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Edexcel GCSE Computer Science (1CP2) Exam Questions

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3 questions · 6 marks

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1Describe2 marksTranslators Swap Remove

A compiler and an interpreter both translate source code.

Describe one difference between what a compiler produces and what an interpreter produces.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • A compiler produces object code/machine code/an executable (file) (1) whereas an interpreter produces no object code/translated file (1)
  • A compiler produces a machine code file (1) that can be run on its own/without the compiler/translator being present (1)
  • An interpreter produces no object code/file (1) because it translates and executes each line instead of saving translated code (1)
  • The compiler's output can be saved/stored (1) and run again later, while interpreted code has to be translated again each time it is run (1)

Allow binary for machine code.

Allow executable/an executable for object code.

Do not accept responses about translating the whole program, reporting errors or the speed of execution.

Do not accept 'the interpreter translates/executes one line at a time' on its own: this is how it translates, not what it produces. It earns the development only when linked to no object code/translated file being produced.

Do not accept the interpreter producing object code/an executable.

Example answers and how they were marked
Full marks2/2

A compiler produces object code, which is saved as a file, whereas an interpreter does not produce a file because it translates and executes each line.

Why: Compiler produces object code (1) contrasted with the interpreter producing no object code/translated file (1).

Some marks1/2

The compiler produces machine code.

Why: Machine code/object code produced (1); there is no contrast with the interpreter, so the development is not earned.

No marks0/2

The interpreter produces object code for each line it translates.

Why: Reverses the translators' outputs: the interpreter produces no object code, so nothing is creditworthy.

2Explain2 marksTranslators Swap Remove

An interpreter translates a program one line at a time.

Explain why an interpreted program stops when it reaches a line that contains a syntax error.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The interpreter translates and executes each line in turn (1) so it cannot continue past a line it cannot translate (1)
  • The interpreter finds the error when it reaches that line (1) so it stops and displays an error message before later lines are executed (1)
  • Each line is translated just before it is executed (1) so a syntax error in that line prevents that translation/execution from happening (1)
  • The interpreter does not translate the whole program first (1) so it only discovers the error when that line is reached during execution (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the program crashes' without saying that the interpreter cannot translate/execute the line.

Do not accept answers about how a compiler reports errors.

Example answers and how they were marked
Full marks2/2

The interpreter translates each line just before it executes it, so when it reaches the line with the syntax error it cannot translate that line and stops.

Why: Line-by-line translation (1) linked to being unable to translate the faulty line, so stopping (1).

Some marks1/2

The interpreter translates one line at a time, so it stops at the error.

Why: Line-by-line translation (1); 'stops at the error' repeats the outcome and does not explain why it cannot continue.

No marks0/2

It stops because the compiler reports all errors at the end.

Why: Describes a compiler, not an interpreter; no credit.

3Explain2 marksLow and High Level Languages Swap Remove

Device drivers are programs that allow the operating system to communicate with hardware.

Explain one reason why a device driver is often written in a low-level language.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The programmer can control/manipulate the hardware directly (1) because low-level instructions can access registers/memory addresses/hardware features (1)
  • The code can be made to work efficiently with a specific device (1) because low-level languages are processor/chipset specific, so the instructions match that hardware (1)
  • The code produced is fast to execute (1) because it is optimised for the specific processor/uses few instructions (1)
  • The code produced is small (1) so it fits in the limited memory/ROM available in the device (1)

For both marks, the expansion must follow/associate with the statement.

Fast execution and small code size are typical advantages of low-level languages; award them only where the linked reason relates to the device.

Do not accept 'it is easier to write/learn/understand' or 'it is faster to write' as a point or as the expansion, because low-level languages are not easier for these.

Do not accept 'it is close to the hardware' or 'it works with hardware' without expansion of what that allows the program to do.

Do not accept 'because it is low-level' as the expansion; the answer must say what the language/hardware allows.

Example answers and how they were marked
Full marks2/2

It can control the hardware directly because the instructions can read and write to the device's registers and memory addresses.

Why: Linked point (1) of direct hardware control and reason (1) that low-level instructions access registers and memory addresses.

Some marks1/2

It runs quickly because it is a low-level language.

Why: Point (1) of fast execution, but 'because it is a low-level language' is not accepted as the linked reason.

No marks0/2

Because it is easier to write programs for a particular device.

Why: Misconception that low-level languages are easier to write; no creditworthy point or linked reason about hardware control or efficiency.

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