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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

Data is sent over a network using the TCP/IP model.

Identify the protocol that reassembles the packets at the destination.

[1 mark]
  • AFTP
  • BHTTP
  • CIP
  • DTCP
Mark scheme
  • D TCP (1)
  • The only correct answer is D. The correct answer is TCP.
  • A is not correct because FTP is used to transfer files
  • B is not correct because HTTP is used to request web pages
  • C is not correct because IP routes packets but does not reassemble them
Example answers and how they were marked
Full marks1/1

D TCP

Why: TCP reassembles the packets at the destination (1).

No marks0/1

C IP

Why: IP routes packets but does not reassemble them (0).

No marks0/1

B HTTP

Why: HTTP is used to request web pages, not to reassemble packets (0).

2Multiple choice1 markAddressing Swap Remove

A packet of data is sent across the internet to a web server. The packet has a header that stores information about the packet.

Identify the information in the packet header that a router uses to forward the packet towards its destination.

[1 mark]
  • AThe destination domain name
  • BThe destination IP address
  • CThe MAC address of the sender
  • DThe name of the file being sent
Mark scheme
  • B The destination IP address (1)
  • The only correct answer is B. The correct answer is the destination IP address.
  • A is not correct because a domain name is converted to an IP address by a DNS server before routing begins
  • C is not correct because the sender's MAC address is only used to deliver the packet on the local network
  • D is not correct because the file name is not used to route packets
Example answers and how they were marked
Full marks1/1

B The destination IP address

Why: Correct option (1): a router reads the destination IP address in the header to forward the packet towards its destination.

No marks0/1

A The destination domain name

Why: A domain name is converted to an IP address by a DNS server before routing begins, so it is not the routing information in the header (mark scheme line A); no mark.

No marks0/1

C The MAC address of the sender

Why: The sender's MAC address is only used to deliver the packet on the local network, so it is not used by the router to forward the packet (mark scheme line C); no mark.

3Explain2 marksThe Internet Swap Remove

A home network is connected to the internet by a router.

Explain one reason why a home network uses a router to connect its devices to the internet.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • All the devices can share one internet connection (1) because the router forwards data packets between the home network and the internet (1)
  • Data can reach the correct device on the home network (1) because the router uses the destination IP address to forward each packet to that device (1)
  • Each device does not need its own separate connection to the internet (1) because the router forwards data packets for all the devices between the home network and the internet (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it provides Wi-Fi' because Wi-Fi is not why a router is needed to connect to the internet.

Do not accept 'it connects the home network/devices to the internet' or 'a router connects networks' without saying what the router does with the data, as this restates the question.

Do not accept 'it connects the cables' without saying what it does with the data.

Example answers and how they were marked
Full marks2/2

It lets all the devices share the internet connection because it forwards their data packets between the home network and the internet.

Why: Linked point (1) and reason (1): the router forwards data packets between the home network and the internet.

Some marks1/2

All the devices can share one internet connection because it connects the home network to the internet.

Why: Point (1) for sharing one internet connection, but the reason only restates that it connects the network to the internet, which the scheme does not accept.

No marks0/2

It provides Wi-Fi for the devices.

Why: Wi-Fi is not why a router is needed to connect to the internet; do not accept.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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