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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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3 questions · 10 marks

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1Describe2 marksCharacter Sets Swap Remove

Uppercase letters are represented in a computer using 7-bit ASCII codes.

Describe how the ASCII codes for the uppercase letters A to Z are arranged.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The codes run in alphabetical order/consecutively (1) so each letter has a code one more than the letter before it (1)
  • A has the code 65 and Z has the code 90 (1) so the codes for the letters in between increase by 1 each time (1)
  • The letters are stored in sequence (1) so B is A + 1, C is B + 1 and so on (1)

Accept the codes given in denary (65, 90) or as 7-bit binary (1000001, 1011010).

Do not accept 'the codes go up' or 'the codes are in order' on its own, as neither gives the step of 1 or links one letter to the next.

Do not accept 'each uppercase letter has a different code' on its own, as this does not describe the arrangement.

Example answers and how they were marked
Full marks2/2

The codes are in alphabetical order, so B is one more than A and C is one more than B.

Why: Codes are consecutive/in order (1) with the linked step of one more for each letter (1).

Some marks1/2

A is 65 and Z is 90.

Why: Gives the first half of the linked pair, the start and end codes (1), but does not give the linked development, the increase of 1 between letters (0).

No marks0/2

The ASCII codes for uppercase letters go up.

Why: 'Codes go up' on its own gives no step of 1 and no link to the next letter, so it is not creditworthy (0) under the 'Do not accept' line.

2Explain2 marksSound Swap Remove

Each sample of a sound wave is stored as a binary number.

Explain how increasing the bit depth affects the representation of a sound wave.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Each sample is stored using more bits (1) so the amplitude can be recorded more precisely (1)
  • More different amplitude values can be represented (1) because each extra bit doubles the number of possible values (1)
  • The height of the wave at each sample point is measured more accurately (1) so the digital wave is closer to the analogue wave (1)
  • The gap between the true amplitude and the stored value is smaller (1) because there are more values for the sample to be rounded to (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the sound is sampled more often' or 'more samples are taken per second', as these describe the sample rate, not the bit depth.

Do not accept 'the file size increases' on its own as an effect on the representation of the sound.

Example answers and how they were marked
Full marks2/2

Each sample is stored using more bits, so the amplitude at each sample point can be recorded more precisely.

Why: Point (more bits per sample) (1) with linked reason (amplitude recorded more precisely) (1).

Some marks1/2

Each sample is stored using more bits.

Why: Creditworthy point (1) but no linked effect on the accuracy of the representation, so only one mark.

No marks0/2

It takes more samples every second, so the wave is stored in more detail.

Why: Confuses bit depth with sample rate, so no mark is awarded.

3Discuss6 marksImages Swap Remove

A school is creating a small logo to display on its website. The logo is stored as a bitmap image. Each pixel in the logo is stored as a binary value.

Discuss how the bitmap image of the logo is represented in binary.

Your answer should include:

  • pixels
  • binary values
  • the grid of pixels.
[6 marks]
Mark scheme

Indicative content

Pixels

  • A bitmap image is made up of picture elements, called pixels.
  • Each pixel is the smallest identifiable area of the image and has a single colour.
  • The logo is stored as a grid of pixels, and its width and height in pixels give its dimensions.
  • Each pixel is stored separately, so a larger grid needs more pixel values to be stored.

Binary values

  • Each pixel's colour is represented by a binary value.
  • The number of bits used for each pixel is the colour depth.
  • With n bits per pixel there are 2^n different binary values, so 2^n possible colours.
  • A black-and-white image can use one bit per pixel, with 0 for white and 1 for black.
  • More bits per pixel allow more colours to be represented in the logo.

Grid

  • The binary values are stored in order, row by row, so the computer can rebuild the grid.
  • The resolution is the number of pixels in the image, for example width × height.
  • A higher-resolution grid stores more pixels, so the logo can show more detail.
  • The image file stores the pixel values and data such as the image dimensions.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must cover both pixels and binary values.

Do not accept resolution as the number of colours.

Example answers and how they were marked
Full marks6/6

A bitmap is a grid of pixels. Each pixel is one small area of the logo and has a single colour. The width and height of the grid are measured in pixels, so the logo's dimensions tell us how many pixels it contains. Each pixel's colour is stored as a binary value. The number of bits used for each pixel is the colour depth, and with n bits there are 2^n possible values, so 2^n possible colours. For example, 3 bits per pixel would allow 8 colours. The binary values are stored row by row so that the computer can rebuild the grid. A larger grid stores more pixel values, but it can show more detail. More bits per pixel let the logo use more colours, such as the school's colours.

Why: Covers pixels as the smallest areas of a grid (AO1), binary values with colour depth and 2^n colours (AO1), and applies these to the logo's grid and colours (AO2). Sustained and structured, so Level 3.

Some marks4/6

A bitmap is a grid of pixels. Each pixel is a small square with one colour. Each pixel is stored as a binary value. The logo needs a binary value for every pixel, so a bigger logo has more values. More bits per pixel means more colours.

Why: Gives pixels and binary values, with a simple link to the logo's size. Points are mostly independent and not developed into a full discussion, so Level 2.

Some marks1/6

A bitmap image is a grid of pixels. Resolution is the number of colours in the image. Each pixel is stored as a letter, so the logo can use any colour.

Why: One basic point: a bitmap is a grid of pixels. The rest is incorrect: resolution is not the number of colours, and pixel values are stored as binary, not letters.

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