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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 659 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Short recall1 markAddressing Swap Remove

An IPv4 address is made up of four 8-bit numbers separated by dots.

State the range of values that each number in an IPv4 address can have.

[1 mark]
Mark scheme

Award one mark for:

  • 0 to 255 (1)

Allow 0–255 / 0-255 / between 0 and 255 / 0 and 255.

Do not accept 1 to 255 (0 is a valid value).

Do not accept any range that includes 256, e.g. 0 to 256.

Example answers and how they were marked
Full marks1/1

0 to 255

Why: Gives the correct range (1).

No marks0/1

1 to 255

Why: Near miss: excludes 0, which is a valid value; the Do not accept line applies.

No marks0/1

0 to 256

Why: Includes 256, which is not valid; the Do not accept line applies.

2Short recall2 marksWired Connections Swap Remove

A school connects its desktop computers to the network using cables.

Give two reasons why the wired connections give better network performance than the wireless connections.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Faster transmission speed (1)
  • Higher bandwidth (1)
  • Lower latency (1)
  • Not affected by interference (from other devices/walls) (1)
  • No blind spots/not affected by distance from the wireless access point (1)

Do not accept benefits of wireless connections, e.g. users can move around the building with their devices

Do not accept 'easier to set up' or 'does not need a password' as these are not about network performance

Example answers and how they were marked
Full marks2/2

The wired connection is not affected by interference from other devices, and it has a lower latency than Wi-Fi.

Why: Interference point (1) and lower latency point (1).

Some marks1/2

It has a faster transmission speed and the users can move around the building with their computers.

Why: Faster transmission speed (1); moving around is a benefit of wireless, so is not credited.

No marks0/2

It is easier to set up the network and the users do not need a password.

Why: Neither point is about network performance; the mark scheme does not accept 'easier to set up' or password points, so no marks.

3Explain2 marksProtocols & Layers Swap Remove

Two computers exchange data over a network.

Explain why network protocols are needed for the two computers to communicate.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Devices (can) understand/interpret the data they receive (1) because they follow the same set of rules for communication (1)
  • Data is sent in an agreed format/structure (1) so the receiving device can interpret/understand it correctly (1)
  • Devices (can) connect/communicate successfully (1) because they agree how the data is transmitted, such as the type of signal used (1)
  • Errors (can) be detected/handled (1) because both devices follow the same rules for checking the data (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'so devices can talk/communicate with each other' or 'so they can understand each other' without saying they follow the same rules/agreed format.

Do not accept an answer that only states protocols are a set of rules, without saying what this allows (e.g. the data can be understood/interpreted).

Do not accept a faster connection/speed as a reason why protocols are needed.

Do not accept naming a protocol (e.g. TCP/IP, HTTP, Wi-Fi) without an explanation of why it is needed.

Do not accept a description of what a protocol does (e.g. 'TCP splits data into packets') without saying why this is needed.

Example answers and how they were marked
Full marks2/2

Devices can understand the data they receive because they follow the same set of rules for communication.

Why: Linked point (1) and reason (1): following the same rules is what lets the devices understand the data.

Some marks1/2

Data is sent in an agreed format.

Why: Point (1) identified, but no linked reason saying what the agreed format achieves.

No marks0/2

Protocols are needed so the connection is faster because more data can be sent at once.

Why: Speed is not a reason protocols are needed, so there is no creditworthy point or linked reason.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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5.3 Cybersecurity

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