Menu

Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

Build a paper

Topics (none ticked: all of them)
Question types (none ticked: all of them)

Practice paper

4 questions · 15 marks

Pick again
Print
1Multiple choice1 markStored Program Computers Swap Remove

Identify the bus that carries addresses in one direction only, from the CPU to main memory.

[1 mark]
  • AAddress bus
  • BControl bus
  • CData bus
  • DSystem bus
Mark scheme
  • A Address bus (1)
  • The only correct answer is A. The correct answer is address bus. Do not accept 'address' on its own.
  • B is not correct because the control bus carries control signals in both directions between the CPU and other components
  • C is not correct because the data bus carries data in both directions between the CPU and main memory
  • D is not correct because the system bus is the collection of all three buses
Example answers and how they were marked
Full marks1/1

A Address bus

Why: Correct option: the address bus carries addresses in one direction only, from the CPU to main memory (1).

No marks0/1

C Data bus

Why: The data bus carries data in both directions, so it is not the bus that carries addresses in one direction only from the CPU to main memory; no creditworthy point.

No marks0/1

B Control bus

Why: The control bus carries control signals in both directions, not addresses in one direction only; this is the common control/address bus confusion, so no mark.

2Describe2 marksLow and High Level Languages Swap Remove

A device driver is software that allows the operating system to control a piece of hardware. Device drivers are often written in a low-level programming language.

Describe one reason why a low-level programming language is suitable for writing a device driver.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Instructions can manipulate/control the hardware/memory/registers directly (1) so the driver can control the specific device it is written for (1)
  • The code is written for one specific processor/architecture (1) so it works with the exact hardware it will control (1)
  • The programmer controls exactly how memory/registers are used (1) so the code is efficient and needs little memory, which suits a device that has limited memory (1)
  • Each instruction maps to one machine code instruction (1) so the driver code is small enough to fit in the memory of the device (1)

Extra detail, such as naming the device the driver controls, is not needed to earn the marks.

Do not accept 'it is closer to machine code' on its own: it must be developed to show how this helps the driver, e.g. it can control the hardware directly.

Do not accept 'it is faster/quicker' with no link to the hardware/device, e.g. the device responds quickly.

Do not accept 'it is easier to learn', 'it is easier to debug' or 'it takes less time to write'.

Example answers and how they were marked
Full marks2/2

Low-level instructions can manipulate the hardware and memory directly (1) so the driver can control the specific device it was written for, such as a sound card (1).

Why: Point about direct control of hardware/memory (1) linked to controlling the specific device (1). The named device is extra detail and is not needed.

Some marks1/2

Low-level instructions can manipulate the hardware directly.

Why: Correct point (1) but no linked development saying how this helps the device driver.

No marks0/2

It is closer to machine code so it runs faster than a high-level language.

Why: 'Closer to machine code' is not developed into how this helps the driver, and 'runs faster' is not linked to the hardware/device, so no mark.

3Discuss6 marksFile Management Swap Remove

A student keeps school work and photographs on a laptop. The laptop's storage is almost full. The student uses the operating system's file management.

Discuss the file management tasks the operating system provides that the student can use to manage these files.

Your answer should include:

  • saving files
  • deleting files
  • copying files
[6 marks]
Mark scheme

Indicative content

Saving files

  • When saving, the operating system lets the student choose the folder and the file name, so new work goes into the correct subject folder instead of the root.
  • The operating system warns the student before a file with the same name is overwritten, so an earlier version of an essay is not lost by accident.
  • The operating system writes the file into free space on the laptop and records where it is, so the student can open it again later.

Deleting files

  • The operating system lets the student delete files that are no longer needed, which frees space so new photographs can be saved.
  • Deleted files are usually moved to the recycle bin first, so a file removed by mistake can be restored.
  • Emptying the recycle bin removes the data permanently and releases the space for other files.

Copying files

  • The operating system lets the student copy files to a USB flash drive, so there is a second copy if the laptop is lost or damaged.
  • Copying leaves the original file in place, so the student can carry on working on the laptop's copy.
  • A whole folder can be copied in one action, including its subfolders, which is quicker than copying each file separately.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must cover saving, deleting and copying.

Do not accept answers about the processor or defragmentation as file management tasks.

Example answers and how they were marked
Full marks6/6

When the student saves a file, the operating system lets them pick the folder and name, and it warns before a file with the same name is overwritten, so an earlier essay is not lost. Because the laptop is nearly full, the student can delete photographs they no longer need; these go to the recycle bin at first, so a file removed by mistake can be restored, and emptying the bin releases the space for good. The student can also copy their school work to a USB flash drive, which leaves the original on the laptop and gives a backup if the laptop is damaged.

Why: Saving (choice of folder and name, overwrite warning), deleting (recycle bin, restoring, releasing space) and copying (backup on a USB drive, original kept) are all explained and tied to the student's full laptop.

Some marks3/6

The student can save files into folders so they know where they are. They can delete files they do not need to free up space. They can copy files onto a memory stick.

Why: Three tasks are named with a reason for deleting, but saving and copying are not developed and there is little linkage between the points, so Level 2.

No marks0/6

The operating system saves files automatically and deletes old files when the RAM is full. The processor copies the files to the hard disk.

Why: No creditworthy point: files are not saved automatically, RAM filling does not trigger file deletion, and copying is not done by the processor. Typical confusion between file management and memory or processor management.

4Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

Questions by topic

More ways to revise Edexcel GCSE Computer Science (1CP2)

Teachers: build a paper, print it with the mark schemes at the end, and sign your school up to set your classes activities on every topic.

Fetch Decode Explain isn't affiliated with or endorsed by Pearson Edexcel.