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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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3 questions · 4 marks

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1Multiple choice1 markThe Internet Swap Remove

Identify the role of a router in a network.

[1 mark]
  • AIt adds the destination IP address to each data packet
  • BIt checks each data packet for errors
  • CIt forwards data packets towards their destination
  • DIt puts data packets back into the correct order
Mark scheme
  • C It forwards data packets towards their destination (1)
  • The only correct answer is C. The correct answer is forwards data packets towards their destination.
  • A is not correct because a router does not add the destination IP address to each data packet, the sending device does
  • B is not correct because a router does not check each data packet for errors, the receiving device does
  • D is not correct because a router does not put data packets back into the correct order, the receiving device does
Example answers and how they were marked
Full marks1/1

C It forwards data packets towards their destination

Why: Correct option: a router passes each packet on towards its destination (1).

No marks0/1

D It puts data packets back into the correct order

Why: Near miss: reordering is done by the receiving computer using the sequence numbers, not by a router, so D is not credited.

No marks0/1

B It checks each data packet for errors

Why: Shows the misconception that error checking happens at every router; the receiving device checks packets, so B is not credited.

2Short recall1 markWired Connections Swap Remove

Wired connections have characteristics that affect network performance.

State what is meant by the range of a wired network connection.

[1 mark]
Mark scheme

Award one mark for:

  • The maximum distance data/a signal can be transmitted before it becomes too weak to be received (1)

Allow 'how far a signal can travel'.

Do not accept the number of devices that can be connected to the network.

Do not accept the speed at which data is transmitted.

Do not accept bandwidth/the maximum capacity of a channel.

Do not accept latency/the delay between a signal being sent and received.

Example answers and how they were marked
Full marks1/1

The maximum distance a signal can be transmitted before it becomes too weak to be received.

Why: Gives the maximum distance a signal can be transmitted before it becomes too weak, which is the creditworthy point (1).

No marks0/1

The maximum capacity of the connection.

Why: This describes bandwidth, which the mark scheme says not to accept for range, so no mark.

No marks0/1

The delay between a signal being sent and received.

Why: This describes latency/delay, which the mark scheme says not to accept for range, so no mark.

3Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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