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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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3 questions · 10 marks

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1Short recall2 marksImages Swap Remove

Bitmap images are stored as a grid of pixels.

Define the term pixel.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • The smallest element/area of a bitmap image (1)
  • The smallest identifiable part of an image (1)
  • Stores/represents a single colour as a binary value (1)
  • Stores/represents a single colour using a number of bits/colour depth (1)

Allow 'picture element' for element/part in the first two bullets, but not on its own

Allow 'bit depth' for colour depth

Do not accept 'picture element'/'pixel' on its own

Do not accept 'a group of pixels' or 'a dot' on its own; allow 'dot' only when it is described as the smallest element/area of the image

Do not accept 'single colour' on its own for the second mark; it must be linked to a binary value/number of bits

Do not accept 'lots of coloured dots' (it contradicts a single colour)

Example answers and how they were marked
Full marks2/2

The smallest identifiable area of a bitmap image, which has one colour stored as a binary value.

Why: Smallest identifiable area (1) and single colour stored as a binary value (1)

Some marks1/2

The smallest part of a bitmap image, made of one colour.

Why: Smallest part (1); no credit for the second mark because the single colour is not linked to a binary value or number of bits

No marks0/2

A picture element made from lots of coloured dots.

Why: 'Picture element' on its own is not accepted and 'lots of coloured dots' contradicts a single colour

2Explain2 marksImages Swap Remove

Two versions of the same photograph are displayed at the same size on a screen. Version A is 800 × 600 pixels. Version B is 1600 × 1200 pixels.

Explain why Version B can show more detail.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Version B has more pixels in the same area (1) so each pixel represents a smaller part of the image (1)
  • Version B has a higher pixel density (1) so finer detail can be represented (1)
  • The pixels in Version B are smaller (1) so more detail can be captured in the same space (1)
  • Version B has a higher resolution (1) because there are more pixels per unit of area (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'more pixels' on its own without saying same area/pixel density/smaller pixels.

Do not accept higher colour depth or more colours.

Example answers and how they were marked
Full marks2/2

Version B has more pixels in the same area so each pixel represents a smaller part of the image.

Why: Linked point (1) and reason (1): more pixels in the same area means smaller pixels and more detail.

Some marks1/2

Version B has more pixels in the same area.

Why: One mark for the point about pixel density; the linked reason about smaller pixels or finer detail is missing.

No marks0/2

Version B has a higher colour depth, so it can display more colours.

Why: Colour depth is not the reason for more detail here; this is the common misconception that colour depth increases resolution.

3Discuss6 marksSound Swap Remove

A toy company is designing an electronic keyboard. The keyboard can store and play back short recorded sounds. The memory chip in the keyboard has very little space, so each sample is stored using only 3 bits.

Discuss the limitations of storing the recorded sounds using only 3 bits per sample.

Your answer should include:

  • the range and number of amplitude values that can be stored
  • the accuracy of each sample that is stored
  • how the limitation could affect what the user hears.
[6 marks]
Mark scheme

Indicative content

Range and number of values

  • With a bit depth of 3, the keyboard can store only 2^3 = 8 different amplitude values.
  • The 3-bit codes run from 000 to 111, so the loudest and quietest amplitudes the keyboard can record are fixed by those codes.
  • Because only eight levels of loudness are available, the keyboard cannot store the full variation in amplitude of the original recording.
  • Any sound in between two of the eight values cannot be stored at all, so much of the detail of the original sound has no code to represent it.

Accuracy of the stored sample

  • Each true amplitude must be rounded to the nearest of the eight available values, so the stored sample is not the same as the amplitude that was measured.
  • The difference between the true amplitude and the rounded value is the quantisation error, which makes every stored sample less accurate.
  • The eight values are far apart, so there is a large step between one stored amplitude and the next and the stored sound rises and falls in big jumps rather than following the original wave.
  • A quiet sound whose amplitude is smaller than one step may be stored with the same code as silence, so that part of the recording is lost.

Effect on the user

  • When the keyboard plays back the recording, the large steps between stored amplitudes are heard as distortion or noise rather than a smooth copy of the original sound.
  • Quiet parts of the recording may not be heard at all, because they are stored as the same value as silence.
  • The reproduced sound may not be recognisable as the instrument or voice that was recorded.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must explain that 3 bits gives only 8 amplitude values and link the large steps between those values to the distortion or the loss of quiet sounds that the user hears; an explicit binary range of 000 to 111 is not required for Level 3.

Level 2 requires one point to be developed with a reason, e.g. eight values means each amplitude is rounded to the nearest and the quantisation error is large enough to be heard; stating 8 values, reduced accuracy and distortion as separate basic points without a reason is Level 1. Do not accept bit depth described as the number of samples taken per second, or a bare statement that the quality is worse with no explanation.

Example answers and how they were marked
Full marks6/6

With only 3 bits per sample, the keyboard can store just 2^3 = 8 different amplitude values. Each recorded amplitude has to be rounded to the nearest of these eight values, so the stored sample is not the same as the original and a quantisation error is created. The eight values are far apart, so the stored sound moves in large steps instead of following the original wave. A quiet sound smaller than one step is stored as the same code as silence, so it is lost. When the keyboard plays the recording back, the user hears these large steps as distortion and noise, and quiet parts of the music may not be heard at all, so the sound is not a faithful copy of the original.

Why: Level 3 (6 marks): explains the 8 values from 3 bits, rounding creating quantisation error, the large steps between values, lost quiet sounds and the distortion the user hears, all applied to the keyboard.

Some marks2/6

With 3 bits, there are only 8 values that can be stored, so the amplitude is rounded to the nearest value. This makes the sound less accurate than the original recording. The user might hear distortion when the keyboard plays it back.

Why: Level 1 (2 marks): gives basic points (8 values, rounding to the nearest value, less accurate, possible distortion) but states them separately, without explaining why the eight far-apart values cause a large quantisation error or why that is heard as distortion, so it does not reach Level 2.

No marks0/6

3 bits means 3 samples per second, so the keyboard cannot store much sound. The quality will be low.

Why: Level 0 (0 marks): confuses bit depth with sample rate ('3 samples per second'), which the scheme says not to accept, and 'the quality will be low' is a bare statement with no explanation, so there is no creditworthy point.

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