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Edexcel GCSE Computer Science (1CP2) Exam Questions

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5 questions · 17 marks

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1Multiple choice1 markCharacter Sets Swap Remove

Characters are encoded using 7-bit ASCII.

Identify the number of different characters that can be represented using 7-bit ASCII.

[1 mark]
  • A64
  • B127
  • C128
  • D256
Mark scheme
  • C 128 (1)
  • The only correct answer is C. The correct answer is 128.
  • A is not correct because 6 bits give only 64 different combinations
  • B is not correct because 127 is the largest 7-bit value, not the number of characters that 7 bits can represent
  • D is not correct because 256 characters need 8 bits, as used by 8-bit extended ASCII
Example answers and how they were marked
Full marks1/1

C 128

Why: Selects the only correct option (1): 7 bits give 2 to the power of 7, which is 128 different characters.

No marks0/1

D 256

Why: Near miss scoring 0: 256 is the number of characters that 8 bits give in extended ASCII, not 7-bit ASCII.

No marks0/1

B 127

Why: Misconception scoring 0, the off-by-one error the examiners' report describes: 127 is the largest 7-bit value, but 7 bits give 128 different characters.

2Describe2 marksLow and High Level Languages Swap Remove

A programmer has written a program in assembly language.

Describe why it is necessary to translate the program into machine code before it can be run.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The processor/CPU can only execute machine code/binary instructions (1) so the assembly instructions must be converted into machine code before the program can run (1)
  • Each assembly instruction/mnemonic matches/corresponds to one machine code instruction (1) so each line must be replaced with the machine code the processor executes (1)
  • The program is written using mnemonics (1) that must be translated into machine code for the processor to carry out the instructions (1)
  • The hardware/processor does not understand assembly language directly (1) so it must be translated into machine code that the processor can execute (1)

Do not accept 'assembly language is a low-level language'.

Do not accept 'it is hard to understand' or 'it is not English'.

Do not accept benefits, such as 'machine code runs faster' or 'the program will run more quickly'.

Do not accept 'an assembler/a translator converts it' on its own, with no reference to the processor only being able to execute machine code/binary.

Do not accept responses about high-level languages or about compilers/interpreters.

Example answers and how they were marked
Full marks2/2

The processor can only execute machine code, so the assembly instructions must be converted into machine code before the program can run.

Why: States what the processor can execute (1) and links it to converting the program's instructions into machine code (1).

Some marks1/2

Each assembly instruction matches one machine code instruction.

Why: Correct point about the one-to-one match (1) but no development saying that this is because the processor only executes machine code.

No marks0/2

Because an assembler translates assembly language into machine code.

Why: Names the translator but gives no reason tied to the processor only being able to execute machine code, so no mark; this is in the 'Do not accept' guidance.

3Calculate2 marksBinary Shifts Swap Remove

Computers manipulate binary patterns.

Complete the table with the result of applying the shift to the binary pattern.

[2 marks]
Binary patternShift8-bit binary result
1000 0001Logical shift right by 1
Mark scheme

Award one mark for each correct nibble in the correct order:

  • 0100 (1)
  • 0000 (1)

0 marks if the response is not 8-bit binary.

Example answers and how they were marked
Full marks2/2

0100 0000

Why: Every bit moves 1 place right, with 0s in from the left: both nibbles are correct (2).

Some marks1/2

0100 0001

Why: A slip in the last bit. The first nibble is correct (1); the second is not.

No marks0/2

0000 0010

Why: Shifts the bits the wrong way. Neither nibble is correct.

4Discuss6 marksPurpose & Function of Operating Systems Swap Remove

A home computer is used to stream music, edit a video and download files at the same time.

Discuss how the operating system manages the processes running on the computer.

Your answer should include:

  • how the CPU is shared between processes
  • the states a process can be in
  • how the operating system responds when a process needs attention
[6 marks]
Mark scheme

Indicative content

How the CPU is shared between processes

  • The operating system uses multitasking to give each process a short time slice on the CPU, so the music, video editor and download appear to run at the same time.
  • The operating system decides which ready process will run next, so one program cannot keep the CPU to itself.
  • The operating system can stop a running process and move it back to ready when its time slice ends, so all processes make progress.

The states a process can be in

  • When a program is opened, the operating system creates a process and moves its instructions into RAM so it is ready.
  • The operating system moves a ready process to running when the CPU is free.
  • A running process becomes blocked when it is waiting for input or data, such as the download waiting for data to arrive.
  • When the process finishes, the operating system terminates it and releases the resources it was using.

