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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 11 marks

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1Multiple choice1 markCharacter Sets Swap Remove

A new character set must be able to represent 70 different characters.

Identify the minimum number of bits needed to represent each character.

[1 mark]
  • A6
  • B7
  • C8
  • D70
Mark scheme
  • B 7 (1)
  • The only correct answer is B. The correct answer is 7.
  • A is not correct because 6 bits give only 64 combinations, which is not enough for 70 characters
  • C is not correct because 7 bits already give 128 combinations, so 8 bits is not the minimum needed
  • D is not correct because 70 is the number of characters needed, not a number of bits
Example answers and how they were marked
Full marks1/1

B 7

Why: The only correct answer: 7 bits give 128 combinations, enough for 70 characters, and it is the smallest number of bits that does (1).

No marks0/1

C 8

Why: Distractor, no credit: a single-tick item has no partial credit, and 8 bits is not the minimum because 7 bits already give 128 combinations, so the scheme's C line gives no mark.

No marks0/1

A 6

Why: Misconception, no credit: 6 bits give only 64 combinations, which cannot represent 70 different characters, so the scheme's A line gives no mark.

2Short recall2 marksStored Program Computers Swap Remove

The central processing unit (CPU) contains an arithmetic logic unit (ALU).

State two types of operation carried out by the ALU.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • An arithmetic operation, e.g. addition/subtraction/multiplication/division (1)
  • A logical operation, e.g. comparing two values (is A > B?) / using AND, OR, NOT (1)

Do not accept decoding instructions, fetching instructions or controlling the timing of the CPU, as these are carried out by the control unit.

Example answers and how they were marked
Full marks2/2

It carries out arithmetic operations such as addition and subtraction, and logical operations such as comparing two values to see if one is greater than the other.

Why: Arithmetic operation (1) and logical operation (1).

Some marks1/2

It adds numbers together and works out the result.

Why: Arithmetic operation, addition (1). No logical operation.

No marks0/2

It decodes the instructions that have been fetched from main memory.

Why: Decoding and fetching are the control unit's role; the mark scheme's do-not-accept line covers this.

3Describe2 marksTranslators Swap Remove

Source code can contain syntax errors.

Describe how a compiler and an interpreter differ in the way they deal with syntax errors.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The compiler reports all syntax errors after translation has finished (1) whereas the interpreter stops at the first error it finds (1)
  • The interpreter reports a syntax error as soon as it finds one (1) and does not translate/execute any more of the program (1)
  • The compiler continues translating after an error (1) and reports the errors at the end (1)
  • The interpreter stops translating when it reaches an error (1) but the compiler finishes translating before reporting errors (1)

Do not accept answers about fixing/correcting errors or about object code.

Do not award 'the compiler finds more errors' without saying errors are reported at the end.

Example answers and how they were marked
Full marks2/2

A compiler reports all the syntax errors at the end of translation, whereas an interpreter stops and reports the error as soon as it finds one.

Why: Compiler reports errors at the end (1) and interpreter stops/reports at the first error (1).

Some marks1/2

An interpreter stops translating when it finds a syntax error.

Why: Interpreter stops at the first error (1); no comparison with when the compiler reports errors.

No marks0/2

A compiler reports a syntax error immediately, before translating the rest of the program.

Why: Reverses the compiler's behaviour; it finishes translating before reporting errors.

4Discuss6 marksLow and High Level Languages Swap Remove

A software company is writing a new program that will be sold to users who have different types of computer. The program does not need to control the hardware of the computer directly. The company must decide whether to write the program in a high-level language or a low-level language.

Discuss whether the company should use a high-level language or a low-level language to write this program.

Your answer should consider:

  • machine independence
  • processor specificity
  • how the code is translated for each type of computer.
[6 marks]
Mark scheme

Indicative content

Machine independence

  • A high-level language is machine independent, so the same source code can be run on different types of computer with few or no changes.
  • The company can write the program once and sell it to users with different computers, without rewriting the code for each type of computer.
  • Only one version of the program needs to be written and maintained, so development takes the company less time.

Processor specificity

  • A low-level language is processor-specific, so a program written for one processor will not run on a different processor without being rewritten.
  • Assembly language instructions depend on the instruction set of the particular processor, so the company would need a separate version of the program for each type of computer.
  • Writing a separate low-level version for every type of computer would take the company much longer than writing one high-level program.
  • Low-level code gives direct control of the hardware of one processor, so it is better suited to device drivers than to a program that must run on many different computers.

Translation

  • High-level source code is translated for each type of computer by a compiler or an interpreter, so one version of the source code is enough for all the users.
  • Assembly language is translated into machine code by an assembler, and the assembler produces machine code for one specific processor only.
  • Machine code is already in a form that one particular processor can execute directly, but the same machine code will not run on a different processor.
  • Each high-level statement translates into several machine code instructions, so the programmer does not need to know the instruction set of the processor.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance

  • Level 3 responses must cover both high-level machine independence and low-level processor specificity, with the effect on the company's decision.
  • Do not award low-level language, assembly language or machine code as portable, or 'high-level languages are written in English/like English' as a reason for machine independence.
Example answers and how they were marked
Full marks6/6

A high-level language is machine independent, so the company can write the program once and it will run on different types of computer with few or no changes. A different compiler is used for each type of processor to translate that same source code into the machine code for that computer, so the company can sell one program to all of its users. A low-level language is processor-specific, so a program written in assembly for one processor will not run on a different one. The assembler produces machine code for one particular instruction set, so the company would need to write a separate version for each type of computer, which would take much longer. As the program does not need to control the hardware directly, the company should use a high-level language.

Why: Develops high-level machine independence with the compiler translating for each processor, and low-level processor specificity with the assembler producing machine code for one instruction set, both applied to the company's decision, in a coherent and sustained argument: Level 3, 6 marks.

Some marks3/6

A high-level language is machine independent, so the company can write the program once. A different compiler is used for each type of computer to translate the code, so users with different computers can all run the same program. A low-level language is processor-specific, so it would not be as suitable for the company.

Why: Machine independence is linked to the compiler and applied to the users, but processor specificity is only asserted and no translation of low-level code is given, so the reasoning is not sustained: Level 2, 3 marks.

Some marks1/6

High-level languages are machine independent because they are written in English, so the company can sell the program to anyone. Low-level languages are machine code, so they can be translated to run on any type of computer.

Why: One basic point that high-level languages are machine independent, applied by selling to anyone (1). 'Written in English' is not a reason for machine independence and low-level code is not portable, so neither is credited: Level 1, 1 mark.

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