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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 631 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markCompression Swap Remove

Identify the definition of lossy compression.

[1 mark]
  • AData is removed only while the file is being transmitted
  • BData is permanently removed to reduce the file size
  • CData is restored exactly when it is decompressed
  • DData is stored using a dictionary of repeated patterns
Mark scheme
  • B Data is permanently removed to reduce the file size (1)
  • The only correct answer is B. The correct answer is data is permanently removed to reduce the file size.
  • A is not correct because the data removed by a lossy algorithm is not restored after transmission
  • C is not correct because that describes lossless compression, where the original file is rebuilt exactly
  • D is not correct because dictionary encoding is a lossless method that records repeated patterns once
Example answers and how they were marked
Full marks1/1

B Data is permanently removed to reduce the file size

Why: Correct option (1).

No marks0/1

C Data is restored exactly when it is decompressed

Why: Near miss: this describes lossless compression, so no mark.

No marks0/1

A Data is removed only while the file is being transmitted

Why: Misconception that compression only applies during transmission; the data is removed permanently, so no mark.

2Convert1 markBinary to Denary Conversion Swap Remove

Computers manipulate binary patterns.

Convert the binary pattern 1010 0100 to denary.

[1 mark]
Mark scheme

Award one mark for:

  • 164 (1)
Example answers and how they were marked
Full marks1/1

164

Why: Correct: 128 + 32 + 4 = 164 (1).

No marks0/1

37

Why: Reads the place values from the wrong end (the left-hand bit as 1), so the value is wrong.

No marks0/1

3

Why: Counts the 1s instead of adding their place values.

3Short recall2 marksImages Swap Remove

Bitmap images are stored as a grid of pixels.

Define the term pixel.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • The smallest element/area of a bitmap image (1)
  • The smallest identifiable part of an image (1)
  • Stores/represents a single colour as a binary value (1)
  • Stores/represents a single colour using a number of bits/colour depth (1)

Allow 'picture element' for element/part in the first two bullets, but not on its own

Allow 'bit depth' for colour depth

Do not accept 'picture element'/'pixel' on its own

Do not accept 'a group of pixels' or 'a dot' on its own; allow 'dot' only when it is described as the smallest element/area of the image

Do not accept 'single colour' on its own for the second mark; it must be linked to a binary value/number of bits

Do not accept 'lots of coloured dots' (it contradicts a single colour)

Example answers and how they were marked
Full marks2/2

The smallest identifiable area of a bitmap image, which has one colour stored as a binary value.

Why: Smallest identifiable area (1) and single colour stored as a binary value (1)

Some marks1/2

The smallest part of a bitmap image, made of one colour.

Why: Smallest part (1); no credit for the second mark because the single colour is not linked to a binary value or number of bits

No marks0/2

A picture element made from lots of coloured dots.

Why: 'Picture element' on its own is not accepted and 'lots of coloured dots' contradicts a single colour

4Describe2 marksLow and High Level Languages Swap Remove

A programmer has written a program in assembly language.

Describe why it is necessary to translate the program into machine code before it can be run.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The processor/CPU can only execute machine code/binary instructions (1) so the assembly instructions must be converted into machine code before the program can run (1)
  • Each assembly instruction/mnemonic matches/corresponds to one machine code instruction (1) so each line must be replaced with the machine code the processor executes (1)
  • The program is written using mnemonics (1) that must be translated into machine code for the processor to carry out the instructions (1)
  • The hardware/processor does not understand assembly language directly (1) so it must be translated into machine code that the processor can execute (1)

Do not accept 'assembly language is a low-level language'.

Do not accept 'it is hard to understand' or 'it is not English'.

Do not accept benefits, such as 'machine code runs faster' or 'the program will run more quickly'.

Do not accept 'an assembler/a translator converts it' on its own, with no reference to the processor only being able to execute machine code/binary.

Do not accept responses about high-level languages or about compilers/interpreters.

Example answers and how they were marked
Full marks2/2

The processor can only execute machine code, so the assembly instructions must be converted into machine code before the program can run.

Why: States what the processor can execute (1) and links it to converting the program's instructions into machine code (1).

Some marks1/2

Each assembly instruction matches one machine code instruction.

Why: Correct point about the one-to-one match (1) but no development saying that this is because the processor only executes machine code.

No marks0/2

Because an assembler translates assembly language into machine code.

Why: Names the translator but gives no reason tied to the processor only being able to execute machine code, so no mark; this is in the 'Do not accept' guidance.

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