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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

A user sends an email from a laptop to a mail server.

Identify the protocol used to send the email.

[1 mark]
  • AFTP
  • BHTTP
  • CSMTP
  • DTCP
Mark scheme
  • C SMTP (1)
  • The only correct answer is C. The correct answer is SMTP.
  • A is not correct because FTP is used to upload and download files
  • B is not correct because HTTP is used to request web pages
  • D is not correct because TCP is a transport-layer protocol that splits data into packets and reassembles them
Example answers and how they were marked
Full marks1/1

C SMTP

Why: Selected the correct email sending protocol (1).

No marks0/1

A FTP

Why: FTP is a file transfer protocol, not an email sending protocol, so no mark is awarded (0).

No marks0/1

B HTTP

Why: HTTP is used for requesting web pages, not for sending email, so no mark is awarded (0).

2Short recall2 marksWireless Connections Swap Remove

Latency affects the performance of a network.

Define the term latency.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • A delay/time/lag (1)
  • Between a signal/request being sent and a response/data being received (1)

Allow 'the time taken for data to travel from source to destination' for both marks.

Do not accept 'the speed at which data travels' / 'bandwidth' / 'the amount of data sent per second'.

Example answers and how they were marked
Full marks2/2

The delay between a signal being sent and a response being received.

Why: Gives the delay (1) and the time between sending and receiving (1).

Some marks1/2

The time taken for data to travel.

Why: Gives the idea of time taken (1) but does not say between sending and receiving (1).

No marks0/2

The speed at which data is sent over the network.

Why: Describes speed, not latency; no creditworthy point.

3Explain2 marksProtocols & Layers Swap Remove

The TCP/IP model has four layers.

Explain one function of the transport layer when a file is sent over a network.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Splits the data/file into packets (1) so each packet can be sent separately across the network (1)
  • Adds a packet/sequence number to each packet (1) so the packets can be put back into the correct order at the destination (1)
  • Detects lost/missing packets (1) so they can be requested/resent (1)
  • Creates a connection between the two computers/hosts (1) before the file is sent (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'segments' for 'packets' (TCP divides the data into segments, which become packets at the internet layer).

Do not accept 'sends the data/file' on its own without saying what the transport layer does to the data.

Do not accept naming TCP or a port number on its own without expansion.

Do not accept routing/addressing packets using IP addresses, which is the internet layer.

Example answers and how they were marked
Full marks2/2

The transport layer splits the data into packets so each packet can be sent separately across the network.

Why: Linked point (1) and reason (1): splitting into packets lets each one be sent separately.

Some marks1/2

It splits the data into packets.

Why: Point (1) identified, but no linked reason given, so only the first mark is awarded.

No marks0/2

It routes the packets using IP addresses so they reach the right destination.

Why: Routing using IP addresses is the internet layer, not the transport layer, so no credit is given.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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