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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Short recall1 markAddressing Swap Remove

Devices are given IP addresses.

Define the term dynamic IP address.

[1 mark]
Mark scheme

Award one mark for:

  • (An IP address that) can change / is not permanent (1)

Allow a changing IP address.

Allow a temporary IP address.

Allow it is assigned each time the device connects to the internet.

Do not accept an IP address that is assigned (automatically) by a router/DHCP without any idea that it can change.

Do not accept static IP address / fixed IP address / an IP address that never changes (this is a static IP address).

Example answers and how they were marked
Full marks1/1

An IP address that can change each time the device connects to the internet.

Why: States that the IP address can change (1).

No marks0/1

An IP address that is assigned automatically by a router.

Why: Describes assignment only; the mark scheme does not accept assignment without the idea that the address can change.

No marks0/1

An IP address that never changes.

Why: Confuses dynamic with static; the Do not accept line applies.

2Short recall2 marksWired Connections Swap Remove

A company can choose between two wired connections. Connection B has a higher bandwidth than connection A.

Give two benefits to the company of choosing connection B.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Files/data download/upload more quickly (1)
  • More employees can use the connection at the same time without it slowing down (1)
  • Web pages/streamed video load more quickly with less buffering (1)
  • Video calls/conferencing run at a higher quality (1)
  • Updates/backups can be completed in less time (1)

Allow 'multiple users' or 'more devices' for the shared-use point

Allow 'video streams more quickly' or 'less buffering' on their own

Do not accept lower latency, as a higher bandwidth does not reduce latency

Do not accept 'more data can be transferred per second' or 'a bigger bandwidth', as these repeat what bandwidth is

Do not accept 'more reliable' on its own, as a higher bandwidth does not make a wired connection more reliable

Example answers and how they were marked
Full marks2/2

Files will download more quickly, and more employees can use the internet at the same time without the connection slowing down.

Why: Files download more quickly (1) and more users without slowdown (1).

Some marks1/2

Web pages will load faster and the connection will have a longer range.

Why: Web pages load faster (1); the range of a connection is not increased by bandwidth, so that point is not credited.

No marks0/2

The connection will be more reliable because it has a bigger bandwidth.

Why: 'More reliable' is not credited on its own and 'bigger bandwidth' repeats the question, so no marks.

3Short recall2 marksWireless Connections Swap Remove

Latency affects the performance of a network.

Define the term latency.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • A delay/time/lag (1)
  • Between a signal/request being sent and a response/data being received (1)

Allow 'the time taken for data to travel from source to destination' for both marks.

Do not accept 'the speed at which data travels' / 'bandwidth' / 'the amount of data sent per second'.

Example answers and how they were marked
Full marks2/2

The delay between a signal being sent and a response being received.

Why: Gives the delay (1) and the time between sending and receiving (1).

Some marks1/2

The time taken for data to travel.

Why: Gives the idea of time taken (1) but does not say between sending and receiving (1).

No marks0/2

The speed at which data is sent over the network.

Why: Describes speed, not latency; no creditworthy point.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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