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Edexcel GCSE Computer Science (1CP2) Exam Questions

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4 questions · 15 marks

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1Short recall1 markTranslators Swap Remove

A compiler translates a whole program in one go before it is run.

Name the type of code that a compiler produces.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • Object code (1)
  • Machine code (1)
  • Executable code / an executable (1)

Allow object file.

Do not accept source code.

Do not accept high-level code.

Example answers and how they were marked
Full marks1/1

Object code.

Why: Object code is named as the code a compiler produces (1).

No marks0/1

High-level code.

Why: Near-miss: this is the input to the compiler, not the code it produces; not accepted.

No marks0/1

Source code.

Why: Names the programmer's input rather than the compiler's output; not accepted.

2Explain2 marksLow and High Level Languages Swap Remove

A programmer writes the same program in a low-level language and in a high-level language.

Explain one reason why the program written in the low-level language may run faster.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The programmer can choose the most efficient instructions/registers to use (1) so the program completes its task in fewer steps (1)
  • The programmer can optimise the code for the processor (1) because low-level instructions give direct control of registers/memory (1)
  • Each low-level instruction maps to one machine code instruction (1) so fewer instructions are executed than for the equivalent high-level code (1)
  • The translated code is smaller (1) so fewer instructions are fetched from memory and executed (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it is low-level' / 'it is closer to machine code' / 'low-level code is faster' on its own without a reason why it makes the program run faster.

Do not accept 'high-level code has to be translated' / 'high-level code is interpreted' on its own without saying why that makes the program slower.

Do not accept 'the code is smaller' on its own without saying that this means fewer instructions are fetched/executed.

Do not accept 'it is easier to write' or 'quicker to type' as a reason for faster execution.

Example answers and how they were marked
Full marks2/2

The programmer can choose the most efficient instructions and registers to use so the program completes its task in fewer steps.

Why: Linked point (1) of choosing efficient instructions/registers and reason (1) that the task is completed in fewer steps, so it runs faster.

Some marks1/2

Each low-level instruction maps to one machine code instruction so the program is shorter to type.

Why: Point (1) that one low-level instruction maps to one machine code instruction, but being shorter to type does not explain why the program runs faster, so no second mark.

No marks0/2

Because it is closer to machine code.

Why: 'Closer to machine code' alone gives no reason why that makes the program run faster, and the mark scheme does not accept it on its own.

3Discuss6 marksLow and High Level Languages Swap Remove

A company is developing the firmware for a robotic vacuum cleaner. The firmware must read the distance sensors and control the motors. The vacuum cleaner has a small amount of memory.

Discuss the characteristics of a low-level programming language that make it suitable for writing the firmware.

Your answer should include:

  • control of the hardware
  • the efficiency of the code
  • the link between the language and the processor.
[6 marks]
Mark scheme

Indicative content

Control of the hardware

  • Low-level languages can read and write the contents of registers and memory addresses directly, so the firmware can take the values from the distance sensors without calling a library routine.
  • Assembly language instructions can read from and write to specific input/output ports on the vacuum cleaner's processor, so the motors can be switched on and off directly.
  • The programmer decides exactly which processor operations are carried out and in which order, which matters when the vacuum must reverse away from a step or an obstacle.
  • A low-level language puts nothing between the program and the hardware, so the programmer can control the hardware of the vacuum cleaner precisely.

Efficiency of the code

  • Assembly language code can be hand-optimised instruction by instruction, so the code that checks a sensor is as short as possible.
  • The programmer can choose which registers hold values that are used again and again, which cuts down the number of memory accesses the firmware needs.
  • A hand-written low-level program can be made compact, so it is more likely to fit in the small amount of memory the vacuum cleaner has.
  • Because each instruction does one defined job, the time taken to react to a sensor reading is predictable, which suits firmware that must not overrun.

Link between the language and the processor

  • Low-level languages are processor-specific, so the instructions used are those of the exact processor in the vacuum cleaner rather than general statements that need translating.
  • Each assembly language instruction maps to one machine code instruction, so the programmer knows precisely which processor operation will be carried out by each line of code.
  • An assembler turns each mnemonic into its machine code equivalent, so the machine code running on the vacuum cleaner's processor is exactly what the programmer wrote.
  • Code written for a different processor would have to be rewritten, which is acceptable here because the vacuum cleaner always uses the same processor.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Within Level 1, award 1 mark for a single basic point and 2 marks for two or more independent basic points; Level 2 requires the points to be linked to the vacuum cleaner; Level 3 requires both control of the hardware and efficiency of the code, and a few concise, linked sentences can reach Level 3, so extra length is not required.

Accept registers, memory addresses, input/output ports, machine code and mnemonics as ways of describing access to the hardware, and accept 'a low-level language is faster' as a basic point on its own. Do not award 'binary is a low-level language' (machine code is written in binary, but binary is not a language), or characteristics of high-level languages such as being easy to read or portable, as characteristics of a low-level language.

Example answers and how they were marked
Full marks6/6

A low-level language can read and write to registers and to input/output ports directly, so the firmware can take the distance sensor readings and switch the motors without needing library routines. It can be hand-optimised instruction by instruction, so the code that checks a sensor is short and the time it takes is predictable, and a compact program is more likely to fit in the vacuum cleaner's small memory. The language is processor-specific and each assembly instruction maps to one machine code instruction, so the programmer knows exactly which operation the vacuum's processor will carry out, and the assembled machine code is exactly what they wrote.

Why: Covers all three bullets: direct control of registers and ports applied to the sensors and motors, hand-optimised compact code with predictable timing applied to the small memory, and the one-to-one link to the processor's own instruction set. Linked and applied throughout, so Level 3.

Some marks2/6

A low-level language can control the hardware directly. It can read the sensors and control the motors. It is also faster than a high-level language, so the vacuum responds quickly. This is useful because it has little memory.

Why: Three basic, independent points: direct control of the hardware applied to the sensors and motors, faster execution, and suitability for limited memory. They are asserted without development (no registers, ports or predictable timing) and the link between the language and the processor is missing, so Level 1, two or more basic points (2).

Some marks1/6

A low-level language is written in binary, so the computer can understand it directly. It is faster than a high-level language.

Why: 'Faster than a high-level language' is a creditworthy basic point (1). 'Written in binary' is not awarded, as binary itself is not a language and the do-not-award rule applies. Only one undeveloped point with no application to the vacuum cleaner, so Level 1, single basic point (1).

4Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

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