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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

A user sends an email from a laptop to a mail server.

Identify the protocol used to send the email.

[1 mark]
  • AFTP
  • BHTTP
  • CSMTP
  • DTCP
Mark scheme
  • C SMTP (1)
  • The only correct answer is C. The correct answer is SMTP.
  • A is not correct because FTP is used to upload and download files
  • B is not correct because HTTP is used to request web pages
  • D is not correct because TCP is a transport-layer protocol that splits data into packets and reassembles them
Example answers and how they were marked
Full marks1/1

C SMTP

Why: Selected the correct email sending protocol (1).

No marks0/1

A FTP

Why: FTP is a file transfer protocol, not an email sending protocol, so no mark is awarded (0).

No marks0/1

B HTTP

Why: HTTP is used for requesting web pages, not for sending email, so no mark is awarded (0).

2Short recall1 markWireless Connections Swap Remove

A wireless network has a fixed amount of bandwidth.

State what happens to the bandwidth available to each device as more devices connect to the network.

[1 mark]
Mark scheme

Award one mark for:

  • It is shared between more devices, so each device gets less (bandwidth) (1)

Allow 'the bandwidth is divided/split between the devices'.

Allow 'there is less bandwidth for each device'.

Do not accept 'the speed decreases' / 'the connection slows down' on its own.

Do not accept 'the bandwidth decreases' unless it refers to the bandwidth available to each device.

Do not accept 'the bandwidth increases'.

Example answers and how they were marked
Full marks1/1

It is shared between more devices, so each device gets less bandwidth.

Why: States that the bandwidth is shared between more devices and so each device gets less (1).

No marks0/1

The speed for each device decreases.

Why: Describes speed rather than bandwidth; this near-miss is ruled out by the 'Do not accept' line.

No marks0/1

The bandwidth increases because more devices are connected.

Why: Contradicts the correct answer; bandwidth is shared between the devices, it does not increase, so no mark.

3Explain2 marksThe Internet Swap Remove

Every device that connects to the internet is given an IP address.

Explain one reason why every device on the internet needs a unique IP address.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Data/packets are delivered to the correct device (1) because the IP address identifies that device on the internet (1)
  • A reply is sent back to the device that made a request (1) because the sender's IP address is used as the destination address for the reply (1)
  • Routers can forward packets to the right device (1) because each packet's destination IP address matches only one device (1)
  • A device can be contacted by other devices (1) because other devices use its IP address to send data to it (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'so the router knows where to send data' only when expanded to say the IP address identifies the destination device / is used by routers to forward the packet to that device.

Do not accept 'so it can connect to the internet' / 'so it can access the internet' without saying how the address is used to identify the device or deliver data to it.

Do not accept 'so the device can be identified' on its own without saying what the identification is used for, e.g. delivering data or returning a reply.

Do not award a mark for restating that an IP address is unique / every device has a different address.

Example answers and how they were marked
Full marks2/2

So that data reaches the correct device. The IP address is how the internet tells one device apart from another, so packets are sent to that device and not to a different one.

Why: Point (1): data reaches the correct device. Reason (1): the IP address identifies/tells devices apart, so packets are sent to that device.

Some marks1/2

So that packets go to the right device, because every device has a different address.

Why: Point (1): packets go to the right device. The reason only restates that every device has a different address, which the mark scheme says does not earn the second mark.

No marks0/2

So it can connect to the internet.

Why: No linked explanation of how the address is used; 'so it can connect to the internet' is not accepted without expansion.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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