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Edexcel GCSE Computer Science (1CP2) Exam Questions

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10 questions · 27 marks

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1Multiple choice1 markTranslators Swap Remove

A compiler translates source code into machine code.

Identify why a compiled program can be run on a computer that does not have the compiler installed.

[1 mark]
  • AThe code is translated again each time it is run
  • BThe code is translated one line at a time
  • CThe object code is saved as a separate file
  • DThe source code is saved with the program
Mark scheme
  • C The object code is saved as a separate file (1)
  • The only correct answer is C. The correct answer is the object code is saved as a separate file.
  • A is not correct because a compiled program is not translated again when it is run
  • B is not correct because translating one line at a time is how an interpreter works
  • D is not correct because the source code is not needed to run a compiled program
Example answers and how they were marked
Full marks1/1

C The object code is saved as a separate file

Why: Selected the saved object code, which can be run without the compiler being present (1).

No marks0/1

D The source code is saved with the program

Why: Near miss: it is the object code, not the source code, that is saved and run on another computer.

No marks0/1

B The code is translated one line at a time

Why: Confuses a compiler with an interpreter: a compiled program is translated as a whole and is not translated again when it is run.

2Short recall2 marksTranslators Swap Remove

An interpreter is a type of translator.

Define the term interpreter.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Translates/converts (high-level/source) code one line/statement at a time (1)
  • Translates/converts the code and executes/runs each line as it goes (1)
  • Executes/runs each line/statement immediately after it is translated (1)
  • Reports/stops with an error message as soon as a syntax error is found (1)

Allow 'runs' for executes, 'converts' for translates and 'instruction' for line/statement

Do not accept translates the whole program before it is run

Do not accept produces/creates object code, an executable file or machine code that is saved

Example answers and how they were marked
Full marks2/2

An interpreter is a program that translates high-level code line by line. Each line is run as soon as it has been translated, so any errors are shown straight away.

Why: Line-by-line translation (1) and each line executed immediately (1); the point about errors would be a third creditworthy point but the maximum is two.

Some marks1/2

An interpreter translates code one line at a time.

Why: Line-by-line translation (1); no point for immediate execution.

No marks0/2

An interpreter translates the whole program before it is run.

Why: Near-miss describing a compiler; the scheme's 'Do not accept' line rules out whole-program translation.

3Describe2 marksLow and High Level Languages Swap Remove

A programmer writes a program in a high-level language.

Describe why the program can be run on computers with different processors.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The same source code can be run on different types/makes of processor (1) with few or no changes being made to the program (1)
  • A compiler/interpreter is available for each type of processor (1) to translate the source code into the machine code for that processor (1)
  • The statements are not tied to one processor's instruction set (1) so the program is portable between different computers (1)

Do not accept 'it is translated by a compiler' on its own.

Do not accept 'the program does not need to be translated' or 'it is easier to use'.

Example answers and how they were marked
Full marks2/2

A compiler exists for each type of processor to translate the source code into the machine code for that processor.

Why: Names the translator for each processor (1) and links it to producing that processor's machine code (1).

Some marks1/2

The same program can be run on different computers.

Why: States that the same code runs on different machines (1) but does not develop it by saying that few or no changes are needed.

No marks0/2

Because it is translated by a compiler.

Why: A compiler on its own does not explain machine independence; the answer does not say that a translator exists for each type of processor.

4Describe2 marksLow and High Level Languages Swap Remove

A device driver is software that allows the operating system to control a piece of hardware. Device drivers are often written in a low-level programming language.

Describe one reason why a low-level programming language is suitable for writing a device driver.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Instructions can manipulate/control the hardware/memory/registers directly (1) so the driver can control the specific device it is written for (1)
  • The code is written for one specific processor/architecture (1) so it works with the exact hardware it will control (1)
  • The programmer controls exactly how memory/registers are used (1) so the code is efficient and needs little memory, which suits a device that has limited memory (1)
  • Each instruction maps to one machine code instruction (1) so the driver code is small enough to fit in the memory of the device (1)

Extra detail, such as naming the device the driver controls, is not needed to earn the marks.

Do not accept 'it is closer to machine code' on its own: it must be developed to show how this helps the driver, e.g. it can control the hardware directly.

Do not accept 'it is faster/quicker' with no link to the hardware/device, e.g. the device responds quickly.

Do not accept 'it is easier to learn', 'it is easier to debug' or 'it takes less time to write'.

