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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Short recall1 markAddressing Swap Remove

An IPv4 address is made up of four 8-bit numbers separated by dots.

State the range of values that each number in an IPv4 address can have.

[1 mark]
Mark scheme

Award one mark for:

  • 0 to 255 (1)

Allow 0–255 / 0-255 / between 0 and 255 / 0 and 255.

Do not accept 1 to 255 (0 is a valid value).

Do not accept any range that includes 256, e.g. 0 to 256.

Example answers and how they were marked
Full marks1/1

0 to 255

Why: Gives the correct range (1).

No marks0/1

1 to 255

Why: Near miss: excludes 0, which is a valid value; the Do not accept line applies.

No marks0/1

0 to 256

Why: Includes 256, which is not valid; the Do not accept line applies.

2Short recall2 marksWireless Connections Swap Remove

Latency affects the performance of a network.

Define the term latency.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • A delay/time/lag (1)
  • Between a signal/request being sent and a response/data being received (1)

Allow 'the time taken for data to travel from source to destination' for both marks.

Do not accept 'the speed at which data travels' / 'bandwidth' / 'the amount of data sent per second'.

Example answers and how they were marked
Full marks2/2

The delay between a signal being sent and a response being received.

Why: Gives the delay (1) and the time between sending and receiving (1).

Some marks1/2

The time taken for data to travel.

Why: Gives the idea of time taken (1) but does not say between sending and receiving (1).

No marks0/2

The speed at which data is sent over the network.

Why: Describes speed, not latency; no creditworthy point.

3Explain2 marksThe Internet Swap Remove

Routers on the internet choose a route for each packet.

Explain one benefit of a router being able to choose a different route for a packet.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Data can avoid a busy/congested link (1) because the router can choose another path (1)
  • Data can still arrive if a link fails (1) because the router sends it another way (1)
  • Data can take the shortest/fastest path (1) because the router compares the routes and chooses the one with the fewest hops/least traffic (1)

For both marks, the expansion must follow/associate with the statement.

Allow other valid benefits with a linked reason, e.g. traffic can be shared across routes/load balanced (1) because the router can send some packets by another path (1)

Do not accept 'the route is always the same' as this is not a benefit of choosing a route.

Do not accept 'routers are fast' or 'packets are sent faster' on its own: the reason must say how the route is chosen, e.g. avoiding congestion or using a routing table.

Example answers and how they were marked
Full marks2/2

If one route is busy, the data can still get there because the router can choose a different path.

Why: Linked point (1) and reason (1): a different path avoids the busy route.

Some marks1/2

It can choose the fastest route because routers are quick.

Why: Point (1) for choosing the fastest route, but 'routers are quick' is a speed statement that does not say how the route is chosen, so it does not earn the second mark.

No marks0/2

It means more devices can connect to the internet.

Why: No link to choosing a route for a packet; does not answer the question.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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