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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Multiple choice1 markCharacter Sets Swap Remove

A text file stores each character using 7-bit ASCII.

Identify the denary ASCII code for the space character.

[1 mark]
  • A32
  • B33
  • C48
  • D65
Mark scheme
  • A 32 (1)
  • The only correct answer is A. The correct answer is 32.
  • B is not correct because 33 is the ASCII code for the exclamation mark (!)
  • C is not correct because 48 is the ASCII code for the character 0
  • D is not correct because 65 is the ASCII code for the uppercase letter A
Example answers and how they were marked
Full marks1/1

A 32

Why: Correct option: the space character has the ASCII code 32 (1).

No marks0/1

C 48

Why: Near miss scoring 0: 48 is the ASCII code for the character 0, not the space character.

No marks0/1

D 65

Why: Misconception scoring 0: 65 is the ASCII code for the uppercase letter A, so a well-known code is given but not the code for a space.

2Short recall1 markUnits & Conversion Swap Remove

A file has a size of 2 kibibytes.

State the number of bytes in the file.

[1 mark]
Mark scheme

Award one mark for:

  • 2048 (1)
  • 2 × 1024 (1)
  • 2^11 (1)

Allow 2048 bytes.

Do not accept 2000, which is the number of bytes in two decimal kilobytes.

Do not accept 1024, which is the number of bytes in one kibibyte.

Do not accept 16, which is the number of bits in two bytes.

Example answers and how they were marked
Full marks1/1

2048

Why: 2048 is 2 × 1024, the number of bytes in 2 kibibytes (1).

No marks0/1

2000

Why: 2000 uses the decimal kilobyte, not the binary kibibyte; the mark scheme does not accept it.

No marks0/1

16

Why: 16 is the number of bits in two bytes, confusing bits with bytes; the mark scheme does not accept it.

3Describe2 marksLow and High Level Languages Swap Remove

A programmer has written a program in assembly language.

Describe why it is necessary to translate the program into machine code before it can be run.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The processor/CPU can only execute machine code/binary instructions (1) so the assembly instructions must be converted into machine code before the program can run (1)
  • Each assembly instruction/mnemonic matches/corresponds to one machine code instruction (1) so each line must be replaced with the machine code the processor executes (1)
  • The program is written using mnemonics (1) that must be translated into machine code for the processor to carry out the instructions (1)
  • The hardware/processor does not understand assembly language directly (1) so it must be translated into machine code that the processor can execute (1)

Do not accept 'assembly language is a low-level language'.

Do not accept 'it is hard to understand' or 'it is not English'.

Do not accept benefits, such as 'machine code runs faster' or 'the program will run more quickly'.

Do not accept 'an assembler/a translator converts it' on its own, with no reference to the processor only being able to execute machine code/binary.

Do not accept responses about high-level languages or about compilers/interpreters.

Example answers and how they were marked
Full marks2/2

The processor can only execute machine code, so the assembly instructions must be converted into machine code before the program can run.

Why: States what the processor can execute (1) and links it to converting the program's instructions into machine code (1).

Some marks1/2

Each assembly instruction matches one machine code instruction.

Why: Correct point about the one-to-one match (1) but no development saying that this is because the processor only executes machine code.

No marks0/2

Because an assembler translates assembly language into machine code.

Why: Names the translator but gives no reason tied to the processor only being able to execute machine code, so no mark; this is in the 'Do not accept' guidance.

4Calculate3 marksAdding Binary Numbers Swap Remove

Computers manipulate binary patterns.

(a)

Complete the table to show the 8-bit result of the binary addition.

[2 marks]
1286432168421
10111001
10111100
Mark scheme

Award one mark for each correct nibble in the correct order:

  • 0111 (1)
  • 0101 (1)

0 marks if the response is not 8-bit binary.

Ignore a carry shown beyond the eighth bit.

Example answers and how they were marked
Full marks2/2

0111 0101

Why: 185 + 188 = 373, which needs 9 bits; the 8 bits that are kept are both correct (2).

Some marks1/2

0000 0101

Why: Forgets to carry the 1s. The second nibble is correct (1); the first is not.

No marks0/2

1011 1101

Why: Never carries. Neither nibble is correct.

(b)

State the name of the error that occurs when this addition is carried out.

[1 mark]
Mark scheme

Award one mark for:

  • overflow (error) (1)
Example answers and how they were marked
Full marks1/1

Overflow

Why: The result needs more bits than are available (1).

No marks0/1

Underflow

Why: A near miss: the result is too big for 8 bits, not too small.

No marks0/1

A syntax error

Why: A syntax error is a mistake in a program's code, not in arithmetic.

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