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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 604 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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3 questions · 3 marks

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1Multiple choice1 markFetch Decode Execute Cycle Swap Remove

Identify the component that stores instructions and data during the fetch-decode-execute cycle.

[1 mark]
  • AArithmetic logic unit
  • BClock
  • CMain memory (RAM)
  • DProgram counter
Mark scheme
  • C Main memory (RAM) (1)
  • The only correct answer is C. The correct answer is main memory (RAM); accept 'main memory', 'RAM' or 'random access memory'.
  • A is not correct because the arithmetic logic unit performs arithmetic and logical operations
  • B is not correct because the clock sends regular pulses to synchronise the components of the CPU
  • D is not correct because the program counter holds the address of the next instruction, not the instructions and data
Example answers and how they were marked
Full marks1/1

C Main memory (RAM)

Why: Correct option: main memory (RAM) stores instructions and data during the fetch-decode-execute cycle (1).

No marks0/1

D Program counter

Why: Near-miss distractor: the program counter holds the address of the next instruction, not the instructions and data (0).

No marks0/1

A Arithmetic logic unit

Why: Misconception: the ALU performs arithmetic and logical operations, so it does not store instructions and data (0).

2Multiple choice1 markCharacter Sets Swap Remove

A text file stores each character using 7-bit ASCII.

Identify the denary ASCII code for the space character.

[1 mark]
  • A32
  • B33
  • C48
  • D65
Mark scheme
  • A 32 (1)
  • The only correct answer is A. The correct answer is 32.
  • B is not correct because 33 is the ASCII code for the exclamation mark (!)
  • C is not correct because 48 is the ASCII code for the character 0
  • D is not correct because 65 is the ASCII code for the uppercase letter A
Example answers and how they were marked
Full marks1/1

A 32

Why: Correct option: the space character has the ASCII code 32 (1).

No marks0/1

C 48

Why: Near miss scoring 0: 48 is the ASCII code for the character 0, not the space character.

No marks0/1

D 65

Why: Misconception scoring 0: 65 is the ASCII code for the uppercase letter A, so a well-known code is given but not the code for a space.

3Short recall1 markUnits & Conversion Swap Remove

A file has a size of 2 kibibytes.

State the number of bytes in the file.

[1 mark]
Mark scheme

Award one mark for:

  • 2048 (1)
  • 2 × 1024 (1)
  • 2^11 (1)

Allow 2048 bytes.

Do not accept 2000, which is the number of bytes in two decimal kilobytes.

Do not accept 1024, which is the number of bytes in one kibibyte.

Do not accept 16, which is the number of bits in two bytes.

Example answers and how they were marked
Full marks1/1

2048

Why: 2048 is 2 × 1024, the number of bytes in 2 kibibytes (1).

No marks0/1

2000

Why: 2000 uses the decimal kilobyte, not the binary kibibyte; the mark scheme does not accept it.

No marks0/1

16

Why: 16 is the number of bits in two bytes, confusing bits with bytes; the mark scheme does not accept it.

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