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Edexcel GCSE Computer Science (1CP2) Exam Questions

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4 questions · 16 marks

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1Short recall2 marksStored Program Computers Swap Remove

Computers use the von Neumann stored program concept.

Define the term stored program concept.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Program instructions are stored in main memory/RAM (1)
  • The data used by the program is stored in main memory/RAM (1)
  • The CPU fetches/reads instructions from main memory to execute them (1)
  • The program can be run without the instructions being input again (1)

Allow 'the program is stored in memory' for one mark.

Do not accept answers about programs being stored on secondary storage, such as a hard disk or USB memory stick.

Do not accept answers that only describe the von Neumann architecture (e.g. having a CPU and memory) without stating that instructions are stored in main memory.

Example answers and how they were marked
Full marks2/2

Both the program instructions and the data the program uses are held in the same main memory, and the CPU fetches these instructions from memory to execute them.

Why: Instructions stored in main memory (1) and the CPU fetches instructions from memory to execute them (1).

Some marks1/2

Program instructions are stored in main memory.

Why: Instructions stored in main memory (1). No second point about data being stored in the same memory or about the CPU fetching instructions.

No marks0/2

The program is saved on the hard disk so that it can be loaded into RAM when the user runs it.

Why: A near-miss about secondary storage, which the mark scheme says not to accept; the stored program concept is about instructions being held in main memory.

2Describe2 marksStored Program Computers Swap Remove

The CPU contains an arithmetic logic unit (ALU).

Describe the purpose of the arithmetic logic unit (ALU).

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Carries out arithmetic operations/calculations, such as addition or subtraction (1) so that the result can be stored in a register (1)
  • Carries out logical operations, such as comparing two data items (1) to see which one is greater/larger (1)
  • Compares two data items (1) to decide whether a condition is true / which path a program takes next (1)

Allow the result of an arithmetic or logical operation being held/stored in a register, but only where the operation is named.

Do not accept answers that say the ALU stores data or results without naming an operation (registers/main memory store data).

Do not accept answers about controlling components, decoding instructions or timing (that is the control unit or the clock).

Do not award credit for 'it processes data' on its own; an arithmetic or a logical operation must be named.

An example on its own, e.g. 'it adds two numbers', does not earn a second mark; the second mark needs a linked development.

Example answers and how they were marked
Full marks2/2

The ALU carries out arithmetic operations such as addition and subtraction, and the result of the calculation is stored in a register.

Why: Linked point (1) for arithmetic operations with an example, and development (1) for the result being stored in a register.

Some marks1/2

It does all the calculations in the CPU, for example adding two numbers together.

Why: Point (1) for arithmetic operations/calculations named with an example; no linked development, so the second mark is not earned.

No marks0/2

It stores the results of calculations so that they can be used by the CPU later.

Why: Storing results with no arithmetic or logical operation named, which the 'Do not accept' line rules out, so no mark is earned.

3Discuss6 marksFetch Decode Execute Cycle Swap Remove

A college is buying a new set of computers for its computer science laboratory. A technician explains to the students that the CPU in each computer repeatedly carries out the fetch-decode-execute cycle while a program is running.

Discuss the roles of the control unit, arithmetic logic unit (ALU) and registers in the fetch-decode-execute cycle.

Your answer should include:

  • the role of the control unit and the ALU
  • the role of registers
  • how the components work together as the cycle repeats.
[6 marks]
Mark scheme

Indicative content

Control unit and ALU

  • The control unit fetches and decodes each instruction that the new computers are running, so it works out which operation has to be carried out.
  • The control unit sends control signals to the ALU and to main memory over the control bus so that the other components carry out the instruction.
  • The control unit receives the clock signal, so each stage of the cycle begins on a clock tick.
  • The ALU carries out arithmetic operations, such as adding two values, and logical operations, such as comparing two values, during the execute stage.
  • The ALU is the component that performs the calculations that a program running on the new computers needs.
  • The data the ALU works on is held in registers, and the result of the operation is stored in a register such as the accumulator.

