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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Multiple choice1 markAddressing Swap Remove

A technician is checking the IP addresses of the devices on a network.

Identify the valid IPv4 address.

[1 mark]
  • A192.168.1
  • B192.168.1.1
  • C192.168.1.1.1
  • D192.168.1.256
Mark scheme
  • B 192.168.1.1 (1)
  • The only correct answer is B. The correct answer is 192.168.1.1.
  • A is not correct because it is an incomplete address with only three numbers, not four
  • C is not correct because it is an address with five numbers, not four
  • D is not correct because it contains 256, which is outside the range 0 to 255
Example answers and how they were marked
Full marks1/1

B 192.168.1.1

Why: Correct option (1): an IPv4 address is four numbers, each from 0 to 255, separated by dots.

No marks0/1

D 192.168.1.256

Why: Near miss: it has four numbers but 256 is outside the range 0 to 255 (mark scheme line D), so no mark.

No marks0/1

A 192.168.1

Why: It has only three numbers, so it is not a complete IPv4 address (mark scheme line A), so no mark.

2Explain2 marksPacket Switching Swap Remove

A router connects a home network to the internet.

Explain how a router uses the destination IP address in a packet header.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The router reads the destination IP address (1) so it knows which network/device the packet is for (1)
  • The router looks up the destination IP address in its routing table (1) to find the next router/route for the packet (1)
  • The router forwards the packet to the next router (1) that leads towards that IP address / is on the best route (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept MAC address - routers use the IP address to route packets between networks.

Do not accept 'it finds the exact device' without saying how the router uses the address, e.g. routing table/next router.

Example answers and how they were marked
Full marks2/2

The router looks up the destination IP address in its routing table to find the next router to send the packet to.

Why: Linked point (1) and reason (1): looks up the destination IP address in the routing table to find the next router.

Some marks1/2

It reads the destination IP address.

Why: Reads the destination IP address (1) but gives no linked reason about a routing table or next router.

No marks0/2

It reads the MAC address so it knows which computer sent the packet.

Why: Routers use the IP address to route packets, not the MAC address; no creditworthy point.

3Explain2 marksProtocols & Layers Swap Remove

The TCP/IP model has four layers.

Explain one function of the transport layer when a file is sent over a network.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Splits the data/file into packets (1) so each packet can be sent separately across the network (1)
  • Adds a packet/sequence number to each packet (1) so the packets can be put back into the correct order at the destination (1)
  • Detects lost/missing packets (1) so they can be requested/resent (1)
  • Creates a connection between the two computers/hosts (1) before the file is sent (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'segments' for 'packets' (TCP divides the data into segments, which become packets at the internet layer).

Do not accept 'sends the data/file' on its own without saying what the transport layer does to the data.

Do not accept naming TCP or a port number on its own without expansion.

Do not accept routing/addressing packets using IP addresses, which is the internet layer.

Example answers and how they were marked
Full marks2/2

The transport layer splits the data into packets so each packet can be sent separately across the network.

Why: Linked point (1) and reason (1): splitting into packets lets each one be sent separately.

Some marks1/2

It splits the data into packets.

Why: Point (1) identified, but no linked reason given, so only the first mark is awarded.

No marks0/2

It routes the packets using IP addresses so they reach the right destination.

Why: Routing using IP addresses is the internet layer, not the transport layer, so no credit is given.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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