Menu

Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 514 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

Build a paper

Topics (none ticked: all of them)
Question types (none ticked: all of them)

Practice paper

6 questions · 19 marks

Pick again
Print
1Multiple choice1 markSound Swap Remove

A sound wave is sampled and the amplitude of each sample is stored using 2 bits.

Identify the number of different amplitude values that can be stored for each sample.

[1 mark]
  • A2
  • B4
  • C8
  • D16
Mark scheme
  • B 4 (1)
  • The only correct answer is B. The correct answer is 4 (2 bits give 2^2 = 4 values).
  • A is not correct because 2 is the number of bits used to store each sample
  • C is not correct because 8 different amplitude values would need 3 bits
  • D is not correct because 16 different amplitude values would need 4 bits
Example answers and how they were marked
Full marks1/1

B 4

Why: Selects the only correct option (1).

No marks0/1

C 8

Why: Near miss: 8 values would need 3 bits, one more than this recording uses (0).

No marks0/1

A 2

Why: Typical misconception: 2 is the number of bits, not the number of amplitude values those bits can store (0).

2Short recall2 marksUnits & Conversion Swap Remove

Data storage is measured in binary multiples.

Define the term bit.

[2 marks]
Mark scheme

Award one mark for any of the following up to a maximum of two marks:

  • A binary digit (1)
  • Has the value 0 or 1 (1)
  • The smallest unit of data storage (1)
  • A single 0 or 1 (1)

Allow binary digit/binary place value for binary digit

Allow a single binary digit for a single 0 or 1

Do not accept a group of 8 bits/half a nibble of 4 bits, which describe a byte or a nibble

Do not accept a binary number/binary on its own

Example answers and how they were marked
Full marks2/2

A binary digit that can have the value 0 or 1.

Why: A binary digit (1) and has the value 0 or 1 (1).

Some marks1/2

It is the smallest unit of data storage.

Why: Smallest unit of data storage (1), but does not state that it is a binary digit or that it has the value 0 or 1.

No marks0/2

A group of 8 bits.

Why: Describes a byte, not a bit; no creditworthy point and named in the Do not accept line.

3Describe2 marksUtility Software Swap Remove

A hard disk can become fragmented as files are saved and deleted.

Describe how disk defragmentation software improves the performance of a hard disk.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • Parts of a file are moved so they are stored together/in consecutive locations (1) so the read/write head has less distance to travel to read the file (1)
  • Files are rearranged so that each file is stored in one block (1) which reduces the time taken to open/load the file (1)
  • Free space on the disk is collected into one area (1) so new files can be saved without becoming fragmented (1)
  • The parts of each fragmented file are put in order (1) so fewer movements of the read/write head are needed to read it (1)

Do not accept responses about compressing files, deleting files or increasing the amount of storage, as these are not what defragmentation software does.

Do not accept 'it makes the disk faster' without saying how the files are changed.

Example answers and how they were marked
Full marks2/2

It moves the parts of a file so they are stored together in consecutive locations (1), so the read/write head does not have to move as far and the file opens more quickly (1).

Why: Linked point (1) and development (1): the file parts are stored together, which reduces read/write head movement.

Some marks1/2

It reorganises the files on the hard disk so that they are stored together.

Why: The point is made (1) but there is no development saying how this improves performance, so the second mark is not awarded.

No marks0/2

It compresses the files so that they take up less space on the disk.

Why: This describes data compression software, which the mark scheme says is not accepted; no creditworthy point is made.

4Explain2 marksProtocols & Layers Swap Remove

Two computers exchange data over a network.

Explain why network protocols are needed for the two computers to communicate.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • Devices (can) understand/interpret the data they receive (1) because they follow the same set of rules for communication (1)
  • Data is sent in an agreed format/structure (1) so the receiving device can interpret/understand it correctly (1)
  • Devices (can) connect/communicate successfully (1) because they agree how the data is transmitted, such as the type of signal used (1)
  • Errors (can) be detected/handled (1) because both devices follow the same rules for checking the data (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'so devices can talk/communicate with each other' or 'so they can understand each other' without saying they follow the same rules/agreed format.

Do not accept an answer that only states protocols are a set of rules, without saying what this allows (e.g. the data can be understood/interpreted).