Example answers and how they were marked
Full marks2/2

Low-level instructions can manipulate the hardware and memory directly so the driver can control the specific device it was written for, such as a sound card.

Why: Point about direct control of hardware/memory (1) linked to controlling the specific device (1). The named device is extra detail and is not needed.

Some marks1/2

Low-level instructions can manipulate the hardware directly.

Why: Correct point (1) but no linked development saying how this helps the device driver.

No marks0/2

It is closer to machine code so it runs faster than a high-level language.

Why: 'Closer to machine code' is not developed into how this helps the driver, and 'runs faster' is not linked to the hardware/device, so no mark.

5Describe2 marksLow and High Level Languages Swap Remove

A programmer has written a program in assembly language.

Describe why it is necessary to translate the program into machine code before it can be run.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The processor/CPU can only execute machine code/binary instructions (1) so the assembly instructions must be converted into machine code before the program can run (1)
  • Each assembly instruction/mnemonic matches/corresponds to one machine code instruction (1) so each line must be replaced with the machine code the processor executes (1)
  • The program is written using mnemonics (1) that must be translated into machine code for the processor to carry out the instructions (1)
  • The hardware/processor does not understand assembly language directly (1) so it must be translated into machine code that the processor can execute (1)

Do not accept 'assembly language is a low-level language'.

Do not accept 'it is hard to understand' or 'it is not English'.

Do not accept benefits, such as 'machine code runs faster' or 'the program will run more quickly'.

Do not accept 'an assembler/a translator converts it' on its own, with no reference to the processor only being able to execute machine code/binary.

Do not accept responses about high-level languages or about compilers/interpreters.

Example answers and how they were marked
Full marks2/2

The processor can only execute machine code, so the assembly instructions must be converted into machine code before the program can run.

Why: States what the processor can execute (1) and links it to converting the program's instructions into machine code (1).

Some marks1/2

Each assembly instruction matches one machine code instruction.

Why: Correct point about the one-to-one match (1) but no development saying that this is because the processor only executes machine code.

No marks0/2

Because an assembler translates assembly language into machine code.

Why: Names the translator but gives no reason tied to the processor only being able to execute machine code, so no mark; this is in the 'Do not accept' guidance.

6Explain2 marksLow and High Level Languages Swap Remove

High-level languages are designed to be easier to learn than low-level languages.

Explain one reason why a high-level language is easier to learn than a low-level language.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Statements are written in English-like words/use maths symbols (1) so the programmer can understand more easily what each one does (1)
  • The language uses meaningful names for variables/structured constructs such as loops (1) so the code is easier to read/follow (1)
  • One statement translates into several machine code instructions (1) so there are fewer instructions to learn/understand for the same task (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it is easier' / 'it is simpler' on its own, without saying what is easier/simpler.

Do not accept 'the computer understands it directly' / 'it does not need translating'.

Do not award answers about the program running faster or using less memory, as these are not about ease of learning.

Example answers and how they were marked
Full marks2/2

Statements are written in English-like words so the programmer can understand more easily what each line does.

Why: Linked point (1) of English-like statements and reason (1) that these are easier to understand.

Some marks1/2

It uses meaningful names for variables so it is easier.

Why: Point (1) that meaningful names for variables are used, but 'so it is easier' is not accepted as the linked reason.

No marks0/2

Because the computer can understand high-level code without translation.

Why: Misconception that high-level code is understood directly by the computer; no creditworthy characteristic of the language is given.

7Explain2 marksTranslators Swap Remove

An interpreter translates and executes high-level code.

Explain why an interpreted program must be translated again each time it is run.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • No object code/machine code file is stored/saved (1) so there is no translated program to run on the next occasion (1)
  • The translation is only temporary/is lost when the program ends (1) because each line is translated as the program runs (1)
  • No executable file is created/saved (1) so the whole program has to be translated again every time it is run (1)
  • The interpreter translates each line while the program is running (1) so nothing is kept that could be run without the interpreter (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it is interpreted' or 'it is not compiled' without saying that no object code/executable is stored/saved.

Do not accept 'the source code is high-level so it must be translated' or 'the source code has to be turned into machine code' on its own, as this is true of any translation.

Do not accept answers about the source code being deleted.

Example answers and how they were marked
Full marks2/2

The interpreter does not store an object code file, so there is no machine code file to run on the next occasion.

Why: No object code stored (1) linked to no translated program for the next run (1).

Some marks1/2

No object code is saved.

Why: Point that nothing is stored (1) but no linked reason saying why this means the program must be translated again.

