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Edexcel GCSE Computer Science (1CP2) Exam Questions

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4 questions · 16 marks

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1Describe2 marksLow and High Level Languages Swap Remove

A programmer writes a program in a high-level language.

Describe why the program can be run on computers with different processors.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The same source code can be run on different types/makes of processor (1) with few or no changes being made to the program (1)
  • A compiler/interpreter is available for each type of processor (1) to translate the source code into the machine code for that processor (1)
  • The statements are not tied to one processor's instruction set (1) so the program is portable between different computers (1)

Do not accept 'it is translated by a compiler' on its own.

Do not accept 'the program does not need to be translated' or 'it is easier to use'.

Example answers and how they were marked
Full marks2/2

A compiler exists for each type of processor to translate the source code into the machine code for that processor.

Why: Names the translator for each processor (1) and links it to producing that processor's machine code (1).

Some marks1/2

The same program can be run on different computers.

Why: States that the same code runs on different machines (1) but does not develop it by saying that few or no changes are needed.

No marks0/2

Because it is translated by a compiler.

Why: A compiler on its own does not explain machine independence; the answer does not say that a translator exists for each type of processor.

2Explain2 marksTranslators Swap Remove

An interpreter translates a program one line at a time.

Explain why an interpreted program stops when it reaches a line that contains a syntax error.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The interpreter translates and executes each line in turn (1) so it cannot continue past a line it cannot translate (1)
  • The interpreter finds the error when it reaches that line (1) so it stops and displays an error message before later lines are executed (1)
  • Each line is translated just before it is executed (1) so a syntax error in that line prevents that translation/execution from happening (1)
  • The interpreter does not translate the whole program first (1) so it only discovers the error when that line is reached during execution (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the program crashes' without saying that the interpreter cannot translate/execute the line.

Do not accept answers about how a compiler reports errors.

Example answers and how they were marked
Full marks2/2

The interpreter translates each line just before it executes it, so when it reaches the line with the syntax error it cannot translate that line and stops.

Why: Line-by-line translation (1) linked to being unable to translate the faulty line, so stopping (1).

Some marks1/2

The interpreter translates one line at a time, so it stops at the error.

Why: Line-by-line translation (1); 'stops at the error' repeats the outcome and does not explain why it cannot continue.

No marks0/2

It stops because the compiler reports all errors at the end.

Why: Describes a compiler, not an interpreter; no credit.

3Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

4Discuss6 marksLow and High Level Languages Swap Remove

A company is developing the firmware for a robotic vacuum cleaner. The firmware must read the distance sensors and control the motors. The vacuum cleaner has a small amount of memory.

Discuss the characteristics of a low-level programming language that make it suitable for writing the firmware.

Your answer should include:

  • control of the hardware
  • the efficiency of the code
  • the link between the language and the processor.
[6 marks]
Mark scheme

Indicative content

Control of the hardware

  • Low-level languages can read and write the contents of registers and memory addresses directly, so the firmware can take the values from the distance sensors without calling a library routine.
  • Assembly language instructions can read from and write to specific input/output ports on the vacuum cleaner's processor, so the motors can be switched on and off directly.
  • The programmer decides exactly which processor operations are carried out and in which order, which matters when the vacuum must reverse away from a step or an obstacle.
  • A low-level language puts nothing between the program and the hardware, so the programmer can control the hardware of the vacuum cleaner precisely.

Efficiency of the code

  • Assembly language code can be hand-optimised instruction by instruction, so the code that checks a sensor is as short as possible.
  • The programmer can choose which registers hold values that are used again and again, which cuts down the number of memory accesses the firmware needs.
  • A hand-written low-level program can be made compact, so it is more likely to fit in the small amount of memory the vacuum cleaner has.
  • Because each instruction does one defined job, the time taken to react to a sensor reading is predictable, which suits firmware that must not overrun.

Link between the language and the processor

  • Low-level languages are processor-specific, so the instructions used are those of the exact processor in the vacuum cleaner rather than general statements that need translating.
  • Each assembly language instruction maps to one machine code instruction, so the programmer knows precisely which processor operation will be carried out by each line of code.
  • An assembler turns each mnemonic into its machine code equivalent, so the machine code running on the vacuum cleaner's processor is exactly what the programmer wrote.
  • Code written for a different processor would have to be rewritten, which is acceptable here because the vacuum cleaner always uses the same processor.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Within Level 1, award 1 mark for a single basic point and 2 marks for two or more independent basic points; Level 2 requires the points to be linked to the vacuum cleaner; Level 3 requires both control of the hardware and efficiency of the code, and a few concise, linked sentences can reach Level 3, so extra length is not required.

Accept registers, memory addresses, input/output ports, machine code and mnemonics as ways of describing access to the hardware, and accept 'a low-level language is faster' as a basic point on its own. Do not award 'binary is a low-level language' (machine code is written in binary, but binary is not a language), or characteristics of high-level languages such as being easy to read or portable, as characteristics of a low-level language.

Example answers and how they were marked
Full marks6/6

A low-level language can read and write to registers and to input/output ports directly, so the firmware can take the distance sensor readings and switch the motors without needing library routines. It can be hand-optimised instruction by instruction, so the code that checks a sensor is short and the time it takes is predictable, and a compact program is more likely to fit in the vacuum cleaner's small memory. The language is processor-specific and each assembly instruction maps to one machine code instruction, so the programmer knows exactly which operation the vacuum's processor will carry out, and the assembled machine code is exactly what they wrote.

Why: Covers all three bullets: direct control of registers and ports applied to the sensors and motors, hand-optimised compact code with predictable timing applied to the small memory, and the one-to-one link to the processor's own instruction set. Linked and applied throughout, so Level 3.

Some marks2/6

A low-level language can control the hardware directly. It can read the sensors and control the motors. It is also faster than a high-level language, so the vacuum responds quickly. This is useful because it has little memory.

Why: Three basic, independent points: direct control of the hardware applied to the sensors and motors, faster execution, and suitability for limited memory. They are asserted without development (no registers, ports or predictable timing) and the link between the language and the processor is missing, so Level 1, two or more basic points (2).

Some marks1/6

A low-level language is written in binary, so the computer can understand it directly. It is faster than a high-level language.

Why: 'Faster than a high-level language' is a creditworthy basic point (1). 'Written in binary' is not awarded, as binary itself is not a language and the do-not-award rule applies. Only one undeveloped point with no application to the vacuum cleaner, so Level 1, single basic point (1).

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