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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

A user sends an email from a laptop to a mail server.

Identify the protocol used to send the email.

[1 mark]
  • AFTP
  • BHTTP
  • CSMTP
  • DTCP
Mark scheme
  • C SMTP (1)
  • The only correct answer is C. The correct answer is SMTP.
  • A is not correct because FTP is used to upload and download files
  • B is not correct because HTTP is used to request web pages
  • D is not correct because TCP is a transport-layer protocol that splits data into packets and reassembles them
Example answers and how they were marked
Full marks1/1

C SMTP

Why: Selected the correct email sending protocol (1).

No marks0/1

A FTP

Why: FTP is a file transfer protocol, not an email sending protocol, so no mark is awarded (0).

No marks0/1

B HTTP

Why: HTTP is used for requesting web pages, not for sending email, so no mark is awarded (0).

2Describe2 marksWireless Connections Swap Remove

A school provides a wireless network for its students.

Describe how the range of a wireless network can affect its performance.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The further a device is from the wireless access point (1) the weaker the signal becomes (1)
  • A device outside the range of an access point (1) cannot connect to the network / loses its connection (1)
  • Walls and other obstacles reduce the range of the signal (1) so some areas of a building have a poor or no connection (1)
  • A wireless network with a greater range (1) allows devices to connect from further away (1)

Do not accept responses that only state that range is measured in metres or give a definition of range, as these do not describe an effect on performance.

Do not accept responses about the number of devices or interference unless they are linked to range.

Example answers and how they were marked
Full marks2/2

The further a device is from the access point, the weaker the signal becomes, so the device may lose its connection.

Why: Linked point: distance from the access point (1), developed by the weaker signal and lost connection (1).

Some marks1/2

Walls and other objects can reduce the range of a wireless signal.

Why: Point given: obstacles reduce range (1), but there is no development of the effect on performance.

No marks0/2

Range is the maximum distance a wireless signal can travel.

Why: A definition of range, not a description of its effect on performance, which the mark scheme does not accept.

3Describe2 marksWired Connections Swap Remove

A hospital connects the computers on a ward using wired connections.

Describe how using wired connections can reduce latency on this network.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Data travels along the cable directly to the switch on a single continuous path (1) so the time between sending and receiving the data is short (1)
  • A cable is not affected by interference from other devices/wireless traffic nearby (1) so packets are not lost and resent, which would add to the delay (1)
  • The switch sends the data only to the port of the correct device, not to every device (1) so the data spends less time travelling and the delay is lower (1)
  • Fewer devices share a cable than share a wireless channel (1) so packets do not queue/wait before they are sent (1)

The first mark is for the way the wired connection carries the data; the second mark is for how this reduces the delay between sending and receiving.

Do not accept responses about bandwidth or the amount of data a cable can carry, as latency is the delay between sending and receiving.

Do not accept responses that confuse latency with speed/bandwidth, e.g. 'a wired connection is faster so there is less latency', unless they describe how the delay is reduced.

Do not accept answers that only say a wired connection is faster, with no link to the delay.

Example answers and how they were marked
Full marks2/2

The cable is not affected by interference from other devices so packets do not need to be resent and the delay stays low.

Why: First mark for the cable being free of interference (1); linked development that no packets are resent and so the delay is lower (1).

Some marks1/2

There is no interference from other devices on a cable.

Why: Gives the first point of a linked pair (1) but does not say how this reduces the delay between sending and receiving.

No marks0/2

Wired connections have a higher bandwidth so there is less latency.

Why: Confuses bandwidth with latency, which the 'Do not accept' lines rule out (0).

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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