No marks0/2

It has to be translated again because the interpreter deletes the source code after each run.

Why: Incorrect: the interpreter does not delete the source code; no mark scheme point.

8Explain2 marksTranslators Swap Remove

A program can be translated by a compiler or by an interpreter.

Explain why a compiled program usually runs faster than an interpreted program.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The compiler translates the whole program into machine code before it is run (1) so no translation is needed while the program is executing (1)
  • The machine code/object code is already produced before execution (1) so the CPU can carry out the instructions directly without translating them (1)
  • The compiled program does not need an interpreter at run time (1) so no time is spent translating each line before it is executed (1)

For both marks, the expansion must follow/associate with the statement.

A statement that translation happens before execution, with no linked reason for faster running, earns 1 mark only.

Do not accept 'faster to run' or 'quicker' on its own without a reason linked to translation before/during execution.

Do not accept 'compiled code is optimised' or 'compilation takes less time' without linking this to translation before execution/at run time.

Do not accept answers about the compiler being installed or available.

The question asks why a compiled program usually runs faster, so answers must refer to when translation happens, not just general performance claims.

Example answers and how they were marked
Full marks2/2

The compiler translates the whole program into machine code before it is run, so the CPU does not have to translate each line during execution.

Why: Translation before execution (1) linked to no translation needed during the run, so faster (1).

Some marks1/2

The compiler translates the whole program first.

Why: Pre-translation point (1) but no link to faster running.

No marks0/2

A compiled program runs faster because the compiler is installed on the computer.

Why: Compiler being installed does not make execution faster; no credit.

9Discuss6 marksLow and High Level Languages Swap Remove

A school computing club is creating a quiz game. The game will be written by students who are new to programming. It will store the names and scores of players in a list. The club wants to choose a language that helps the students finish the game quickly and with few errors.

Discuss the characteristics of a high-level programming language that make it suitable for writing the quiz game.

Your answer should include:

  • how easy the language is to learn, use and debug
  • the data structures it provides for storing the players' names and scores
  • the built-in functions and library routines it provides.
[6 marks]
Mark scheme

Indicative content

Ease of learning, use and debug

  • High-level language statements are written in English-like words and mathematical symbols, so the students can read the quiz game code and understand what each line does.
  • The language is easier to learn than a low-level language, so students who are new to programming can start writing the quiz game quickly.
  • Errors are easier to find and fix because the code is readable; for example, the students can check a line that updates a score against the rule they intended.
  • The students do not need to know how the processor carries out each statement, so they can concentrate on the quiz questions and rules.

Data structures

  • High-level languages provide lists or arrays, so the names and scores of all the players can be stored under one name and processed with a loop.
  • A record can store a player's name and score as one item; in some languages a dictionary or class can be used instead, which keeps related data together.
  • Using a data structure makes the code shorter and easier to understand than separate variables for every player's name and score.

Built-in functions and library routines

  • High-level languages provide built-in functions such as print and input, so the students can display a question and read a player's answer without writing the underlying code.
  • Library routines such as a random number generator can be used to choose quiz questions, saving the students time.
  • String-handling routines can check or compare a player's answer, so the students do not have to write these routines themselves.
  • Reusing tested routines reduces the amount of code the students write and can reduce errors in the quiz game.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance: Credit only points applied to the quiz game and the students; comparison with low-level languages is not required, but a correct contrast may support a point if it is applied. Do not award generic claims such as 'high-level programs run faster', 'work on any computer' or 'students do not need to learn syntax' unless they are justified for the quiz game.

Level 3 responses must cover all three bullet areas with linked reasoning that explains why the characteristic helps the students finish the game quickly with few errors; an answer covering only two bullet areas is limited to Level 2. Do not award the idea that high-level code is already machine code or is understood directly by the processor. Accept dictionaries or classes as equivalents of records.

Example answers and how they were marked
Full marks6/6

A high-level language is suitable for the quiz game because its statements use English-like words and mathematical symbols, so students who are new to programming can read the code and see what each part of the quiz does. This also makes the game easier to debug, because the students can compare a line that updates a player's score with the rule they intended. The language gives the students lists or arrays, so all the players' names and scores can be stored under one name, and a loop can then go through the list to display the results. A record, or a dictionary in Python, can keep one player's name and score together, which is clearer than using separate variables. The language also provides built-in functions and library routines such as input, print and a random number generator, so the students do not have to write these from scratch. They can use input to ask for a player's name and print to show the score, and a random number routine to choose a question. This lets the club spend its time on the quiz questions and rules, so the students can finish the game quickly with fewer errors.

