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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

Data is sent over a network using the TCP/IP model.

Identify the protocol that reassembles the packets at the destination.

[1 mark]
  • AFTP
  • BHTTP
  • CIP
  • DTCP
Mark scheme
  • D TCP (1)
  • The only correct answer is D. The correct answer is TCP.
  • A is not correct because FTP is used to transfer files
  • B is not correct because HTTP is used to request web pages
  • C is not correct because IP routes packets but does not reassemble them
Example answers and how they were marked
Full marks1/1

D TCP

Why: TCP reassembles the packets at the destination (1).

No marks0/1

C IP

Why: IP routes packets but does not reassemble them (0).

No marks0/1

B HTTP

Why: HTTP is used to request web pages, not to reassemble packets (0).

2Short recall1 markWireless Connections Swap Remove

A wireless network has a fixed amount of bandwidth.

State what happens to the bandwidth available to each device as more devices connect to the network.

[1 mark]
Mark scheme

Award one mark for:

  • It is shared between more devices, so each device gets less (bandwidth) (1)

Allow 'the bandwidth is divided/split between the devices'.

Allow 'there is less bandwidth for each device'.

Do not accept 'the speed decreases' / 'the connection slows down' on its own.

Do not accept 'the bandwidth decreases' unless it refers to the bandwidth available to each device.

Do not accept 'the bandwidth increases'.

Example answers and how they were marked
Full marks1/1

It is shared between more devices, so each device gets less bandwidth.

Why: States that the bandwidth is shared between more devices and so each device gets less (1).

No marks0/1

The speed for each device decreases.

Why: Describes speed rather than bandwidth; this near-miss is ruled out by the 'Do not accept' line.

No marks0/1

The bandwidth increases because more devices are connected.

Why: Contradicts the correct answer; bandwidth is shared between the devices, it does not increase, so no mark.

3Short recall2 marksWired Connections Swap Remove

A school connects its desktop computers to the network using cables.

Give two reasons why the wired connections give better network performance than the wireless connections.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Faster transmission speed (1)
  • Higher bandwidth (1)
  • Lower latency (1)
  • Not affected by interference (from other devices/walls) (1)
  • No blind spots/not affected by distance from the wireless access point (1)

Do not accept benefits of wireless connections, e.g. users can move around the building with their devices

Do not accept 'easier to set up' or 'does not need a password' as these are not about network performance

Example answers and how they were marked
Full marks2/2

The wired connection is not affected by interference from other devices, and it has a lower latency than Wi-Fi.

Why: Interference point (1) and lower latency point (1).

Some marks1/2

It has a faster transmission speed and the users can move around the building with their computers.

Why: Faster transmission speed (1); moving around is a benefit of wireless, so is not credited.

No marks0/2

It is easier to set up the network and the users do not need a password.

Why: Neither point is about network performance; the mark scheme does not accept 'easier to set up' or password points, so no marks.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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