Do not accept a faster connection/speed as a reason why protocols are needed.

Do not accept naming a protocol (e.g. TCP/IP, HTTP, Wi-Fi) without an explanation of why it is needed.

Do not accept a description of what a protocol does (e.g. 'TCP splits data into packets') without saying why this is needed.

Example answers and how they were marked
Full marks2/2

Devices can understand the data they receive (1) because they follow the same set of rules for communication (1).

Why: Linked point (1) and reason (1): following the same rules is what lets the devices understand the data.

Some marks1/2

Data is sent in an agreed format (1).

Why: Point (1) identified, but no linked reason saying what the agreed format achieves.

No marks0/2

Protocols are needed so the connection is faster (0) because more data can be sent at once.

Why: Speed is not a reason protocols are needed, so there is no creditworthy point or linked reason.

5Discuss6 marksUser Management Swap Remove

A small design company has 18 employees who use a network with a shared file server. Some employees are company directors and need to manage the system. Designers need to work on shared project folders, but salary files must be kept private.

Discuss how the operating system's user management can give employees the access they need while protecting the company's files.

Your answer should include:

  • administrator accounts
  • standard user accounts
  • file permissions.
[6 marks]
Mark scheme

Indicative content

Administrator accounts

  • An administrator account can create new user accounts for new employees and delete accounts when employees leave.
  • The administrator can reset a forgotten password, so an employee can get back to work without sharing another person's account.
  • The administrator can set the access rights for each user or group, so designers get access to project folders and only directors can open salary files.
  • Administrator privileges should be given to only a few trusted employees, as administrators can change any settings on the system.

Standard user accounts

  • Designers should use standard user accounts, so they cannot install unauthorised software or change system settings.
  • A standard user can be given permission to read and write files in the project folder that their team uses.
  • Standard users should not be able to change other users' permissions, so the access rules cannot be removed by accident.
  • If a standard user tries to open a file without permission, the operating system denies access.

File permissions

  • Each file or folder can have permissions that allow a user to read, write or delete it.
  • Project folders can be set so all designers can read and write the files inside them.
  • Salary files can be set so only directors can read them, and other users are denied access.
  • Permissions can be set for a group of users, such as all designers, which is quicker than setting them for each person.
  • A file can be made read-only for standard users, so they can view it but cannot change it.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Level 3 responses must cover administrator accounts, standard user accounts and file permissions, and apply them to the design company.

Do not accept general operating system functions such as managing the processor or memory unless they are explicitly linked to controlling what a user can access.

Example answers and how they were marked
Full marks6/6

The directors should have administrator accounts so they can create accounts for new designers, delete accounts when staff leave, and set permissions on the file server. Ordinary designers should have standard user accounts so they cannot install software or change permissions. The administrator can give the designers read and write permission on the shared project folders, but only the directors can read the salary files. This means the designers can work together on projects, while confidential salary information stays private. If a designer leaves, the administrator can disable their account so they can no longer open company files.

Why: Level 3. It covers administrator accounts, standard accounts and file permissions, with coherent application to project folders and salary files.

Some marks4/6

The administrator can add and delete users and set their permissions. Normal users can only access the files they are allowed to. The salary files can be made private so only the administrator can see them.

Why: Level 2. Administrator accounts and file permissions are described with some application, but standard user accounts are not developed and the explanation lacks sustained reasoning.

No marks0/6

The administrator is the person who uses the computer most often, so the operating system gives them more memory and a faster processor. This means they can manage the users.

Why: Level 0. It confuses administrator privileges with extra memory and processor speed, which is process management, not user management.

6Discuss6 marksLow and High Level Languages Swap Remove

A school computing club is creating a quiz game. The game will be written by students who are new to programming. It will store the names and scores of players in a list. The club wants to choose a language that helps the students finish the game quickly and with few errors.

Discuss the characteristics of a high-level programming language that make it suitable for writing the quiz game.

Your answer should include:

  • how easy the language is to learn, use and debug
  • the data structures it provides for storing the players' names and scores
  • the built-in functions and library routines it provides.
[6 marks]
Mark scheme

Indicative content

Ease of learning, use and debug

  • High-level language statements are written in English-like words and mathematical symbols, so the students can read the quiz game code and understand what each line does.
  • The language is easier to learn than a low-level language, so students who are new to programming can start writing the quiz game quickly.
  • Errors are easier to find and fix because the code is readable; for example, the students can check a line that updates a score against the rule they intended.
  • The students do not need to know how the processor carries out each statement, so they can concentrate on the quiz questions and rules.

