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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

Data is sent over a network using the TCP/IP model.

Identify the protocol that reassembles the packets at the destination.

[1 mark]
  • AFTP
  • BHTTP
  • CIP
  • DTCP
Mark scheme
  • D TCP (1)
  • The only correct answer is D. The correct answer is TCP.
  • A is not correct because FTP is used to transfer files
  • B is not correct because HTTP is used to request web pages
  • C is not correct because IP routes packets but does not reassemble them
Example answers and how they were marked
Full marks1/1

D TCP

Why: TCP reassembles the packets at the destination (1).

No marks0/1

C IP

Why: IP routes packets but does not reassemble them (0).

No marks0/1

B HTTP

Why: HTTP is used to request web pages, not to reassemble packets (0).

2Short recall1 markWireless Connections Swap Remove

A wireless network has a fixed amount of bandwidth.

State what happens to the bandwidth available to each device as more devices connect to the network.

[1 mark]
Mark scheme

Award one mark for:

  • It is shared between more devices, so each device gets less (bandwidth) (1)

Allow 'the bandwidth is divided/split between the devices'.

Allow 'there is less bandwidth for each device'.

Do not accept 'the speed decreases' / 'the connection slows down' on its own.

Do not accept 'the bandwidth decreases' unless it refers to the bandwidth available to each device.

Do not accept 'the bandwidth increases'.

Example answers and how they were marked
Full marks1/1

It is shared between more devices, so each device gets less bandwidth.

Why: States that the bandwidth is shared between more devices and so each device gets less (1).

No marks0/1

The speed for each device decreases.

Why: Describes speed rather than bandwidth; this near-miss is ruled out by the 'Do not accept' line.

No marks0/1

The bandwidth increases because more devices are connected.

Why: Contradicts the correct answer; bandwidth is shared between the devices, it does not increase, so no mark.

3Explain2 marksProtocols & Layers Swap Remove

The TCP/IP model has four layers.

Explain one function of the transport layer when a file is sent over a network.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Splits the data/file into packets (1) so each packet can be sent separately across the network (1)
  • Adds a packet/sequence number to each packet (1) so the packets can be put back into the correct order at the destination (1)
  • Detects lost/missing packets (1) so they can be requested/resent (1)
  • Creates a connection between the two computers/hosts (1) before the file is sent (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'segments' for 'packets' (TCP divides the data into segments, which become packets at the internet layer).

Do not accept 'sends the data/file' on its own without saying what the transport layer does to the data.

Do not accept naming TCP or a port number on its own without expansion.

Do not accept routing/addressing packets using IP addresses, which is the internet layer.

Example answers and how they were marked
Full marks2/2

The transport layer splits the data into packets so each packet can be sent separately across the network.

Why: Linked point (1) and reason (1): splitting into packets lets each one be sent separately.

Some marks1/2

It splits the data into packets.

Why: Point (1) identified, but no linked reason given, so only the first mark is awarded.

No marks0/2

It routes the packets using IP addresses so they reach the right destination.

Why: Routing using IP addresses is the internet layer, not the transport layer, so no credit is given.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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