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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markAddressing Swap Remove

A packet of data is sent across the internet to a web server. The packet has a header that stores information about the packet.

Identify the information in the packet header that a router uses to forward the packet towards its destination.

[1 mark]
  • AThe destination domain name
  • BThe destination IP address
  • CThe MAC address of the sender
  • DThe name of the file being sent
Mark scheme
  • B The destination IP address (1)
  • The only correct answer is B. The correct answer is the destination IP address.
  • A is not correct because a domain name is converted to an IP address by a DNS server before routing begins
  • C is not correct because the sender's MAC address is only used to deliver the packet on the local network
  • D is not correct because the file name is not used to route packets
Example answers and how they were marked
Full marks1/1

B The destination IP address

Why: Correct option (1): a router reads the destination IP address in the header to forward the packet towards its destination.

No marks0/1

A The destination domain name

Why: A domain name is converted to an IP address by a DNS server before routing begins, so it is not the routing information in the header (mark scheme line A); no mark.

No marks0/1

C The MAC address of the sender

Why: The sender's MAC address is only used to deliver the packet on the local network, so it is not used by the router to forward the packet (mark scheme line C); no mark.

2Short recall1 markWired Connections Swap Remove

Wired connections have characteristics that affect network performance.

State what is meant by the range of a wired network connection.

[1 mark]
Mark scheme

Award one mark for:

  • The maximum distance data/a signal can be transmitted before it becomes too weak to be received (1)

Allow 'how far a signal can travel'.

Do not accept the number of devices that can be connected to the network.

Do not accept the speed at which data is transmitted.

Do not accept bandwidth/the maximum capacity of a channel.

Do not accept latency/the delay between a signal being sent and received.

Example answers and how they were marked
Full marks1/1

The maximum distance a signal can be transmitted before it becomes too weak to be received.

Why: Gives the maximum distance a signal can be transmitted before it becomes too weak, which is the creditworthy point (1).

No marks0/1

The maximum capacity of the connection.

Why: This describes bandwidth, which the mark scheme says not to accept for range, so no mark.

No marks0/1

The delay between a signal being sent and received.

Why: This describes latency/delay, which the mark scheme says not to accept for range, so no mark.

3Describe2 marksAddressing Swap Remove

Devices on a network use IP addresses.

Describe the purpose of an IP address.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Identifies a device on a network (1) so data can be sent to the correct device (1)
  • Gives a device a unique address (1) so packets can be routed to it across the internet (1)
  • Identifies a device on the internet (1) so it can send/receive data to/from other devices (1)

Allow 'unique' only where it is linked to identifying the device or to routing data; 'unique' on its own is not creditworthy.

Do not accept answers that only say it connects a device to the internet.

Do not accept a MAC address as the purpose of an IP address.

Do not accept domain names/web addresses (e.g. google.co.uk) as an IP address.

Example answers and how they were marked
Full marks2/2

An IP address uniquely identifies a device on a network so that data packets can be delivered to the correct destination.

Why: Linked point (1): identifies a device on a network; development (1): so data can be sent to the correct device.

Some marks1/2

It identifies a device on a network.

Why: Point only (1): identifies a device on a network; no linked development.

No marks0/2

It is a website address, such as google.co.uk, that the browser uses to find a web page.

Why: No creditworthy point: gives a domain name/web address, which the mark scheme says not to accept as an IP address.

4Explain2 marksWireless Connections Swap Remove

A student plays an online game using a laptop connected to the school Wi-Fi.

Explain one reason why an online game can respond more slowly over a wireless connection than over a wired connection.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Wireless signals can be blocked or absorbed by walls (1) so the data must be re-sent, which adds delay (1)
  • A device further from the access point has a weaker signal (1) so data must be re-sent/transmitted at a lower rate, adding delay (1)
  • Devices on a wireless network share a channel (1) so a device must wait its turn to transmit, which adds delay (1)
  • Interference from other devices affects the radio signal (1) so data must be re-sent, adding delay (1)

For both marks, the expansion must follow/associate with the statement.

Allow 'waiting to send' or 'collisions' as the delay caused by devices sharing a channel.

Do not accept 'wireless is slower than wired' on its own, as this repeats the question.

Do not accept a reason that only affects download speed/bandwidth (e.g. 'files take longer to download') without a link to delay.

Example answers and how they were marked
Full marks2/2

Interference from other devices affects the radio signal, so the data has to be re-sent and this adds delay before the player's action appears.

Why: Linked point (1): interference affects the signal; reason (1): re-sending the data adds delay (latency).

Some marks1/2

Walls can block the wireless signal.

Why: Point only (1): walls block the signal. No linked reason saying that this means data must be re-sent, which adds delay.

No marks0/2

Wireless has less bandwidth than wired, so a game update takes longer to download.

Why: Confuses latency with bandwidth/download speed; the mark scheme says not to accept this without a link to delay.

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