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Edexcel GCSE Computer Science (1CP2) Exam Questions

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4 questions · 10 marks

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1Multiple choice1 markFetch Decode Execute Cycle Swap Remove

Identify the component that stores instructions and data during the fetch-decode-execute cycle.

[1 mark]
  • AArithmetic logic unit
  • BClock
  • CMain memory (RAM)
  • DProgram counter
Mark scheme
  • C Main memory (RAM) (1)
  • The only correct answer is C. The correct answer is main memory (RAM); accept 'main memory', 'RAM' or 'random access memory'.
  • A is not correct because the arithmetic logic unit performs arithmetic and logical operations
  • B is not correct because the clock sends regular pulses to synchronise the components of the CPU
  • D is not correct because the program counter holds the address of the next instruction, not the instructions and data
Example answers and how they were marked
Full marks1/1

C Main memory (RAM)

Why: Correct option: main memory (RAM) stores instructions and data during the fetch-decode-execute cycle (1).

No marks0/1

D Program counter

Why: Near-miss distractor: the program counter holds the address of the next instruction, not the instructions and data (0).

No marks0/1

A Arithmetic logic unit

Why: Misconception: the ALU performs arithmetic and logical operations, so it does not store instructions and data (0).

2Multiple choice1 markStored Program Computers Swap Remove

Identify the function of the control unit in the fetch-decode-execute cycle.

[1 mark]
  • ADecodes instructions
  • BPerforms arithmetic operations
  • CStores data and instructions
  • DTemporarily stores data being processed
Mark scheme
  • A Decodes instructions (1)
  • The only correct answer is A. The correct answer is Decodes instructions.
  • B is not correct because the arithmetic logic unit performs arithmetic operations
  • C is not correct because main memory stores data and instructions
  • D is not correct because registers temporarily store data being processed
Example answers and how they were marked
Full marks1/1

A Decodes instructions

Why: Correct option: the control unit decodes instructions during the fetch-decode-execute cycle (1).

No marks0/1

C Stores data and instructions

Why: Main memory stores data and instructions, not the control unit; this is a common distractor, so no mark.

No marks0/1

B Performs arithmetic operations

Why: Arithmetic operations are performed by the ALU, not the control unit; a common confusion between CPU components, so no mark.

3Explain2 marksPrimary Memory Swap Remove

A computer follows the von Neumann stored program concept. A program's instructions are stored on secondary storage before the program is run.

Explain one reason why the instructions of a program must be held in RAM before they can be executed.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • The CPU can only fetch/read instructions from main memory/RAM (1) so the instructions of a running program must be copied/loaded into RAM before they can be executed (1)
  • RAM is faster to access than secondary storage (1) so the instructions can be fetched quickly enough for the CPU to execute them (1)
  • The CPU needs the instructions in RAM to fetch and execute them (1) because the fetch-decode-execute cycle reads each instruction from main memory/RAM (1)
  • The address of the next instruction is sent to RAM on the address bus (1) so the instruction can be transferred to the CPU/registers for decoding/execution (1)

For both marks, the expansion must follow/associate with the statement.

Allow the point and reason in either order if they are linked.

Do not accept answers that only say the CPU needs instructions, or that RAM is faster, without linking this to fetching/executing the instructions.

Do not accept answers that only say RAM holds data and instructions without linking this to the fetch-decode-execute cycle.

Do not accept 'RAM is permanent/non-volatile storage, so the instructions are kept safe' - RAM is volatile.

The response does not need to name the address bus or the fetch stage for full marks; a linked reason that explains why instructions must be in RAM (for example, the CPU can only fetch from RAM, or RAM is faster than secondary storage) is enough.

Example answers and how they were marked
Full marks2/2

The CPU can only fetch instructions from main memory, so the instructions of a running program must be copied into RAM before they can be executed.

Why: Linked point (1) for the CPU only being able to fetch instructions from main memory/RAM, and reason (1) for instructions being copied into RAM before execution.

Some marks1/2

The CPU can only fetch instructions from main memory.

Why: Point (1) only; there is no linked reason that explains why this means the instructions must be held in RAM before execution, such as RAM being faster than secondary storage.

No marks0/2

Instructions are kept in RAM because RAM is permanent storage and does not lose the instructions when the power is turned off.

Why: Misconception: RAM is described as permanent/non-volatile, which the mark scheme's 'Do not accept' line rules out; no creditworthy linked point.