Registers

  • Registers are small, very fast memory locations inside the CPU that hold the instructions and data the CPU is working on.
  • The program counter holds the address of the next instruction to be fetched, and it is incremented each time an instruction is fetched.
  • The memory address register (MAR) holds the address of the main memory location that is to be read from or written to during the fetch stage.
  • The memory data register (MDR) holds the instruction or data brought from main memory (RAM) over the data bus before it is decoded.
  • The accumulator holds the result of an operation carried out by the ALU.
  • Because registers are inside the CPU, the CPU can keep working on a value without going back to slower main memory during the cycle.

Working together as the cycle repeats

  • In the fetch stage, the address of the next instruction is copied from the program counter into the memory address register and sent to main memory over the address bus, and the instruction comes back over the data bus into the memory data register.
  • In the decode stage the control unit interprets the instruction and works out which components are needed for it.
  • In the execute stage the control unit signals the ALU or main memory so that the instruction is carried out, and the result is held in a register.
  • The clock sends a regular pulse so that the fetch, decode and execute stages of each instruction happen in step.
  • The program counter is then incremented, so the cycle repeats with the address of the next instruction to be fetched.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance

  • A list of correct but independent roles, with no linkage between the components and no reference to the stages of the cycle, is limited to Level 1; an answer that gives the roles of the components but does not link them to the fetch, decode and execute stages is limited to Level 2; a Level 3 answer must cover the control unit/ALU and registers and link them to the stages of the cycle.
  • Award no credit for 'the control unit is the brain of the CPU', 'the ALU stores data' or 'registers are the same as RAM'; accept the program counter, MAR, MDR and accumulator as examples of registers, accept the clock, address bus, data bus and control bus where they are linked to a stage of the cycle, and accept 'main memory' or 'RAM' as equivalent.
Example answers and how they were marked
Full marks6/6

The control unit controls the other parts of the CPU in each of the college's new computers. In the fetch stage, the address of the next instruction is copied from the program counter into the memory address register and sent to main memory over the address bus. The instruction comes back over the data bus and is held in the memory data register. The control unit then decodes the instruction, working out which operation has to be carried out. In the execute stage it sends control signals to the ALU or to main memory so that the instruction is carried out. The ALU performs arithmetic operations, such as adding two values, and logical operations, such as comparing two values, on data held in registers, and the result is stored in a register such as the accumulator. Registers are small, very fast memory locations inside the CPU, so the CPU holds the instruction and the data it is working on without going back to slower RAM every time. The program counter is then incremented so that it holds the address of the next instruction, and the cycle repeats. The clock sends a regular pulse so that the stages of the cycle happen in step.

Why: Comprehensive understanding of the control unit, ALU and registers, with each component linked to the fetch, decode or execute stage and applied to the college's new computers, and sustained lines of reasoning through the cycle. Level 3 (5–6): all three bullets covered and linked, so 6.

Some marks3/6

The control unit is part of the CPU in the college's new computers. When an instruction is fetched, the control unit decodes it to find out what has to be done, and later it signals the other components to carry out the instruction. The ALU does arithmetic and logical operations, so it is used in the execute stage when a calculation is needed. Registers are fast memory locations inside the CPU that hold the data being worked on. For example, the program counter holds the address of the next instruction, so the CPU knows where to fetch from next.

Why: Adequate understanding: the control unit and ALU are linked to the decode and execute stages and to the college's computers, and the program counter is linked to the fetch stage, so some linkages and lines of reasoning are present. The role of registers is thin and there is no sequence through the whole cycle, so it does not reach Level 3. Level 2: 3 marks.

Some marks1/6

The control unit is the brain of the CPU and makes all of the decisions. The ALU is used to do arithmetic, for example adding numbers together. Registers are like RAM but they are inside the CPU, and they store the data a program needs. The fetch-decode-execute cycle fetches, decodes and then executes an instruction.

Why: One basic, independent point: the ALU carries out arithmetic operations (1). 'The control unit is the brain' and 'registers are like RAM' are the named misconceptions and gain no credit, and restating the three stage names gives no role. Level 1: 1 mark.

4Discuss6 marksStored Program Computers Swap Remove

A school is buying new desktop computers for its computer science classroom. The teacher explains that each computer uses the von Neumann stored program concept: the program instructions and the data are stored together in main memory, and the CPU runs each instruction by carrying out the fetch-decode-execute cycle.