How the operating system responds when a process needs attention

  • An interrupt is a signal to the CPU that needs immediate attention, so the operating system suspends the current process and runs the interrupt handler.
  • A hardware interrupt could be a printer out of paper, and a software interrupt could be an error in a program.
  • After the interrupt has been handled, the operating system can return the interrupted process to the CPU.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance

  • Level 3 responses must cover at least two of scheduling, process states and interrupts.
  • A response that only states that the OS 'manages processes' or gives a program a turn, without expansion, is limited to Level 1.
Example answers and how they were marked
Full marks6/6

The OS uses multitasking to share the CPU. It gives each process, such as the music player and the video editor, a small time slice so they appear to run at the same time. It decides which ready process is next and how long it runs. When the video editor is opened, the OS creates a process and moves its instructions into RAM so it is ready; when the CPU is free it moves it to running. If the download is waiting for data, the OS marks it blocked so the CPU is not wasted. If the printer runs out of paper, a hardware interrupt tells the CPU to stop and run the interrupt handler; afterwards the OS returns to the process.

Why: Covers scheduling with time slices, process states (ready, running, blocked) and interrupts, with sustained application to the music, video editor and download. Level 3.

Some marks4/6

The operating system uses multitasking so the music and video editor can run at the same time. It gives each program a small amount of time on the CPU. When a program is opened it creates a process and puts it in RAM. If a process is waiting for input it is blocked.

Why: Covers CPU sharing and process states, with some application, but says nothing about interrupts. Level 2.

Some marks1/6

The operating system manages processes by giving each program a turn on the CPU. This stops the computer crashing when too many programs are open.

Why: Gives only a basic, undeveloped point about giving each program a turn, with no linkage or application. Level 1.

5Discuss6 marksLow and High Level Languages Swap Remove

A software company is writing a new program that will be sold to users who have different types of computer. The program does not need to control the hardware of the computer directly. The company must decide whether to write the program in a high-level language or a low-level language.

Discuss whether the company should use a high-level language or a low-level language to write this program.

Your answer should consider:

  • machine independence
  • processor specificity
  • how the code is translated for each type of computer.
[6 marks]
Mark scheme

Indicative content

Machine independence

  • A high-level language is machine independent, so the same source code can be run on different types of computer with few or no changes.
  • The company can write the program once and sell it to users with different computers, without rewriting the code for each type of computer.
  • Only one version of the program needs to be written and maintained, so development takes the company less time.

Processor specificity

  • A low-level language is processor-specific, so a program written for one processor will not run on a different processor without being rewritten.
  • Assembly language instructions depend on the instruction set of the particular processor, so the company would need a separate version of the program for each type of computer.
  • Writing a separate low-level version for every type of computer would take the company much longer than writing one high-level program.
  • Low-level code gives direct control of the hardware of one processor, so it is better suited to device drivers than to a program that must run on many different computers.

Translation

  • High-level source code is translated for each type of computer by a compiler or an interpreter, so one version of the source code is enough for all the users.
  • Assembly language is translated into machine code by an assembler, and the assembler produces machine code for one specific processor only.
  • Machine code is already in a form that one particular processor can execute directly, but the same machine code will not run on a different processor.
  • Each high-level statement translates into several machine code instructions, so the programmer does not need to know the instruction set of the processor.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance

  • Level 3 responses must cover both high-level machine independence and low-level processor specificity, with the effect on the company's decision.
  • Do not award low-level language, assembly language or machine code as portable, or 'high-level languages are written in English/like English' as a reason for machine independence.
Example answers and how they were marked
Full marks6/6

A high-level language is machine independent, so the company can write the program once and it will run on different types of computer with few or no changes. A different compiler is used for each type of processor to translate that same source code into the machine code for that computer, so the company can sell one program to all of its users. A low-level language is processor-specific, so a program written in assembly for one processor will not run on a different one. The assembler produces machine code for one particular instruction set, so the company would need to write a separate version for each type of computer, which would take much longer. As the program does not need to control the hardware directly, the company should use a high-level language.

Why: Develops high-level machine independence with the compiler translating for each processor, and low-level processor specificity with the assembler producing machine code for one instruction set, both applied to the company's decision, in a coherent and sustained argument: Level 3, 6 marks.

Some marks3/6

A high-level language is machine independent, so the company can write the program once. A different compiler is used for each type of computer to translate the code, so users with different computers can all run the same program. A low-level language is processor-specific, so it would not be as suitable for the company.

Why: Machine independence is linked to the compiler and applied to the users, but processor specificity is only asserted and no translation of low-level code is given, so the reasoning is not sustained: Level 2, 3 marks.

Some marks1/6

High-level languages are machine independent because they are written in English, so the company can sell the program to anyone. Low-level languages are machine code, so they can be translated to run on any type of computer.

Why: One basic point that high-level languages are machine independent, applied by selling to anyone (1). 'Written in English' is not a reason for machine independence and low-level code is not portable, so neither is credited: Level 1, 1 mark.

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