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Edexcel GCSE Computer Science (1CP2) Exam Questions

Build a practice paper from 693 exam-style questions, each with its mark scheme and example answers. Print it, or answer it on paper and then open the mark schemes. Or browse the questions by topic.

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4 questions · 6 marks

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1Multiple choice1 markImages Swap Remove

Identify the smallest identifiable area of a bitmap image.

[1 mark]
  • AColour depth
  • BFile size
  • CPixel
  • DResolution
Mark scheme
  • C Pixel (1)
  • The only correct answer is C. The correct answer is pixel.
  • A is not correct because colour depth is the number of bits used to store the colour of each pixel
  • B is not correct because file size is the amount of storage an image takes up, not an area of the image
  • D is not correct because resolution is a measure of the number of pixels in an image (such as its width × height), not the smallest identifiable area
Example answers and how they were marked
Full marks1/1

C Pixel

Why: Correct option; a pixel is the smallest identifiable area of a bitmap image (1).

No marks0/1

D Resolution

Why: Resolution is a measure of the number of pixels in an image, not the smallest identifiable area; no mark.

No marks0/1

A Colour depth

Why: Colour depth is the number of bits used to store each pixel's colour, not the smallest identifiable area; no mark.

2Short recall1 markCharacter Sets Swap Remove

ASCII uses 7 bits to store each character. A system has only 6 bits available to store each character.

State the number of different characters the system can represent.

[1 mark]
Mark scheme

Award one mark for:

  • 64 (1)
  • 2^6 (1)
  • 2 × 2 × 2 × 2 × 2 × 2 (1)

Allow 64 characters / sixty-four.

Allow 2 to the power of 6 for 2^6.

Do not accept 128, which is the number of characters that can be represented using 7 bits.

Do not accept 63, the largest value that can be represented using 6 bits, rather than the number of different characters.

Do not accept 12 (2 × 6), ie the number of bits multiplied by 2.

Example answers and how they were marked
Full marks1/1

64

Why: Correct: 2^6 = 64 different characters (1).

No marks0/1

128

Why: Scores 0: 128 is the number of characters that 7 bits can represent, not the 6 bits the system has; the Do not accept line applies.

No marks0/1

63

Why: Scores 0: 63 is the largest value 6 bits can hold, not the number of different characters; the Do not accept line applies.

3Describe2 marksCharacter Sets Swap Remove

Uppercase letters are represented in a computer using 7-bit ASCII codes.

Describe how the ASCII codes for the uppercase letters A to Z are arranged.

[2 marks]
Mark scheme

Award up to two marks for a linked description such as:

  • The codes run in alphabetical order/consecutively (1) so each letter has a code one more than the letter before it (1)
  • A has the code 65 and Z has the code 90 (1) so the codes for the letters in between increase by 1 each time (1)
  • The letters are stored in sequence (1) so B is A + 1, C is B + 1 and so on (1)

Accept the codes given in denary (65, 90) or as 7-bit binary (1000001, 1011010).

Do not accept 'the codes go up' or 'the codes are in order' on its own, as neither gives the step of 1 or links one letter to the next.

Do not accept 'each uppercase letter has a different code' on its own, as this does not describe the arrangement.

Example answers and how they were marked
Full marks2/2

The codes are in alphabetical order, so B is one more than A and C is one more than B.

Why: Codes are consecutive/in order (1) with the linked step of one more for each letter (1).

Some marks1/2

A is 65 and Z is 90.

Why: Gives the first half of the linked pair, the start and end codes (1), but does not give the linked development, the increase of 1 between letters (0).

No marks0/2

The ASCII codes for uppercase letters go up.

Why: 'Codes go up' on its own gives no step of 1 and no link to the next letter, so it is not creditworthy (0) under the 'Do not accept' line.

4Explain2 marksCharacter Sets Swap Remove

ASCII uses a fixed number of bits to represent each character.

Explain one reason why ASCII uses 7 bits to represent each character.

[2 marks]
Mark scheme

Award up to two marks for a linked explanation such as:

  • 7 bits give 128 different codes/combinations (1) which is enough to represent all the characters on a keyboard (1)
  • 7 bits allow 128 unique characters (1) so uppercase and lowercase letters, digits and punctuation can all be represented (1)
  • 6 bits give only 64 combinations (1) which is not enough for the number of characters on a keyboard (1)
  • A keyboard needs to represent more than 64 different characters (1) so 7 bits are needed to give the 128 combinations required (1)
  • A fixed number of 7 bits gives 128 possible codes (1) which is enough for the characters ASCII represents, so more bits are not needed (1)

For both marks, the expansion must follow/associate with the statement.

Do not accept 'because ASCII is 7-bit' or 'because 7 bits is enough' as these repeat the question without giving the number of combinations or saying what they allow.

Do not accept '7 bits give 256 characters'; 256 combinations come from 8 bits (extended ASCII).

Allow 'ASCII has 128 characters/codes' for the 128 point.

Example answers and how they were marked
Full marks2/2

7 bits give 128 different codes, which is enough for every letter, digit and punctuation symbol on a keyboard.

Why: Gives the point that 7 bits give 128 codes (1) and links it to the reason that this is enough for all the characters on a keyboard (1).

Some marks1/2

7 bits give 128 different combinations.

Why: Gives the point that 7 bits give 128 combinations (1) but does not say what this number of combinations allows, so the linked reason (1) is not earned.

No marks0/2

Because ASCII uses 7 bits so it can store 256 characters.

Why: Repeats the question and gives the wrong number of characters (256 is 8-bit extended ASCII), so there is no creditworthy point.

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