4Discuss6 marksStored Program Computers Swap Remove

A school is buying new desktop computers for its computer science classroom. The teacher explains that each computer uses the von Neumann stored program concept: the program instructions and the data are stored together in main memory, and the CPU runs each instruction by carrying out the fetch-decode-execute cycle.

Discuss the role of the control unit, the arithmetic logic unit (ALU) and registers in the fetch-decode-execute cycle.

Your answer should include:

  • how an instruction is fetched from main memory and decoded
  • how the ALU executes an instruction
  • how registers are used during the cycle.
[6 marks]
Mark scheme

Indicative content

Fetching and decoding an instruction

  • The register that holds the address of the next instruction (the program counter) contains the address of the instruction to be fetched.
  • This address is sent to main memory (RAM) and the instruction is copied from main memory into a register inside the CPU.
  • The program counter is updated so that it holds the address of the next instruction in the program.
  • The control unit decodes the instruction that has been fetched, working out which operation is required and which data or registers are needed.
  • The control unit sends control signals to coordinate the other components as the instruction is carried out.
  • The control unit decides what happens next, for example after a comparison it decides whether the next instruction is the following one or a jump.

The arithmetic logic unit (ALU) executes an instruction

  • The control unit directs the arithmetic logic unit (ALU) to carry out the operation.
  • The ALU performs arithmetic operations such as addition, subtraction, multiplication and division, for example adding two values in a program written by the class.
  • The ALU performs logical operations such as comparing two values to see if they are equal or whether one is greater than the other.
  • The result of the operation carried out by the ALU is passed back and stored in a register.
  • The ALU operates on data that has been fetched from main memory; it does not fetch the instruction and it does not decide which instruction is next.

Registers

  • Registers are small, very fast memory locations inside the CPU.
  • They hold the data, addresses and results that the CPU is working on during the cycle.
  • Registers are used in every stage of the cycle, not only when the ALU produces a result.
  • Because registers are inside the CPU they can be read and written much faster than main memory during the cycle.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)
  • A Level 3 answer must link the roles of all three components to the fetch, decode and execute stages. An answer that links only one component to a stage, with the other points listed separately, is Level 1 (1–2 marks); an answer that links two of the components to stages is Level 2 (3–4 marks). A point repeated under more than one heading is credited once only.
  • Accept 'the program counter', 'the address register' or 'a register holding the address of the next instruction' as the register that holds the address of the next instruction. Do not accept 'the control unit performs the calculations', 'the ALU controls the timing of the CPU' / 'the ALU sends the clock signal' or 'registers are in main memory (RAM)'.
Example answers and how they were marked
Full marks6/6

In the fetch stage, a register called the program counter holds the address of the next instruction and this address is sent to main memory. The instruction is copied from main memory into a register in the CPU and the program counter is updated so that it points to the next instruction. The control unit then decodes the instruction in the decode stage, working out which operation is required and which data or registers are needed, and it sends control signals to coordinate the other components. In the execute stage the control unit directs the ALU to carry out the operation the class's program needs: the ALU does arithmetic, such as adding two values, or a logical comparison, such as checking whether one value is greater than another, and it does not decide what happens next, the control unit does. The result from the ALU is stored in a register, and because registers hold the data, addresses and results at every stage, the cycle can repeat with the next instruction.

Why: Level 3: the role of each component is linked to the stage it works in (program counter and registers in fetch, control unit decoding and deciding next, ALU executing and its result stored in a register) across all three stages, with the classroom context.

Some marks2/6

The control unit decodes the instruction in the decode stage. The ALU does maths and logic, such as addition and comparing numbers. Registers store data inside the CPU. In the fetch stage the instruction is fetched from the RAM and put into the CPU.

Why: Level 1: several correct basic points that the mark scheme credits (the instruction is fetched from main memory into the CPU, the control unit decodes the instruction, the ALU does arithmetic and logical operations, registers store data) but only the control unit is linked to a stage of the cycle, so the answer is top of Level 1.

Some marks1/6

The control unit decodes instructions. The ALU controls the timing of the CPU and sends the clock signal. Registers are in the RAM and they store the program.

Why: Level 1: one basic point, that the control unit decodes instructions (1). The other statements are on the do-not-accept list (the ALU does not control the timing of the CPU or send the clock signal, and registers are in the CPU, not main memory), so they earn no credit.

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