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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markFetch Decode Execute Cycle Swap Remove

Identify the component that stores instructions and data during the fetch-decode-execute cycle.

[1 mark]
  • AArithmetic logic unit
  • BClock
  • CMain memory (RAM)
  • DProgram counter
Mark scheme
  • C Main memory (RAM) (1)
  • The only correct answer is C. The correct answer is main memory (RAM); accept 'main memory', 'RAM' or 'random access memory'.
  • A is not correct because the arithmetic logic unit performs arithmetic and logical operations
  • B is not correct because the clock sends regular pulses to synchronise the components of the CPU
  • D is not correct because the program counter holds the address of the next instruction, not the instructions and data
Example answers and how they were marked
Full marks1/1

C Main memory (RAM)

Why: Correct option: main memory (RAM) stores instructions and data during the fetch-decode-execute cycle (1).

No marks0/1

D Program counter

Why: Near-miss distractor: the program counter holds the address of the next instruction, not the instructions and data (0).

No marks0/1

A Arithmetic logic unit

Why: Misconception: the ALU performs arithmetic and logical operations, so it does not store instructions and data (0).

2Multiple choice1 markCharacter Sets Swap Remove

A text file stores each character using 7-bit ASCII.

Identify the denary ASCII code for the space character.

[1 mark]
  • A32
  • B33
  • C48
  • D65
Mark scheme
  • A 32 (1)
  • The only correct answer is A. The correct answer is 32.
  • B is not correct because 33 is the ASCII code for the exclamation mark (!)
  • C is not correct because 48 is the ASCII code for the character 0
  • D is not correct because 65 is the ASCII code for the uppercase letter A
Example answers and how they were marked
Full marks1/1

A 32

Why: Correct option: the space character has the ASCII code 32 (1).

No marks0/1

C 48

Why: Near miss scoring 0: 48 is the ASCII code for the character 0, not the space character.

No marks0/1

D 65

Why: Misconception scoring 0: 65 is the ASCII code for the uppercase letter A, so a well-known code is given but not the code for a space.

3Describe2 marksTranslators Swap Remove

Source code can contain syntax errors.

Describe how a compiler and an interpreter differ in the way they deal with syntax errors.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The compiler reports all syntax errors after translation has finished (1) whereas the interpreter stops at the first error it finds (1)
  • The interpreter reports a syntax error as soon as it finds one (1) and does not translate/execute any more of the program (1)
  • The compiler continues translating after an error (1) and reports the errors at the end (1)
  • The interpreter stops translating when it reaches an error (1) but the compiler finishes translating before reporting errors (1)

Do not accept answers about fixing/correcting errors or about object code.

Do not award 'the compiler finds more errors' without saying errors are reported at the end.

Example answers and how they were marked
Full marks2/2

A compiler reports all the syntax errors at the end of translation, whereas an interpreter stops and reports the error as soon as it finds one.

Why: Compiler reports errors at the end (1) and interpreter stops/reports at the first error (1).

Some marks1/2

An interpreter stops translating when it finds a syntax error.

Why: Interpreter stops at the first error (1); no comparison with when the compiler reports errors.

No marks0/2

A compiler reports a syntax error immediately, before translating the rest of the program.

Why: Reverses the compiler's behaviour; it finishes translating before reporting errors.

4Explain2 marksProtocols & Layers Swap Remove

Two computers exchange data over a network.

Explain why network protocols are needed for the two computers to communicate.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Devices (can) understand/interpret the data they receive (1) because they follow the same set of rules for communication (1)
  • Data is sent in an agreed format/structure (1) so the receiving device can interpret/understand it correctly (1)
  • Devices (can) connect/communicate successfully (1) because they agree how the data is transmitted, such as the type of signal used (1)
  • Errors (can) be detected/handled (1) because both devices follow the same rules for checking the data (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'so devices can talk/communicate with each other' or 'so they can understand each other' without saying they follow the same rules/agreed format.

Do not accept an answer that only states protocols are a set of rules, without saying what this allows (e.g. the data can be understood/interpreted).

Do not accept a faster connection/speed as a reason why protocols are needed.

Do not accept naming a protocol (e.g. TCP/IP, HTTP, Wi-Fi) without an explanation of why it is needed.

Do not accept a description of what a protocol does (e.g. 'TCP splits data into packets') without saying why this is needed.

Example answers and how they were marked
Full marks2/2

Devices can understand the data they receive (1) because they follow the same set of rules for communication (1).

Why: Linked point (1) and reason (1): following the same rules is what lets the devices understand the data.

Some marks1/2

Data is sent in an agreed format (1).

Why: Point (1) identified, but no linked reason saying what the agreed format achieves.

No marks0/2

Protocols are needed so the connection is faster (0) because more data can be sent at once.

Why: Speed is not a reason protocols are needed, so there is no creditworthy point or linked reason.

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