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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Multiple choice1 markProtocols & Layers Swap Remove

A user sends an email from a laptop to a mail server.

Identify the protocol used to send the email.

[1 mark]
  • AFTP
  • BHTTP
  • CSMTP
  • DTCP
Mark scheme
  • C SMTP (1)
  • The only correct answer is C. The correct answer is SMTP.
  • A is not correct because FTP is used to upload and download files
  • B is not correct because HTTP is used to request web pages
  • D is not correct because TCP is a transport-layer protocol that splits data into packets and reassembles them
Example answers and how they were marked
Full marks1/1

C SMTP

Why: Selected the correct email sending protocol (1).

No marks0/1

A FTP

Why: FTP is a file transfer protocol, not an email sending protocol, so no mark is awarded (0).

No marks0/1

B HTTP

Why: HTTP is used for requesting web pages, not for sending email, so no mark is awarded (0).

2Short recall2 marksLANs & WANs Swap Remove

A school has computers in every classroom.

Define the term 'local area network (LAN)'.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • A network that covers a small geographical area / is on a single site / is within one building (1)
  • (Two or more) computers/devices connected together (1)
  • So that the connected devices can share data/files/resources such as printers or an internet connection (1)
  • Uses cabling/infrastructure owned by the organisation (1)

Do not accept a network that covers a large geographical area / connects networks in different countries, as this describes a WAN.

Do not accept 'a network in a school' on its own, as this repeats the stem without a LAN feature such as a single site or connected devices.

Do not accept 'a network that connects to the internet' without a LAN feature such as a single site or connected devices.

Do not accept 'owned by one organisation' on its own, as a WAN can also be owned by one organisation.

Do not accept 'local' on its own without saying what it means.

The share mark needs the sharing to be linked to the connected devices/network, e.g. 'share files' or 'share printers'.

Example answers and how they were marked
Full marks2/2

A LAN is a group of computers connected together on one site, such as a school, so that they can share files and printers.

Why: Connected together (1) and single site (1); the sharing point is also made but the maximum is two marks.

Some marks1/2

A network that is in one building.

Why: Covers a single site/one building (1) but does not say that devices are connected together or what they share.

No marks0/2

A network that covers a large area and connects different countries.

Why: Describes a WAN, not a LAN, so no creditworthy LAN point is made.

3Explain2 marksPacket Switching Swap Remove

Data is split into packets before it is sent across the internet.

Explain why each packet has a packet number in its header.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The receiver can put the packets back into the correct order (1) because packets may arrive out of order/take different routes (1)
  • The receiver can see if a packet is missing (1) because the sequence of numbers shows a gap (1)
  • The receiver knows when the whole file has arrived (1) because the total number of packets/last packet number is known (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'so the packets can be put back in the correct order/reassembled' for the first mark, but the second mark needs the reason, i.e. packets may arrive out of order/take different routes.

Do not accept 'so the packets can be identified' without stating what the number is used for, e.g. reordering or spotting a missing packet.

Do not accept 'so the router knows where to send it' - the router uses the destination IP address, not the packet number.

Example answers and how they were marked
Full marks2/2

The receiver can put the packets back in the correct order because they may arrive out of order.

Why: Linked point (1) and reason (1): the packet number allows reordering because packets can arrive out of order.

Some marks1/2

It shows the receiver the order of the packets.

Why: The point is given (1) but there is no linked reason, such as packets arriving out of order.

No marks0/2

So the router knows which route to use.

Why: Routers use the destination IP address, not the packet number, so this earns nothing; it is named in the mark scheme as a 'Do not accept'.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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