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Edexcel GCSE Computer Science (1CP2) Exam Questions

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4 questions · 9 marks

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1Multiple choice1 markPrimary Memory Swap Remove

RAM is the main memory of a computer.

Identify the effect on the contents of RAM when the computer is switched off.

[1 mark]
  • AThey are lost
  • BThey are stored permanently
  • CThey are saved to secondary storage
  • DThey are written to ROM
Mark scheme
  • A They are lost (1)
  • The only correct answer is A. The correct answer is They are lost
  • B is not correct because RAM is volatile and its contents are lost when the power is switched off, so they are not stored permanently
  • C is not correct because RAM is volatile and its contents are lost when the power is switched off, so they are not saved to secondary storage
  • D is not correct because ROM is read-only memory that holds the start-up instructions, so the contents of RAM are not written to it
Example answers and how they were marked
Full marks1/1

A They are lost

Why: Selected the correct option. RAM is volatile, so its contents are lost when the power is switched off (1).

No marks0/1

C They are saved to secondary storage

Why: Near miss: thinks RAM contents are automatically saved, but RAM is volatile and its contents are not saved to secondary storage (0).

No marks0/1

B They are stored permanently

Why: Misconception: thinks RAM is non-volatile and keeps data permanently, but RAM is volatile and loses its contents when the power is switched off (0).

2Multiple choice1 markImages Swap Remove

Identify the smallest identifiable area of a bitmap image.

[1 mark]
  • AColour depth
  • BFile size
  • CPixel
  • DResolution
Mark scheme
  • C Pixel (1)
  • The only correct answer is C. The correct answer is pixel.
  • A is not correct because colour depth is the number of bits used to store the colour of each pixel
  • B is not correct because file size is the amount of storage an image takes up, not an area of the image
  • D is not correct because resolution is a measure of the number of pixels in an image (such as its width × height), not the smallest identifiable area
Example answers and how they were marked
Full marks1/1

C Pixel

Why: Correct option; a pixel is the smallest identifiable area of a bitmap image (1).

No marks0/1

D Resolution

Why: Resolution is a measure of the number of pixels in an image, not the smallest identifiable area; no mark.

No marks0/1

A Colour depth

Why: Colour depth is the number of bits used to store each pixel's colour, not the smallest identifiable area; no mark.

3Short recall1 markSecondary Memory Swap Remove

Data is stored on optical discs as pits and lands.

Name the component in an optical disc drive that reads this data.

[1 mark]
Mark scheme

Award one mark for:

  • Laser (1)

Allow laser beam

Do not accept read/write head

Do not accept pits

Do not accept lands

Do not accept reflective surface

Do not accept magnet/magnetic

Example answers and how they were marked
Full marks1/1

Laser

Why: Laser is the creditworthy answer (1).

No marks0/1

A read/write head

Why: Read/write head is not accepted by the mark scheme; it reads magnetic media, not optical discs, so no marks are awarded.

No marks0/1

Pits and lands

Why: Pits and lands are what the laser reads, not the component that reads the data, so the mark scheme does not accept them.

4Discuss6 marksTranslators Swap Remove

A student is writing a program in a high-level language. The student runs the program after every small change to check that it works.

Discuss whether the student should use an interpreter or a compiler while writing and testing the program.

Your answer should include:

  • how each translator deals with a syntax error
  • how much of the program is translated at a time
  • how this affects the student's testing.
[6 marks]
Mark scheme

Indicative content

How each translator deals with a syntax error

  • An interpreter stops as soon as it finds a syntax error and displays an error message.
  • With an interpreter, the lines before the error have already been executed, so the student can see how far the program got before it stopped.
  • A compiler reports errors at the end of translation, so the student gets a list of all the syntax errors in the program in one go.

How much of the program is translated at a time

  • An interpreter translates one line at a time and executes each line immediately.
  • A compiler translates the whole program in one go before any of it is run.
  • A compiler produces object code, so after every change the whole program must be compiled again before the student can run it.
  • An interpreter produces no object code, so the student does not have to wait for the whole program to be translated before it runs.

How this affects the student's testing

  • An interpreter suits this student because the program can be run straight away after each small change.
  • The interpreter stops at the first error found, so the student fixes that error and runs the program again, but may only find the next error on the next run.
  • Reporting every error at the end of compilation means the student can fix several errors at once, but cannot run the program until the whole program compiles.
  • The student should use an interpreter while testing, and compile the finished program once it works.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must relate the way each translator works to the student's testing, not just describe the two translators.

Do not accept answers about run-time or logic errors where no comparison of the translators is made.

Example answers and how they were marked
Full marks6/6

The student should use an interpreter while testing. An interpreter translates one line at a time and executes each line straight away, so as soon as the student has made a small change the program can be run without waiting for the whole program to be translated. If there is a syntax error, the interpreter stops at that line and displays an error message, and the lines before it have already been executed, so the student knows exactly where the problem is. A compiler translates the whole program in one go and only reports the errors at the end, so the student would get a list of all the syntax errors, but could not run any of the program until the whole program compiled successfully.

Why: Explains how each translator deals with a syntax error, how much is translated at a time (one line executed immediately against the whole program at once) and links both to the student's testing, with a conclusion. Level 3.

Some marks4/6

An interpreter translates one line at a time and stops when it finds an error, so the student can see where the error is. A compiler translates the whole program and reports all the errors at the end. The interpreter is better for testing because the student can run the program straight away after a change.

Why: Adequate: correct points about error reporting and one line at a time, with a recommendation, but the effect on testing is only asserted rather than reasoned through, so the linkage is not sustained. Level 2.

Some marks1/6

The student should use a compiler because it translates the program one line at a time and stops at the first error, which makes testing quicker.

Why: The roles of the two translators are reversed, so the answer only makes a basic point about testing more quickly. Level 1.

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