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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 4 marks

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1Multiple choice1 markImages Swap Remove

Two images are displayed at the same physical size. Image A has a higher resolution than image B.

Identify what this means.

[1 mark]
  • AImage A has more bits per pixel
  • BImage A has more colours
  • CImage A has more pixels per inch
  • DImage A uses less storage
Mark scheme
  • C Image A has more pixels per inch (1)
  • The only correct answer is C. The correct answer is more pixels per inch.
  • A is not correct because bits per pixel is the colour depth
  • B is not correct because more colours is caused by a higher colour depth, not a higher resolution
  • D is not correct because a higher resolution usually needs more storage, not less
Example answers and how they were marked
Full marks1/1

C Image A has more pixels per inch

Why: Correct option; resolution is the concentration of pixels, such as pixels per inch (1).

No marks0/1

B Image A has more colours

Why: More colours is an effect of colour depth, not resolution; no mark.

No marks0/1

A Image A has more bits per pixel

Why: Bits per pixel is the colour depth, not the resolution; no mark.

2Short recall1 markCharacter Sets Swap Remove

ASCII uses 7 bits to store each character. A system has only 6 bits available to store each character.

State the number of different characters the system can represent.

[1 mark]
Mark scheme

Award one mark for:

  • 64 (1)
  • 2^6 (1)
  • 2 × 2 × 2 × 2 × 2 × 2 (1)

Allow 64 characters / sixty-four.

Allow 2 to the power of 6 for 2^6.

Do not accept 128, which is the number of characters that can be represented using 7 bits.

Do not accept 63, the largest value that can be represented using 6 bits, rather than the number of different characters.

Do not accept 12 (2 × 6), ie the number of bits multiplied by 2.

Example answers and how they were marked
Full marks1/1

64

Why: Correct: 2^6 = 64 different characters (1).

No marks0/1

128

Why: Scores 0: 128 is the number of characters that 7 bits can represent, not the 6 bits the system has; the Do not accept line applies.

No marks0/1

63

Why: Scores 0: 63 is the largest value 6 bits can hold, not the number of different characters; the Do not accept line applies.

3Short recall1 markSound Swap Remove

A digital sound representation is created by sampling an analogue sound wave.

State one way the accuracy of this representation can be increased.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • Increase the sample rate / take more samples per second (1)
  • Increase the bit depth/sample resolution / use more bits per sample (1)
  • Decrease the sample interval (1)

Do not accept increase the amplitude/volume

Do not accept decrease the sample rate / increase the sample interval

Example answers and how they were marked
Full marks1/1

Increase the sample rate.

Why: Creditworthy point: increase the sample rate (1).

No marks0/1

Decrease the sample rate.

Why: Near-miss: decreasing the sample rate reduces accuracy, so no mark; the mark scheme's do-not-accept line covers this (0).

No marks0/1

Increase the volume of the sound.

Why: Misconception: loudness/amplitude is not a way to increase sampling accuracy; do not accept increase amplitude/volume (0).

4Short recall1 markImages Swap Remove

Each pixel in a bitmap image is stored using a number of bits.

Define the term colour depth.

[1 mark]
Mark scheme

Award one mark for any of the following:

  • The number of bits per pixel (1)
  • The number of bits used to represent/store the colour of each pixel (1)

Allow bit depth

Do not accept the number of colours a pixel can have on its own

Do not accept the number of pixels in the image (this is the resolution/image size)

Example answers and how they were marked
Full marks1/1

The number of bits used to store the colour of one pixel.

Why: Gives the number of bits per pixel (1)

No marks0/1

The number of colours that each pixel can use.

Why: Gives the number of colours, not the number of bits; the mark scheme does not accept this on its own

No marks0/1

The number of pixels in the image.

Why: Confuses colour depth with resolution/image size, which the mark scheme does not accept

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