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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 659 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 7 marks

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1Short recall2 marksLow and High Level Languages Swap Remove

Programs can be written in high-level or low-level programming languages.

Define the term high-level programming language.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • Uses statements/instructions that look like English/maths (1)
  • Does not depend on one type of processor / can be run on different types of computer with few or no changes (machine independent) (1)
  • A single statement is translated into several machine code instructions (1)
  • Provides data structures such as arrays and records (1)
  • Provides built-in/library subprograms (1)
  • Is translated by a compiler or an interpreter (1)

Allow portable/platform independent for machine independent.

Allow easier to read/write/understand/debug only when linked to the English-like statements, e.g. uses words that look like English so it is easier to understand.

Do not accept a high-level language / not a low-level language with no other detail.

Do not accept written in binary/machine code.

Do not accept faster to run / uses less memory, as these are characteristics of low-level languages.

Example answers and how they were marked
Full marks2/2

A language that uses statements that look like English and a program written in it can be run on different types of computer without being rewritten.

Why: English-like statements (1) and machine independent/portable (1).

Some marks1/2

A language that provides data structures such as arrays and records.

Why: Creditworthy point: provides data structures (1). No second part of the definition given.

No marks0/2

A language that is written in binary so the computer can understand it.

Why: Misconception: binary is machine code, not a high-level language; the mark scheme's do-not-accept line covers this.

2Short recall1 markTranslators Swap Remove

A compiler translates a whole program in one go before it is run.

Name the type of code that a compiler produces.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • Object code (1)
  • Machine code (1)
  • Executable code / an executable (1)

Allow object file.

Do not accept source code.

Do not accept high-level code.

Example answers and how they were marked
Full marks1/1

Object code.

Why: Object code is named as the code a compiler produces (1).

No marks0/1

High-level code.

Why: Near-miss: this is the input to the compiler, not the code it produces; not accepted.

No marks0/1

Source code.

Why: Names the programmer's input rather than the compiler's output; not accepted.

3Explain2 marksLow and High Level Languages Swap Remove

High-level languages are designed to be easier to learn than low-level languages.

Explain one reason why a high-level language is easier to learn than a low-level language.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Statements are written in English-like words/use maths symbols (1) so the programmer can understand more easily what each one does (1)
  • The language uses meaningful names for variables/structured constructs such as loops (1) so the code is easier to read/follow (1)
  • One statement translates into several machine code instructions (1) so there are fewer instructions to learn/understand for the same task (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'it is easier' / 'it is simpler' on its own, without saying what is easier/simpler.

Do not accept 'the computer understands it directly' / 'it does not need translating'.

Do not award answers about the program running faster or using less memory, as these are not about ease of learning.

Example answers and how they were marked
Full marks2/2

Statements are written in English-like words so the programmer can understand more easily what each line does.

Why: Linked point (1) of English-like statements and reason (1) that these are easier to understand.

Some marks1/2

It uses meaningful names for variables so it is easier.

Why: Point (1) that meaningful names for variables are used, but 'so it is easier' is not accepted as the linked reason.

No marks0/2

Because the computer can understand high-level code without translation.

Why: Misconception that high-level code is understood directly by the computer; no creditworthy characteristic of the language is given.

4Explain2 marksTranslators Swap Remove

An interpreter translates a program one line at a time.

Explain why an interpreted program stops when it reaches a line that contains a syntax error.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The interpreter translates and executes each line in turn (1) so it cannot continue past a line it cannot translate (1)
  • The interpreter finds the error when it reaches that line (1) so it stops and displays an error message before later lines are executed (1)
  • Each line is translated just before it is executed (1) so a syntax error in that line prevents that translation/execution from happening (1)
  • The interpreter does not translate the whole program first (1) so it only discovers the error when that line is reached during execution (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'the program crashes' without saying that the interpreter cannot translate/execute the line.

Do not accept answers about how a compiler reports errors.

Example answers and how they were marked
Full marks2/2

The interpreter translates each line just before it executes it, so when it reaches the line with the syntax error it cannot translate that line and stops.

Why: Line-by-line translation (1) linked to being unable to translate the faulty line, so stopping (1).

Some marks1/2

The interpreter translates one line at a time, so it stops at the error.

Why: Line-by-line translation (1); 'stops at the error' repeats the outcome and does not explain why it cannot continue.

No marks0/2

It stops because the compiler reports all errors at the end.

Why: Describes a compiler, not an interpreter; no credit.

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