Why: Covers all three bullet areas with linked reasoning: readable English-like statements and debugging, lists/records for names and scores, and built-in input/print/random routines, all applied to helping new students finish quickly with fewer errors. This meets Level 3.

Some marks3/6

High-level languages use English words, so the students can understand the code for the quiz game and find mistakes more easily. They provide lists or arrays, so the players' names and scores can be stored together, and a loop can be used to display the scores. This makes the game easier to write for students who are new to programming.

Why: Level 2, 3 marks: covers ease of learning/use and data structures with some application to the quiz game, but gives no built-in facilities and limited development of why this helps the club finish quickly, so it is not Level 3.

No marks0/6

High-level code is already machine code, so the computer can run the quiz game without a translator. The students do not need to learn any syntax.

Why: Contains the machine-code misconception and a generic claim that the scheme does not credit; no creditworthy point is made, so Level 0.

10Discuss6 marksTranslators Swap Remove

A company writes a photo editing program in a high-level language. The company will sell the finished program to customers. Each customer will install the program on their own computer and run it many times.

Discuss whether the company should use a compiler or an interpreter to translate the program before it is sold.

Your answer should include:

  • the output of each type of translator
  • whether the program has to be translated each time it is run
  • what the customer needs on their computer to run the program.
[6 marks]
Mark scheme

Indicative content

The output of each type of translator

  • A compiler translates the whole program in one go and produces object code.
  • The object code is saved as an executable file, which is already in machine code so the processor can run it directly.
  • An interpreter does not produce object code, so no translated file exists for the company to save and sell.
  • An interpreter translates one line at a time and executes it immediately, but that translation is not kept.

Whether the program has to be translated each time it is run

  • Compiled code is translated once, so the executable can be run as many times as the customer likes without being translated again.
  • If the source code is edited, the whole program has to be compiled again to produce a new executable.
  • An interpreted program is translated again every time it is run, so a customer who runs the program often waits for translation at every run.
  • An executable runs faster than interpreted code because it is already in machine code.

What the customer needs on their computer to run the program

  • A customer who installs the executable needs no compiler on their computer, so the program will run straight away.
  • If the company supplied the source code instead, the customer would need an interpreter installed, and it would have to be an interpreter for their type of computer.
  • A customer given only the executable does not have the source code, so cannot change the program.

Conclusion

  • A compiler is the better choice for this company, because the executable can be sold and the customer runs it without it being translated again and without being given the source code.
  • Using an interpreter would mean supplying the source code to customers and translating the program on every run.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must cover all three bullets for this company's program, including translating once rather than on every run, and reach a conclusion.

Do not accept 'a compiler fixes errors' (a compiler reports syntax errors at the end of translation, it does not fix them) or 'a compiler is easier to use' with no link to output, translation or the customer. Do not accept answers about translating to assembly language.

Example answers and how they were marked
Full marks6/6

The company should use a compiler. A compiler translates the whole program in one go and produces object code, which is saved as an executable file. This executable is already in machine code, so the customer's processor can run it directly. The program is translated only once, so a customer who runs the program many times does not wait for it to be translated again, and it runs faster than interpreted code would. An interpreter produces no object code, so the company would have nothing to sell as an executable. The customer would have to be given the source code and would need an interpreter installed on their computer, and the program would be translated again every time it was run.

Why: Level 3. Covers the output of both translators (executable from the compiler, no object code from the interpreter), the effect of translating once rather than on every run, and what the customer needs on their computer, all applied to the company selling the program, with a clear conclusion.

Some marks3/6

A compiler produces an executable file, which the company can save and sell to its customers. An interpreter does not produce an executable file, so the customer would need the source code and an interpreter installed on their computer to run the program. This means a compiler is better for the company, because customers can just run the file they are given.

Why: Level 2. Gives the output of both translators and links this to what the customer needs, with a conclusion, but never says the compiled program is translated once while an interpreted one is translated on every run, so the reasoning is not developed enough for Level 3.

No marks0/6

The company should use a compiler because it is easier to write programs with a compiler and it fixes the errors in the program before the customers get it.

Why: Level 0. No creditworthy point: 'easier to write programs' is not linked to the output, the translation each run or the customer, and 'fixes the errors' is a misconception, as the mark scheme's guidance says a compiler only reports errors at the end of translation.

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