Data structures

  • High-level languages provide lists or arrays, so the names and scores of all the players can be stored under one name and processed with a loop.
  • A record can store a player's name and score as one item; in some languages a dictionary or class can be used instead, which keeps related data together.
  • Using a data structure makes the code shorter and easier to understand than separate variables for every player's name and score.

Built-in functions and library routines

  • High-level languages provide built-in functions such as print and input, so the students can display a question and read a player's answer without writing the underlying code.
  • Library routines such as a random number generator can be used to choose quiz questions, saving the students time.
  • String-handling routines can check or compare a player's answer, so the students do not have to write these routines themselves.
  • Reusing tested routines reduces the amount of code the students write and can reduce errors in the quiz game.

Levels

  • Level 0 (0 marks): No rewardable content.
  • Level 1 (1–2 marks): Basic, independent points are made, showing elements of understanding of key concepts/principles of computer science. (AO1) The discussion will contain basic information with little linkage between points made or application to the context. (AO2)
  • Level 2 (3–4 marks): Demonstrates adequate understanding of key concepts/principles of computer science. (AO1) The discussion shows some linkages and lines of reasoning with some structure and application to the context. (AO2)
  • Level 3 (5–6 marks): Demonstrates comprehensive understanding of key concepts/principles of computer science to support the discussion being presented. (AO1) The discussion is well developed, with sustained lines of reasoning that are coherent and logically structured, and which clearly apply to the context. (AO2)

Additional guidance: Credit only points applied to the quiz game and the students; comparison with low-level languages is not required, but a correct contrast may support a point if it is applied. Do not award generic claims such as 'high-level programs run faster', 'work on any computer' or 'students do not need to learn syntax' unless they are justified for the quiz game.

Level 3 responses must cover all three bullet areas with linked reasoning that explains why the characteristic helps the students finish the game quickly with few errors; an answer covering only two bullet areas is limited to Level 2. Do not award the idea that high-level code is already machine code or is understood directly by the processor. Accept dictionaries or classes as equivalents of records.

Example answers and how they were marked
Full marks6/6

A high-level language is suitable for the quiz game because its statements use English-like words and mathematical symbols, so students who are new to programming can read the code and see what each part of the quiz does. This also makes the game easier to debug, because the students can compare a line that updates a player's score with the rule they intended. The language gives the students lists or arrays, so all the players' names and scores can be stored under one name, and a loop can then go through the list to display the results. A record, or a dictionary in Python, can keep one player's name and score together, which is clearer than using separate variables. The language also provides built-in functions and library routines such as input, print and a random number generator, so the students do not have to write these from scratch. They can use input to ask for a player's name and print to show the score, and a random number routine to choose a question. This lets the club spend its time on the quiz questions and rules, so the students can finish the game quickly with fewer errors.

Why: Covers all three bullet areas with linked reasoning: readable English-like statements and debugging, lists/records for names and scores, and built-in input/print/random routines, all applied to helping new students finish quickly with fewer errors. This meets Level 3.

Some marks3/6

High-level languages use English words, so the students can understand the code for the quiz game and find mistakes more easily. They provide lists or arrays, so the players' names and scores can be stored together, and a loop can be used to display the scores. This makes the game easier to write for students who are new to programming.

Why: Level 2, 3 marks: covers ease of learning/use and data structures with some application to the quiz game, but gives no built-in facilities and limited development of why this helps the club finish quickly, so it is not Level 3.

No marks0/6

High-level code is already machine code, so the computer can run the quiz game without a translator. The students do not need to learn any syntax.

Why: Contains the machine-code misconception and a generic claim that the scheme does not credit; no creditworthy point is made, so Level 0.

Questions by topic

More ways to revise Edexcel GCSE Computer Science (1CP2)

Teachers: build a paper, print it with the mark schemes at the end, and sign your school up to set your classes activities on every topic.

Fetch Decode Explain isn't affiliated with or endorsed by Pearson Edexcel.