Menu

Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

Build a paper

Topics (none ticked: all of them)
Question types (none ticked: all of them)

Practice paper

4 questions · 16 marks

Pick again
Print
1Multiple choice1 markCharacter Sets Swap Remove

A new character set must be able to represent 70 different characters.

Identify the minimum number of bits needed to represent each character.

[1 mark]
  • A6
  • B7
  • C8
  • D70
Mark scheme
  • B 7 (1)
  • The only correct answer is B. The correct answer is 7.
  • A is not correct because 6 bits give only 64 combinations, which is not enough for 70 characters
  • C is not correct because 7 bits already give 128 combinations, so 8 bits is not the minimum needed
  • D is not correct because 70 is the number of characters needed, not a number of bits
Example answers and how they were marked
Full marks1/1

B 7

Why: The only correct answer: 7 bits give 128 combinations, enough for 70 characters, and it is the smallest number of bits that does (1).

No marks0/1

C 8

Why: Distractor, no credit: a single-tick item has no partial credit, and 8 bits is not the minimum because 7 bits already give 128 combinations, so the scheme's C line gives no mark.

No marks0/1

A 6

Why: Misconception, no credit: 6 bits give only 64 combinations, which cannot represent 70 different characters, so the scheme's A line gives no mark.

2Short recall3 marksFetch Decode Execute Cycle Swap Remove

The fetch-decode-execute cycle is used by the CPU.

State three things that happen during the fetch stage.

[3 marks]
Mark scheme

Award one mark for any of the following up to a maximum of three marks:

  • The address (of the next instruction) is sent from the CPU to main memory / placed on the address bus (1)
  • The (next) instruction is fetched/read from main memory (RAM) (1)
  • The instruction is brought/copied into the CPU / received into the MDR (1)
  • The program counter (PC) is incremented/updated to hold the address of the next instruction (1)

Allow 'the PC/MAR is placed on the address bus' for the address being sent to main memory.

Allow 'the MDR receives the instruction' for the instruction being brought into the CPU.

Do not award a second mark for the instruction being fetched from main memory and the instruction being brought into the CPU; these are the same point.

Do not award 'the instruction is transferred along the data bus' on its own; this is the same point as the instruction being fetched from main memory.

Do not accept answers about decoding the instruction, e.g. 'the instruction is fetched from RAM and decoded', as decoding happens in the decode stage.

Do not accept answers about the execute stage, e.g. 'the ALU carries out the calculation' or 'the result of a calculation is stored in a register', as these happen in the execute stage.

Example answers and how they were marked
Full marks3/3

The address of the next instruction is sent to main memory, the instruction is fetched from RAM, and the program counter is incremented.

Why: Address sent to main memory (1), instruction fetched from RAM (1) and program counter incremented (1).

Some marks1/3

The instruction is fetched from main memory and then decoded.

Why: Fetching the instruction from main memory (1); decoding happens in the decode stage, so it is not creditworthy in the fetch stage.

No marks0/3

The ALU carries out the calculation and the result is stored in a register.

Why: The ALU carrying out a calculation and storing a result happen in the execute stage, not the fetch stage, so no point is creditworthy.

3Discuss6 marksPurpose & Function of Operating Systems Swap Remove

A home computer is used to stream music, edit a video and download files at the same time.

Discuss how the operating system manages the processes running on the computer.

Your answer should include:

  • how the CPU is shared between processes
  • the states a process can be in
  • how the operating system responds when a process needs attention
[6 marks]
Mark scheme

Indicative content

How the CPU is shared between processes

  • The operating system uses multitasking to give each process a short time slice on the CPU, so the music, video editor and download appear to run at the same time.
  • The operating system decides which ready process will run next, so one program cannot keep the CPU to itself.
  • The operating system can stop a running process and move it back to ready when its time slice ends, so all processes make progress.

The states a process can be in

  • When a program is opened, the operating system creates a process and moves its instructions into RAM so it is ready.
  • The operating system moves a ready process to running when the CPU is free.
  • A running process becomes blocked when it is waiting for input or data, such as the download waiting for data to arrive.
  • When the process finishes, the operating system terminates it and releases the resources it was using.

How the operating system responds when a process needs attention

  • An interrupt is a signal to the CPU that needs immediate attention, so the operating system suspends the current process and runs the interrupt handler.
  • A hardware interrupt could be a printer out of paper, and a software interrupt could be an error in a program.
  • After the interrupt has been handled, the operating system can return the interrupted process to the CPU.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance

  • Level 3 responses must cover at least two of scheduling, process states and interrupts.
  • A response that only states that the OS 'manages processes' or gives a program a turn, without expansion, is limited to Level 1.
Example answers and how they were marked
Full marks6/6

The OS uses multitasking to share the CPU. It gives each process, such as the music player and the video editor, a small time slice so they appear to run at the same time. It decides which ready process is next and how long it runs. When the video editor is opened, the OS creates a process and moves its instructions into RAM so it is ready; when the CPU is free it moves it to running. If the download is waiting for data, the OS marks it blocked so the CPU is not wasted. If the printer runs out of paper, a hardware interrupt tells the CPU to stop and run the interrupt handler; afterwards the OS returns to the process.

Why: Covers scheduling with time slices, process states (ready, running, blocked) and interrupts, with sustained application to the music, video editor and download. Level 3.

Some marks4/6

The operating system uses multitasking so the music and video editor can run at the same time. It gives each program a small amount of time on the CPU. When a program is opened it creates a process and puts it in RAM. If a process is waiting for input it is blocked.

Why: Covers CPU sharing and process states, with some application, but says nothing about interrupts. Level 2.

Some marks1/6

The operating system manages processes by giving each program a turn on the CPU. This stops the computer crashing when too many programs are open.

Why: Gives only a basic, undeveloped point about giving each program a turn, with no linkage or application. Level 1.

4Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

Questions by topic

More ways to revise Edexcel GCSE Computer Science (1CP2)

Teachers: build a paper, print it with the mark schemes at the end, and sign your school up to set your classes activities on every topic.

Fetch Decode Explain isn't affiliated with or endorsed by Pearson Edexcel.