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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 631 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Short recall2 marksLow and High Level Languages Swap Remove

Device drivers allow hardware devices to work with a computer system.

Give two advantages of using a low-level programming language to write device drivers.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • It can control/manipulate the hardware (components/registers/memory locations) directly (1)
  • Each instruction maps to a single machine-code instruction, so the behaviour/timing can be controlled precisely (1)
  • The code can run very quickly / has a fast execution time (1)
  • The code uses less memory/RAM (1)
  • The code can be optimised for a particular processor/chipset (1)

Only award one mark where both 'controls the hardware' and 'accesses registers/memory locations' are given, as these are the same point.

Do not accept 'it is closer to the hardware' without saying that it controls or accesses the hardware directly.

Do not accept easier/faster to write/program/learn/understand/debug (these are advantages of high-level languages).

Do not accept faster/quicker without qualification.

Do not accept portable/machine independent.

Do not accept does not need to be translated/compiled (assembly language must be assembled).

Do not accept it is a low-level language / a repeat of the question.

Example answers and how they were marked
Full marks2/2

It can control the hardware directly and the code runs very quickly.

Why: Two creditworthy advantages: controls the hardware directly (1); fast execution (1).

Some marks1/2

It uses less memory than a high-level language.

Why: Creditworthy point: uses less memory/RAM (1). Only one advantage given.

No marks0/2

It is easier to understand and debug than a high-level language.

Why: These are advantages of high-level languages, not low-level ones; the mark scheme does not accept easier to understand or debug.

2Short recall1 markTranslators Swap Remove

A compiler translates a whole program in one go before it is run.

Name the type of code that a compiler produces.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • Object code (1)
  • Machine code (1)
  • Executable code / an executable (1)

Allow object file.

Do not accept source code.

Do not accept high-level code.

Example answers and how they were marked
Full marks1/1

Object code.

Why: Object code is named as the code a compiler produces (1).

No marks0/1

High-level code.

Why: Near-miss: this is the input to the compiler, not the code it produces; not accepted.

No marks0/1

Source code.

Why: Names the programmer's input rather than the compiler's output; not accepted.

3Short recall2 marksTranslators Swap Remove

An interpreter is a type of translator.

Define the term interpreter.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Translates/converts (high-level/source) code one line/statement at a time (1)
  • Translates/converts the code and executes/runs each line as it goes (1)
  • Executes/runs each line/statement immediately after it is translated (1)
  • Reports/stops with an error message as soon as a syntax error is found (1)

Allow 'runs' for executes, 'converts' for translates and 'instruction' for line/statement

Do not accept translates the whole program before it is run

Do not accept produces/creates object code, an executable file or machine code that is saved

Example answers and how they were marked
Full marks2/2

An interpreter is a program that translates high-level code line by line. Each line is run as soon as it has been translated, so any errors are shown straight away.

Why: Line-by-line translation (1) and each line executed immediately (1); the point about errors would be a third creditworthy point but the maximum is two.

Some marks1/2

An interpreter translates code one line at a time.

Why: Line-by-line translation (1); no point for immediate execution.

No marks0/2

An interpreter translates the whole program before it is run.

Why: Near-miss describing a compiler; the scheme's 'Do not accept' line rules out whole-program translation.

4Describe2 marksTranslators Swap Remove

Source code can contain syntax errors.

Describe how a compiler and an interpreter differ in the way they deal with syntax errors.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The compiler reports all syntax errors after translation has finished (1) whereas the interpreter stops at the first error it finds (1)
  • The interpreter reports a syntax error as soon as it finds one (1) and does not translate/execute any more of the program (1)
  • The compiler continues translating after an error (1) and reports the errors at the end (1)
  • The interpreter stops translating when it reaches an error (1) but the compiler finishes translating before reporting errors (1)

Do not accept answers about fixing/correcting errors or about object code.

Do not award 'the compiler finds more errors' without saying errors are reported at the end.

Example answers and how they were marked
Full marks2/2

A compiler reports all the syntax errors at the end of translation, whereas an interpreter stops and reports the error as soon as it finds one.

Why: Compiler reports errors at the end (1) and interpreter stops/reports at the first error (1).

Some marks1/2

An interpreter stops translating when it finds a syntax error.

Why: Interpreter stops at the first error (1); no comparison with when the compiler reports errors.

No marks0/2

A compiler reports a syntax error immediately, before translating the rest of the program.

Why: Reverses the compiler's behaviour; it finishes translating before reporting errors.

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