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Edexcel GCSE Computer Science (1CP2) Exam Questions

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3 questions · 10 marks

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1Explain2 marksLow and High Level Languages Swap Remove

Device drivers are programs that allow the operating system to communicate with hardware.

Explain one reason why a device driver is often written in a low-level language.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The programmer can control/manipulate the hardware directly (1) because low-level instructions can access registers/memory addresses/hardware features (1)
  • The code can be made to work efficiently with a specific device (1) because low-level languages are processor/chipset specific, so the instructions match that hardware (1)
  • The code produced is fast to execute (1) because it is optimised for the specific processor/uses few instructions (1)
  • The code produced is small (1) so it fits in the limited memory/ROM available in the device (1)

For both marks, the expansion must follow/associate with the statement.

Fast execution and small code size are typical advantages of low-level languages; award them only where the linked reason relates to the device.

Do not accept 'it is easier to write/learn/understand' or 'it is faster to write' as a point or as the expansion, because low-level languages are not easier for these.

Do not accept 'it is close to the hardware' or 'it works with hardware' without expansion of what that allows the program to do.

Do not accept 'because it is low-level' as the expansion; the answer must say what the language/hardware allows.

Example answers and how they were marked
Full marks2/2

It can control the hardware directly because the instructions can read and write to the device's registers and memory addresses.

Why: Linked point (1) of direct hardware control and reason (1) that low-level instructions access registers and memory addresses.

Some marks1/2

It runs quickly because it is a low-level language.

Why: Point (1) of fast execution, but 'because it is a low-level language' is not accepted as the linked reason.

No marks0/2

Because it is easier to write programs for a particular device.

Why: Misconception that low-level languages are easier to write; no creditworthy point or linked reason about hardware control or efficiency.

2Explain2 marksLow and High Level Languages Swap Remove

A programmer writes the same program in a low-level language and in a high-level language.

Explain one reason why the program written in the low-level language may run faster.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The programmer can choose the most efficient instructions/registers to use (1) so the program completes its task in fewer steps (1)
  • The programmer can optimise the code for the processor (1) because low-level instructions give direct control of registers/memory (1)
  • Each low-level instruction maps to one machine code instruction (1) so fewer instructions are executed than for the equivalent high-level code (1)
  • The translated code is smaller (1) so fewer instructions are fetched from memory and executed (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it is low-level' / 'it is closer to machine code' / 'low-level code is faster' on its own without a reason why it makes the program run faster.

Do not accept 'high-level code has to be translated' / 'high-level code is interpreted' on its own without saying why that makes the program slower.

Do not accept 'the code is smaller' on its own without saying that this means fewer instructions are fetched/executed.

Do not accept 'it is easier to write' or 'quicker to type' as a reason for faster execution.

Example answers and how they were marked
Full marks2/2

The programmer can choose the most efficient instructions and registers to use so the program completes its task in fewer steps.

Why: Linked point (1) of choosing efficient instructions/registers and reason (1) that the task is completed in fewer steps, so it runs faster.

Some marks1/2

Each low-level instruction maps to one machine code instruction so the program is shorter to type.

Why: Point (1) that one low-level instruction maps to one machine code instruction, but being shorter to type does not explain why the program runs faster, so no second mark.

No marks0/2

Because it is closer to machine code.

Why: 'Closer to machine code' alone gives no reason why that makes the program run faster, and the mark scheme does not accept it on its own.

3Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

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