Discuss the role of the control unit, the arithmetic logic unit (ALU) and registers in the fetch-decode-execute cycle.

Your answer should include:

  • how an instruction is fetched from main memory and decoded
  • how the ALU executes an instruction
  • how registers are used during the cycle.
[6 marks]
Mark scheme

Indicative content

Fetching and decoding an instruction

  • The register that holds the address of the next instruction (the program counter) contains the address of the instruction to be fetched.
  • This address is sent to main memory (RAM) and the instruction is copied from main memory into a register inside the CPU.
  • The program counter is updated so that it holds the address of the next instruction in the program.
  • The control unit decodes the instruction that has been fetched, working out which operation is required and which data or registers are needed.
  • The control unit sends control signals to coordinate the other components as the instruction is carried out.
  • The control unit decides what happens next, for example after a comparison it decides whether the next instruction is the following one or a jump.

The arithmetic logic unit (ALU) executes an instruction

  • The control unit directs the arithmetic logic unit (ALU) to carry out the operation.
  • The ALU performs arithmetic operations such as addition, subtraction, multiplication and division, for example adding two values in a program written by the class.
  • The ALU performs logical operations such as comparing two values to see if they are equal or whether one is greater than the other.
  • The result of the operation carried out by the ALU is passed back and stored in a register.
  • The ALU operates on data that has been fetched from main memory; it does not fetch the instruction and it does not decide which instruction is next.

Registers

  • Registers are small, very fast memory locations inside the CPU.
  • They hold the data, addresses and results that the CPU is working on during the cycle.
  • Registers are used in every stage of the cycle, not only when the ALU produces a result.
  • Because registers are inside the CPU they can be read and written much faster than main memory during the cycle.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)
  • A Level 3 answer must link the roles of all three components to the fetch, decode and execute stages. An answer that links only one component to a stage, with the other points listed separately, is Level 1 (1–2 marks); an answer that links two of the components to stages is Level 2 (3–4 marks). A point repeated under more than one heading is credited once only.
  • Accept 'the program counter', 'the address register' or 'a register holding the address of the next instruction' as the register that holds the address of the next instruction. Do not accept 'the control unit performs the calculations', 'the ALU controls the timing of the CPU' / 'the ALU sends the clock signal' or 'registers are in main memory (RAM)'.
Example answers and how they were marked
Full marks6/6

In the fetch stage, a register called the program counter holds the address of the next instruction and this address is sent to main memory. The instruction is copied from main memory into a register in the CPU and the program counter is updated so that it points to the next instruction. The control unit then decodes the instruction in the decode stage, working out which operation is required and which data or registers are needed, and it sends control signals to coordinate the other components. In the execute stage the control unit directs the ALU to carry out the operation the class's program needs: the ALU does arithmetic, such as adding two values, or a logical comparison, such as checking whether one value is greater than another, and it does not decide what happens next, the control unit does. The result from the ALU is stored in a register, and because registers hold the data, addresses and results at every stage, the cycle can repeat with the next instruction.

Why: Level 3: the role of each component is linked to the stage it works in (program counter and registers in fetch, control unit decoding and deciding next, ALU executing and its result stored in a register) across all three stages, with the classroom context.

Some marks2/6

The control unit decodes the instruction in the decode stage. The ALU does maths and logic, such as addition and comparing numbers. Registers store data inside the CPU. In the fetch stage the instruction is fetched from the RAM and put into the CPU.

Why: Level 1: several correct basic points that the mark scheme credits (the instruction is fetched from main memory into the CPU, the control unit decodes the instruction, the ALU does arithmetic and logical operations, registers store data) but only the control unit is linked to a stage of the cycle, so the answer is top of Level 1.

Some marks1/6

The control unit decodes instructions. The ALU controls the timing of the CPU and sends the clock signal. Registers are in the RAM and they store the program.

Why: Level 1: one basic point, that the control unit decodes instructions (1). The other statements are on the do-not-accept list (the ALU does not control the timing of the CPU or send the clock signal, and registers are in the CPU, not main memory), so they earn no credit.

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