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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markPacket Switching Swap Remove

Data is broken into packets and sent across the internet.

Identify the device that forwards a packet towards its destination.

[1 mark]
  • AHub
  • BRouter
  • CServer
  • DSwitch
Mark scheme
  • B Router (1)
  • The only correct answer is B. The correct answer is Router.
  • A is not correct because a hub sends the data it receives to every device on the network
  • C is not correct because a server provides services, such as web pages, to client computers
  • D is not correct because a switch forwards data between the devices on one network
Example answers and how they were marked
Full marks1/1

B Router

Why: Selected the correct device: a router reads the destination IP address in each packet and forwards it towards its destination (1).

No marks0/1

D Switch

Why: A near miss: a switch forwards data between devices on one network, but it is a router that forwards packets between networks towards their destination, so no mark.

No marks0/1

A Hub

Why: Misconception from the examiners' reports: confusing LAN hardware with internet routing. A hub sends data to every device on the network and does not read IP addresses to forward packets, so no mark.

2Multiple choice1 markAddressing Swap Remove

Data is sent across the internet in packets.

Identify the device that uses IP addresses to forward packets from one network to another.

[1 mark]
  • AHub
  • BNetwork interface card
  • CRouter
  • DSwitch
Mark scheme
  • C Router (1)
  • The only correct answer is C. The correct answer is router.
  • A is not correct because a hub sends data to every device on the network
  • B is not correct because a network interface card connects a device to a network
  • D is not correct because a switch forwards data within a single network using MAC addresses
Example answers and how they were marked
Full marks1/1

C Router

Why: Correct option (1): a router uses IP addresses to forward packets between networks.

No marks0/1

D Switch

Why: A switch forwards data within one network using MAC addresses, not between networks (mark scheme line D), so no mark.

No marks0/1

A Hub

Why: A hub only sends data to every device on the network (mark scheme line A), so no mark.

3Explain2 marksProtocols & Layers Swap Remove

Two computers exchange data over a network.

Explain why network protocols are needed for the two computers to communicate.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Devices (can) understand/interpret the data they receive (1) because they follow the same set of rules for communication (1)
  • Data is sent in an agreed format/structure (1) so the receiving device can interpret/understand it correctly (1)
  • Devices (can) connect/communicate successfully (1) because they agree how the data is transmitted, such as the type of signal used (1)
  • Errors (can) be detected/handled (1) because both devices follow the same rules for checking the data (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'so devices can talk/communicate with each other' or 'so they can understand each other' without saying they follow the same rules/agreed format.

Do not accept an answer that only states protocols are a set of rules, without saying what this allows (e.g. the data can be understood/interpreted).

Do not accept a faster connection/speed as a reason why protocols are needed.

Do not accept naming a protocol (e.g. TCP/IP, HTTP, Wi-Fi) without an explanation of why it is needed.

Do not accept a description of what a protocol does (e.g. 'TCP splits data into packets') without saying why this is needed.

Example answers and how they were marked
Full marks2/2

Devices can understand the data they receive because they follow the same set of rules for communication.

Why: Linked point (1) and reason (1): following the same rules is what lets the devices understand the data.

Some marks1/2

Data is sent in an agreed format.

Why: Point (1) identified, but no linked reason saying what the agreed format achieves.

No marks0/2

Protocols are needed so the connection is faster because more data can be sent at once.

Why: Speed is not a reason protocols are needed, so there is no creditworthy point or linked reason.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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