much sound. The quality will be low.

Why: Level 0 (0 marks): confuses bit depth with sample rate ('3 samples per second'), which the scheme says not to accept, and 'the quality will be low' is a bare statement with no explanation, so there is no creditworthy point.

Questions by topic

More ways to revise Edexcel GCSE Computer Science (1CP2)

Teachers: build a paper, print it with the mark schemes at the end, and sign your school up to set your classes activities on every topic.

Fetch Decode Explain isn't affiliated with or endorsed by Pearson Edexcel.